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1397 lines
55 KiB
JavaScript
1397 lines
55 KiB
JavaScript
//
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// editVoxels.js
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// hifi
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//
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// Created by Philip Rosedale on February 8, 2014
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// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
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//
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// Captures mouse clicks and edits voxels accordingly.
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//
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// click = create a new voxel on this face, same color as old (default color picker state)
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// right click or control + click = delete this voxel
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// shift + click = recolor this voxel
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// 1 - 8 = pick new color from palette
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// 9 = create a new voxel in front of the camera
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//
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// Click and drag to create more new voxels in the same direction
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//
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var windowDimensions = Controller.getViewportDimensions();
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var NEW_VOXEL_SIZE = 1.0;
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var NEW_VOXEL_DISTANCE_FROM_CAMERA = 3.0;
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var ORBIT_RATE_ALTITUDE = 200.0;
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var ORBIT_RATE_AZIMUTH = 90.0;
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var PIXELS_PER_EXTRUDE_VOXEL = 16;
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var WHEEL_PIXELS_PER_SCALE_CHANGE = 100;
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var MAX_VOXEL_SCALE = 1.0;
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var MIN_VOXEL_SCALE = 1.0 / Math.pow(2.0, 8.0);
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var zFightingSizeAdjust = 0.002; // used to adjust preview voxels to prevent z fighting
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var previewLineWidth = 1.5;
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var oldMode = Camera.getMode();
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var isAdding = false;
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var isExtruding = false;
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var isOrbiting = false;
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var isOrbitingFromTouch = false;
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var isPanning = false;
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var isPanningFromTouch = false;
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var touchPointsToOrbit = 2; // you can change these, but be mindful that on some track pads 2 touch points = right click+drag
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var touchPointsToPan = 3;
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var orbitAzimuth = 0.0;
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var orbitAltitude = 0.0;
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var orbitCenter = { x: 0, y: 0, z: 0 };
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var orbitPosition = { x: 0, y: 0, z: 0 };
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var torsoToEyeVector = { x: 0, y: 0, z: 0 };
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var orbitRadius = 0.0;
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var extrudeDirection = { x: 0, y: 0, z: 0 };
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var extrudeScale = 0.0;
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var lastVoxelPosition = { x: 0, y: 0, z: 0 };
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var lastVoxelColor = { red: 0, green: 0, blue: 0 };
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var lastVoxelScale = 0;
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var dragStart = { x: 0, y: 0 };
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var wheelPixelsMoved = 0;
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var mouseX = 0;
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var mouseY = 0;
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// Create a table of the different colors you can choose
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var colors = new Array();
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colors[0] = { red: 120, green: 181, blue: 126 };
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colors[1] = { red: 75, green: 155, blue: 103 };
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colors[2] = { red: 56, green: 132, blue: 86 };
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colors[3] = { red: 83, green: 211, blue: 83 };
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colors[4] = { red: 236, green: 174, blue: 0 };
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colors[5] = { red: 234, green: 133, blue: 0 };
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colors[6] = { red: 211, green: 115, blue: 0 };
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colors[7] = { red: 48, green: 116, blue: 119 };
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colors[8] = { red: 31, green: 64, blue: 64 };
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var numColors = 9;
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var whichColor = -1; // Starting color is 'Copy' mode
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// Create sounds for adding, deleting, recoloring voxels
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var addSound1 = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/Voxels/voxel+create+2.raw");
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var addSound2 = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/Voxels/voxel+create+3.raw");
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var addSound3 = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/Voxels/voxel+create+4.raw");
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var deleteSound = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/Voxels/voxel+delete+2.raw");
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var changeColorSound = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/Voxels/voxel+edit+2.raw");
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var clickSound = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/Switches+and+sliders/toggle+switch+-+medium.raw");
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var audioOptions = new AudioInjectionOptions();
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audioOptions.volume = 0.5;
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audioOptions.position = Vec3.sum(MyAvatar.position, { x: 0, y: 1, z: 0 } ); // start with audio slightly above the avatar
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var editToolsOn = true; // starts out off
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// previewAsVoxel - by default, we will preview adds/deletes/recolors as just 4 lines on the intersecting face. But if you
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// the preview to show a full voxel then set this to true and the voxel will be displayed for voxel editing
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var previewAsVoxel = false;
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var voxelPreview = Overlays.addOverlay("cube", {
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position: { x: 0, y: 0, z: 0},
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size: 1,
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color: { red: 255, green: 0, blue: 0},
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alpha: 1,
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solid: false,
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visible: false,
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lineWidth: 4
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});
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var linePreviewTop = Overlays.addOverlay("line3d", {
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position: { x: 0, y: 0, z: 0},
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end: { x: 0, y: 0, z: 0},
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color: { red: 255, green: 255, blue: 255},
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alpha: 1,
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visible: false,
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lineWidth: previewLineWidth
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});
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var linePreviewBottom = Overlays.addOverlay("line3d", {
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position: { x: 0, y: 0, z: 0},
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end: { x: 0, y: 0, z: 0},
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color: { red: 255, green: 255, blue: 255},
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alpha: 1,
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visible: false,
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lineWidth: previewLineWidth
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});
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var linePreviewLeft = Overlays.addOverlay("line3d", {
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position: { x: 0, y: 0, z: 0},
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end: { x: 0, y: 0, z: 0},
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color: { red: 255, green: 255, blue: 255},
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alpha: 1,
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visible: false,
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lineWidth: previewLineWidth
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});
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var linePreviewRight = Overlays.addOverlay("line3d", {
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position: { x: 0, y: 0, z: 0},
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end: { x: 0, y: 0, z: 0},
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color: { red: 255, green: 255, blue: 255},
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alpha: 1,
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visible: false,
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lineWidth: previewLineWidth
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});
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// these will be used below
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var sliderWidth = 154;
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var sliderHeight = 37;
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// These will be our "overlay IDs"
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var swatches = new Array();
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var swatchExtraPadding = 5;
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var swatchHeight = 37;
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var swatchWidth = 27;
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var swatchesWidth = swatchWidth * numColors + numColors + swatchExtraPadding * 2;
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var swatchesX = (windowDimensions.x - (swatchesWidth + sliderWidth)) / 2;
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var swatchesY = windowDimensions.y - swatchHeight + 1;
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var toolIconUrl = "http://highfidelity-public.s3-us-west-1.amazonaws.com/images/tools/";
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// create the overlays, position them in a row, set their colors, and for the selected one, use a different source image
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// location so that it displays the "selected" marker
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for (s = 0; s < numColors; s++) {
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var extraWidth = 0;
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if (s == 0) {
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extraWidth = swatchExtraPadding;
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}
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var imageFromX = swatchExtraPadding - extraWidth + s * swatchWidth;
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var imageFromY = swatchHeight + 1;
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var swatchX = swatchExtraPadding - extraWidth + swatchesX + ((swatchWidth - 1) * s);
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if (s == (numColors - 1)) {
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extraWidth = swatchExtraPadding;
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}
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swatches[s] = Overlays.addOverlay("image", {
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x: swatchX,
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y: swatchesY,
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width: swatchWidth + extraWidth,
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height: swatchHeight,
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subImage: { x: imageFromX, y: imageFromY, width: swatchWidth + extraWidth, height: swatchHeight },
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imageURL: toolIconUrl + "swatches.svg",
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color: colors[s],
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alpha: 1,
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visible: editToolsOn
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});
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}
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// These will be our tool palette overlays
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var numberOfTools = 3;
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var toolHeight = 50;
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var toolWidth = 50;
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var toolVerticalSpacing = 4;
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var toolsHeight = toolHeight * numberOfTools + toolVerticalSpacing * (numberOfTools - 1);
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var toolsX = 8;
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var toolsY = (windowDimensions.y - toolsHeight) / 2;
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var voxelToolAt = 0;
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var recolorToolAt = 1;
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var eyedropperToolAt = 2;
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var voxelTool = Overlays.addOverlay("image", {
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x: 0, y: 0, width: toolWidth, height: toolHeight,
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subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
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imageURL: toolIconUrl + "voxel-tool.svg",
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visible: false,
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alpha: 0.9
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});
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var recolorTool = Overlays.addOverlay("image", {
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x: 0, y: 0, width: toolWidth, height: toolHeight,
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subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
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imageURL: toolIconUrl + "paint-tool.svg",
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visible: false,
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alpha: 0.9
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});
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var eyedropperTool = Overlays.addOverlay("image", {
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x: 0, y: 0, width: toolWidth, height: toolHeight,
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subImage: { x: 0, y: toolHeight, width: toolWidth, height: toolHeight },
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imageURL: toolIconUrl + "eyedropper-tool.svg",
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visible: false,
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alpha: 0.9
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});
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// This will create a couple of image overlays that make a "slider", we will demonstrate how to trap mouse messages to
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// move the slider
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// see above...
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//var sliderWidth = 158;
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//var sliderHeight = 35;
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var sliderOffsetX = 17;
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var sliderX = swatchesX - swatchWidth - sliderOffsetX;
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var sliderY = windowDimensions.y - sliderHeight + 1;
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var slider = Overlays.addOverlay("image", {
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// alternate form of expressing bounds
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bounds: { x: sliderX, y: sliderY, width: sliderWidth, height: sliderHeight},
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imageURL: toolIconUrl + "voxel-size-slider-bg.svg",
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alpha: 1,
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visible: false
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});
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// The slider is handled in the mouse event callbacks.
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var isMovingSlider = false;
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var thumbClickOffsetX = 0;
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// This is the thumb of our slider
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var minThumbX = 20; // relative to the x of the slider
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var maxThumbX = minThumbX + 90;
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var thumbExtents = maxThumbX - minThumbX;
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var thumbX = (minThumbX + maxThumbX) / 2;
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var thumbOffsetY = 11;
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var thumbY = sliderY + thumbOffsetY;
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var thumb = Overlays.addOverlay("image", {
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x: sliderX + thumbX,
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y: thumbY,
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width: 17,
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height: 17,
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imageURL: toolIconUrl + "voxel-size-slider-handle.svg",
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alpha: 1,
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visible: false
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});
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var pointerVoxelScale = 0; // this is the voxel scale used for click to add or delete
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var pointerVoxelScaleSet = false; // if voxel scale has not yet been set, we use the intersection size
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var pointerVoxelScaleSteps = 8; // the number of slider position steps
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var pointerVoxelScaleOriginStep = 8; // the position of slider for the 1 meter size voxel
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var pointerVoxelScaleMin = Math.pow(2, (1-pointerVoxelScaleOriginStep));
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var pointerVoxelScaleMax = Math.pow(2, (pointerVoxelScaleSteps-pointerVoxelScaleOriginStep));
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var thumbDeltaPerStep = thumbExtents / (pointerVoxelScaleSteps - 1);
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if (editToolsOn) {
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moveTools();
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}
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function calcThumbFromScale(scale) {
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var scaleLog = Math.log(scale)/Math.log(2);
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var thumbStep = scaleLog + pointerVoxelScaleOriginStep;
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if (thumbStep < 1) {
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thumbStep = 1;
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}
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if (thumbStep > pointerVoxelScaleSteps) {
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thumbStep = pointerVoxelScaleSteps;
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}
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thumbX = (thumbDeltaPerStep * (thumbStep - 1)) + minThumbX;
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Overlays.editOverlay(thumb, { x: thumbX + sliderX } );
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}
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function calcScaleFromThumb(newThumbX) {
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// newThumbX is the pixel location relative to start of slider,
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// we need to figure out the actual offset in the allowed slider area
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thumbAt = newThumbX - minThumbX;
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thumbStep = Math.floor((thumbAt/ thumbExtents) * (pointerVoxelScaleSteps-1)) + 1;
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pointerVoxelScale = Math.pow(2, (thumbStep-pointerVoxelScaleOriginStep));
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// now reset the display accordingly...
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calcThumbFromScale(pointerVoxelScale);
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// if the user moved the thumb, then they are fixing the voxel scale
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pointerVoxelScaleSet = true;
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}
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function setAudioPosition() {
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var camera = Camera.getPosition();
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var forwardVector = Quat.getFront(MyAvatar.orientation);
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audioOptions.position = Vec3.sum(camera, forwardVector);
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}
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function getNewVoxelPosition() {
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var camera = Camera.getPosition();
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var forwardVector = Quat.getFront(MyAvatar.orientation);
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var newPosition = Vec3.sum(camera, Vec3.multiply(forwardVector, NEW_VOXEL_DISTANCE_FROM_CAMERA));
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return newPosition;
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}
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function fixEulerAngles(eulers) {
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var rVal = { x: 0, y: 0, z: eulers.z };
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if (eulers.x >= 90.0) {
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rVal.x = 180.0 - eulers.x;
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rVal.y = eulers.y - 180.0;
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} else if (eulers.x <= -90.0) {
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rVal.x = 180.0 - eulers.x;
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rVal.y = eulers.y - 180.0;
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}
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return rVal;
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}
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var trackLastMouseX = 0;
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var trackLastMouseY = 0;
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var trackAsDelete = false;
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var trackAsRecolor = false;
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var trackAsEyedropper = false;
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var trackAsOrbitOrPan = false;
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var voxelToolSelected = true;
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var recolorToolSelected = false;
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var eyedropperToolSelected = false;
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function playRandomAddSound(audioOptions) {
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if (Math.random() < 0.33) {
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Audio.playSound(addSound1, audioOptions);
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} else if (Math.random() < 0.5) {
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Audio.playSound(addSound2, audioOptions);
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} else {
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Audio.playSound(addSound3, audioOptions);
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}
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}
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function calculateVoxelFromIntersection(intersection, operation) {
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//print("calculateVoxelFromIntersection() operation="+operation);
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var resultVoxel;
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var wantDebug = false;
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if (wantDebug) {
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print(">>>>> calculateVoxelFromIntersection().... intersection voxel.red/green/blue=" + intersection.voxel.red + ", "
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+ intersection.voxel.green + ", " + intersection.voxel.blue);
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print(" intersection voxel.x/y/z/s=" + intersection.voxel.x + ", "
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+ intersection.voxel.y + ", " + intersection.voxel.z+ ": " + intersection.voxel.s);
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print(" intersection face=" + intersection.face);
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print(" intersection distance=" + intersection.distance);
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print(" intersection intersection.x/y/z=" + intersection.intersection.x + ", "
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+ intersection.intersection.y + ", " + intersection.intersection.z);
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}
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var voxelSize;
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if (pointerVoxelScaleSet) {
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voxelSize = pointerVoxelScale;
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} else {
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voxelSize = intersection.voxel.s;
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}
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var x;
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var y;
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var z;
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// if our "target voxel size" is larger than the voxel we intersected with, then we need to find the closest
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// ancestor voxel of our target size that contains our intersected voxel.
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if (voxelSize > intersection.voxel.s) {
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if (wantDebug) {
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print("voxelSize > intersection.voxel.s.... choose the larger voxel that encompasses the one selected");
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}
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x = Math.floor(intersection.voxel.x / voxelSize) * voxelSize;
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y = Math.floor(intersection.voxel.y / voxelSize) * voxelSize;
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z = Math.floor(intersection.voxel.z / voxelSize) * voxelSize;
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} else {
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// otherwise, calculate the enclosed voxel of size voxelSize that the intersection point falls inside of.
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// if you have a voxelSize that's smaller than the voxel you're intersecting, this calculation will result
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// in the subvoxel that the intersection point falls in, if the target voxelSize matches the intersecting
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// voxel this still works and results in returning the intersecting voxel which is what we want
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var adjustToCenter = Vec3.multiply(Voxels.getFaceVector(intersection.face), (voxelSize * -0.5));
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if (wantDebug) {
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print("adjustToCenter=" + adjustToCenter.x + "," + adjustToCenter.y + "," + adjustToCenter.z);
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}
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var centerOfIntersectingVoxel = Vec3.sum(intersection.intersection, adjustToCenter);
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x = Math.floor(centerOfIntersectingVoxel.x / voxelSize) * voxelSize;
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y = Math.floor(centerOfIntersectingVoxel.y / voxelSize) * voxelSize;
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z = Math.floor(centerOfIntersectingVoxel.z / voxelSize) * voxelSize;
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}
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resultVoxel = { x: x, y: y, z: z, s: voxelSize };
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highlightAt = { x: x, y: y, z: z, s: voxelSize };
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// we only do the "add to the face we're pointing at" adjustment, if the operation is an add
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// operation, and the target voxel size is equal to or smaller than the intersecting voxel.
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var wantAddAdjust = (operation == "add" && (voxelSize <= intersection.voxel.s));
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if (wantDebug) {
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print("wantAddAdjust="+wantAddAdjust);
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}
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// now we also want to calculate the "edge square" for the face for this voxel
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if (intersection.face == "MIN_X_FACE") {
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highlightAt.x = x - zFightingSizeAdjust;
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if (wantAddAdjust) {
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resultVoxel.x -= voxelSize;
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}
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resultVoxel.bottomLeft = {x: highlightAt.x, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z + zFightingSizeAdjust };
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resultVoxel.bottomRight = {x: highlightAt.x, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
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resultVoxel.topLeft = {x: highlightAt.x, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z + zFightingSizeAdjust };
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resultVoxel.topRight = {x: highlightAt.x, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
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} else if (intersection.face == "MAX_X_FACE") {
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highlightAt.x = x + voxelSize + zFightingSizeAdjust;
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if (wantAddAdjust) {
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resultVoxel.x += resultVoxel.s;
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}
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resultVoxel.bottomRight = {x: highlightAt.x, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z + zFightingSizeAdjust };
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resultVoxel.bottomLeft = {x: highlightAt.x, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
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resultVoxel.topRight = {x: highlightAt.x, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z + zFightingSizeAdjust };
|
|
resultVoxel.topLeft = {x: highlightAt.x, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
|
|
|
|
} else if (intersection.face == "MIN_Y_FACE") {
|
|
|
|
highlightAt.y = y - zFightingSizeAdjust;
|
|
if (wantAddAdjust) {
|
|
resultVoxel.y -= voxelSize;
|
|
}
|
|
|
|
resultVoxel.topRight = {x: highlightAt.x + zFightingSizeAdjust , y: highlightAt.y, z: highlightAt.z + zFightingSizeAdjust };
|
|
resultVoxel.topLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y, z: highlightAt.z + zFightingSizeAdjust };
|
|
resultVoxel.bottomRight = {x: highlightAt.x + zFightingSizeAdjust , y: highlightAt.y, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
|
|
resultVoxel.bottomLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust , y: highlightAt.y, z: highlightAt.z + voxelSize - zFightingSizeAdjust };
|
|
|
|
} else if (intersection.face == "MAX_Y_FACE") {
|
|
|
|
highlightAt.y = y + voxelSize + zFightingSizeAdjust;
|
|
if (wantAddAdjust) {
|
|
resultVoxel.y += voxelSize;
|
|
}
|
|
|
|
resultVoxel.bottomRight = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y, z: highlightAt.z + zFightingSizeAdjust };
|
|
resultVoxel.bottomLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y, z: highlightAt.z + zFightingSizeAdjust};
|
|
resultVoxel.topRight = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y, z: highlightAt.z + voxelSize - zFightingSizeAdjust};
|
|
resultVoxel.topLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y, z: highlightAt.z + voxelSize - zFightingSizeAdjust};
|
|
|
|
} else if (intersection.face == "MIN_Z_FACE") {
|
|
|
|
highlightAt.z = z - zFightingSizeAdjust;
|
|
if (wantAddAdjust) {
|
|
resultVoxel.z -= voxelSize;
|
|
}
|
|
|
|
resultVoxel.bottomRight = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z };
|
|
resultVoxel.bottomLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z};
|
|
resultVoxel.topRight = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z };
|
|
resultVoxel.topLeft = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z};
|
|
|
|
} else if (intersection.face == "MAX_Z_FACE") {
|
|
|
|
highlightAt.z = z + voxelSize + zFightingSizeAdjust;
|
|
if (wantAddAdjust) {
|
|
resultVoxel.z += voxelSize;
|
|
}
|
|
|
|
resultVoxel.bottomLeft = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z };
|
|
resultVoxel.bottomRight = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y + zFightingSizeAdjust, z: highlightAt.z};
|
|
resultVoxel.topLeft = {x: highlightAt.x + zFightingSizeAdjust, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z };
|
|
resultVoxel.topRight = {x: highlightAt.x + voxelSize - zFightingSizeAdjust, y: highlightAt.y + voxelSize - zFightingSizeAdjust, z: highlightAt.z};
|
|
|
|
}
|
|
|
|
return resultVoxel;
|
|
}
|
|
|
|
function showPreviewVoxel() {
|
|
var voxelColor;
|
|
|
|
var pickRay = Camera.computePickRay(trackLastMouseX, trackLastMouseY);
|
|
var intersection = Voxels.findRayIntersection(pickRay);
|
|
|
|
// if the user hasn't updated the
|
|
if (!pointerVoxelScaleSet) {
|
|
calcThumbFromScale(intersection.voxel.s);
|
|
}
|
|
|
|
if (whichColor == -1) {
|
|
// Copy mode - use clicked voxel color
|
|
voxelColor = { red: intersection.voxel.red,
|
|
green: intersection.voxel.green,
|
|
blue: intersection.voxel.blue };
|
|
} else {
|
|
voxelColor = { red: colors[whichColor].red,
|
|
green: colors[whichColor].green,
|
|
blue: colors[whichColor].blue };
|
|
}
|
|
|
|
var guidePosition;
|
|
if (trackAsRecolor || recolorToolSelected || trackAsEyedropper || eyedropperToolSelected) {
|
|
Overlays.editOverlay(voxelPreview, { visible: true });
|
|
} else if (trackAsOrbitOrPan) {
|
|
Overlays.editOverlay(voxelPreview, { visible: false });
|
|
} else if (voxelToolSelected && !isExtruding) {
|
|
Overlays.editOverlay(voxelPreview, { visible: true });
|
|
} else if (isExtruding) {
|
|
Overlays.editOverlay(voxelPreview, { visible: false });
|
|
}
|
|
}
|
|
|
|
function showPreviewLines() {
|
|
|
|
var pickRay = Camera.computePickRay(trackLastMouseX, trackLastMouseY);
|
|
var intersection = Voxels.findRayIntersection(pickRay);
|
|
|
|
if (intersection.intersects) {
|
|
|
|
// if the user hasn't updated the
|
|
if (!pointerVoxelScaleSet) {
|
|
calcThumbFromScale(intersection.voxel.s);
|
|
}
|
|
|
|
resultVoxel = calculateVoxelFromIntersection(intersection,"");
|
|
Overlays.editOverlay(voxelPreview, { visible: false });
|
|
Overlays.editOverlay(linePreviewTop, { position: resultVoxel.topLeft, end: resultVoxel.topRight, visible: true });
|
|
Overlays.editOverlay(linePreviewBottom, { position: resultVoxel.bottomLeft, end: resultVoxel.bottomRight, visible: true });
|
|
Overlays.editOverlay(linePreviewLeft, { position: resultVoxel.topLeft, end: resultVoxel.bottomLeft, visible: true });
|
|
Overlays.editOverlay(linePreviewRight, { position: resultVoxel.topRight, end: resultVoxel.bottomRight, visible: true });
|
|
} else {
|
|
Overlays.editOverlay(voxelPreview, { visible: false });
|
|
Overlays.editOverlay(linePreviewTop, { visible: false });
|
|
Overlays.editOverlay(linePreviewBottom, { visible: false });
|
|
Overlays.editOverlay(linePreviewLeft, { visible: false });
|
|
Overlays.editOverlay(linePreviewRight, { visible: false });
|
|
}
|
|
}
|
|
|
|
function showPreviewGuides() {
|
|
if (editToolsOn) {
|
|
if (previewAsVoxel) {
|
|
showPreviewVoxel();
|
|
|
|
// make sure alternative is hidden
|
|
Overlays.editOverlay(linePreviewTop, { visible: false });
|
|
Overlays.editOverlay(linePreviewBottom, { visible: false });
|
|
Overlays.editOverlay(linePreviewLeft, { visible: false });
|
|
Overlays.editOverlay(linePreviewRight, { visible: false });
|
|
} else {
|
|
showPreviewLines();
|
|
}
|
|
} else {
|
|
// make sure all previews are off
|
|
Overlays.editOverlay(voxelPreview, { visible: false });
|
|
Overlays.editOverlay(linePreviewTop, { visible: false });
|
|
Overlays.editOverlay(linePreviewBottom, { visible: false });
|
|
Overlays.editOverlay(linePreviewLeft, { visible: false });
|
|
Overlays.editOverlay(linePreviewRight, { visible: false });
|
|
}
|
|
}
|
|
|
|
function trackMouseEvent(event) {
|
|
if (!trackAsOrbitOrPan) {
|
|
trackLastMouseX = event.x;
|
|
trackLastMouseY = event.y;
|
|
trackAsDelete = event.isControl;
|
|
trackAsRecolor = event.isShifted;
|
|
trackAsEyedropper = event.isMeta;
|
|
trackAsOrbitOrPan = event.isAlt; // TODO: double check this...??
|
|
showPreviewGuides();
|
|
}
|
|
}
|
|
|
|
function trackKeyPressEvent(event) {
|
|
if (!editToolsOn) {
|
|
return;
|
|
}
|
|
|
|
if (event.text == "CONTROL") {
|
|
trackAsDelete = true;
|
|
moveTools();
|
|
}
|
|
if (event.text == "SHIFT") {
|
|
trackAsRecolor = true;
|
|
moveTools();
|
|
}
|
|
if (event.text == "META") {
|
|
trackAsEyedropper = true;
|
|
moveTools();
|
|
}
|
|
if (event.text == "ALT") {
|
|
trackAsOrbitOrPan = true;
|
|
moveTools();
|
|
}
|
|
showPreviewGuides();
|
|
}
|
|
|
|
function trackKeyReleaseEvent(event) {
|
|
// on TAB release, toggle our tool state
|
|
if (event.text == "TAB") {
|
|
editToolsOn = !editToolsOn;
|
|
moveTools();
|
|
Audio.playSound(clickSound, audioOptions);
|
|
}
|
|
|
|
if (editToolsOn) {
|
|
if (event.text == "ESC") {
|
|
pointerVoxelScaleSet = false;
|
|
}
|
|
if (event.text == "-") {
|
|
thumbX -= thumbDeltaPerStep;
|
|
calcScaleFromThumb(thumbX);
|
|
}
|
|
if (event.text == "+") {
|
|
thumbX += thumbDeltaPerStep;
|
|
calcScaleFromThumb(thumbX);
|
|
}
|
|
if (event.text == "CONTROL") {
|
|
trackAsDelete = false;
|
|
moveTools();
|
|
}
|
|
if (event.text == "SHIFT") {
|
|
trackAsRecolor = false;
|
|
moveTools();
|
|
}
|
|
if (event.text == "META") {
|
|
trackAsEyedropper = false;
|
|
moveTools();
|
|
}
|
|
if (event.text == "ALT") {
|
|
trackAsOrbitOrPan = false;
|
|
moveTools();
|
|
}
|
|
|
|
// on F1 toggle the preview mode between cubes and lines
|
|
if (event.text == "F1") {
|
|
previewAsVoxel = !previewAsVoxel;
|
|
}
|
|
|
|
showPreviewGuides();
|
|
}
|
|
}
|
|
|
|
function startOrbitMode(event) {
|
|
mouseX = event.x;
|
|
mouseY = event.y;
|
|
var pickRay = Camera.computePickRay(event.x, event.y);
|
|
var intersection = Voxels.findRayIntersection(pickRay);
|
|
|
|
// start orbit camera!
|
|
var cameraPosition = Camera.getPosition();
|
|
torsoToEyeVector = Vec3.subtract(cameraPosition, MyAvatar.position);
|
|
torsoToEyeVector.x = 0.0;
|
|
torsoToEyeVector.z = 0.0;
|
|
oldMode = Camera.getMode();
|
|
Camera.setMode("independent");
|
|
Camera.keepLookingAt(intersection.intersection);
|
|
// get position for initial azimuth, elevation
|
|
orbitCenter = intersection.intersection;
|
|
var orbitVector = Vec3.subtract(cameraPosition, orbitCenter);
|
|
orbitRadius = Vec3.length(orbitVector);
|
|
orbitAzimuth = Math.atan2(orbitVector.z, orbitVector.x);
|
|
orbitAltitude = Math.asin(orbitVector.y / Vec3.length(orbitVector));
|
|
|
|
//print("startOrbitMode...");
|
|
}
|
|
|
|
function handleOrbitingMove(event) {
|
|
var cameraOrientation = Camera.getOrientation();
|
|
var origEulers = Quat.safeEulerAngles(cameraOrientation);
|
|
var newEulers = fixEulerAngles(Quat.safeEulerAngles(cameraOrientation));
|
|
var dx = event.x - mouseX;
|
|
var dy = event.y - mouseY;
|
|
orbitAzimuth += dx / ORBIT_RATE_AZIMUTH;
|
|
orbitAltitude += dy / ORBIT_RATE_ALTITUDE;
|
|
var orbitVector = { x:(Math.cos(orbitAltitude) * Math.cos(orbitAzimuth)) * orbitRadius,
|
|
y:Math.sin(orbitAltitude) * orbitRadius,
|
|
z:(Math.cos(orbitAltitude) * Math.sin(orbitAzimuth)) * orbitRadius };
|
|
orbitPosition = Vec3.sum(orbitCenter, orbitVector);
|
|
Camera.setPosition(orbitPosition);
|
|
|
|
mouseX = event.x;
|
|
mouseY = event.y;
|
|
//print("handleOrbitingMove...");
|
|
}
|
|
|
|
function endOrbitMode(event) {
|
|
var cameraOrientation = Camera.getOrientation();
|
|
MyAvatar.position = Vec3.subtract(Camera.getPosition(), torsoToEyeVector);
|
|
MyAvatar.headOrientation = cameraOrientation;
|
|
Camera.stopLooking();
|
|
Camera.setMode(oldMode);
|
|
Camera.setOrientation(cameraOrientation);
|
|
//print("endOrbitMode...");
|
|
}
|
|
|
|
function startPanMode(event, intersection) {
|
|
// start pan camera!
|
|
print("handle PAN mode!!!");
|
|
}
|
|
|
|
function handlePanMove(event) {
|
|
print("PANNING mode!!! ");
|
|
//print("isPanning="+isPanning + " inPanningFromTouch="+isPanningFromTouch + " trackAsOrbitOrPan="+trackAsOrbitOrPan);
|
|
}
|
|
|
|
function endPanMode(event) {
|
|
print("ending PAN mode!!!");
|
|
}
|
|
|
|
|
|
function mousePressEvent(event) {
|
|
|
|
// if our tools are off, then don't do anything
|
|
if (!editToolsOn) {
|
|
return;
|
|
}
|
|
|
|
// Normally, if we're panning or orbiting from touch, ignore these... because our touch takes precedence.
|
|
// but In the case of a button="RIGHT" click, we may get some touch messages first, and we actually want to
|
|
// cancel any touch mode, and then let the right-click through
|
|
if (isOrbitingFromTouch || isPanningFromTouch) {
|
|
|
|
// if the user is holding the ALT key AND they are clicking the RIGHT button (or on multi-touch doing a two
|
|
// finger touch, then we want to let the new panning behavior take over.
|
|
// if it's any other case we still want to bail
|
|
if (event.button == "RIGHT" && trackAsOrbitOrPan) {
|
|
// cancel our current multitouch operation...
|
|
if (isOrbitingFromTouch) {
|
|
endOrbitMode(event);
|
|
isOrbitingFromTouch = false;
|
|
}
|
|
if (isPanningFromTouch) {
|
|
//print("mousePressEvent... calling endPanMode()");
|
|
endPanMode(event);
|
|
isPanningFromTouch = false;
|
|
}
|
|
// let things fall through
|
|
} else {
|
|
return;
|
|
}
|
|
}
|
|
|
|
// no clicking on overlays while in panning mode
|
|
if (!trackAsOrbitOrPan) {
|
|
var clickedOnSomething = false;
|
|
var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y});
|
|
|
|
|
|
// If the user clicked on the thumb, handle the slider logic
|
|
if (clickedOverlay == thumb) {
|
|
isMovingSlider = true;
|
|
thumbClickOffsetX = event.x - (sliderX + thumbX); // this should be the position of the mouse relative to the thumb
|
|
clickedOnSomething = true;
|
|
|
|
Overlays.editOverlay(thumb, { imageURL: toolIconUrl + "voxel-size-slider-handle.svg", });
|
|
|
|
} else if (clickedOverlay == voxelTool) {
|
|
voxelToolSelected = true;
|
|
recolorToolSelected = false;
|
|
eyedropperToolSelected = false;
|
|
moveTools();
|
|
clickedOnSomething = true;
|
|
} else if (clickedOverlay == recolorTool) {
|
|
voxelToolSelected = false;
|
|
recolorToolSelected = true;
|
|
eyedropperToolSelected = false;
|
|
moveTools();
|
|
clickedOnSomething = true;
|
|
} else if (clickedOverlay == eyedropperTool) {
|
|
voxelToolSelected = false;
|
|
recolorToolSelected = false;
|
|
eyedropperToolSelected = true;
|
|
moveTools();
|
|
clickedOnSomething = true;
|
|
} else if (clickedOverlay == slider) {
|
|
|
|
if (event.x < sliderX + minThumbX) {
|
|
thumbX -= thumbDeltaPerStep;
|
|
calcScaleFromThumb(thumbX);
|
|
}
|
|
|
|
if (event.x > sliderX + maxThumbX) {
|
|
thumbX += thumbDeltaPerStep;
|
|
calcScaleFromThumb(thumbX);
|
|
}
|
|
|
|
moveTools();
|
|
clickedOnSomething = true;
|
|
} else {
|
|
// if the user clicked on one of the color swatches, update the selectedSwatch
|
|
for (s = 0; s < numColors; s++) {
|
|
if (clickedOverlay == swatches[s]) {
|
|
whichColor = s;
|
|
moveTools();
|
|
clickedOnSomething = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (clickedOnSomething) {
|
|
return; // no further processing
|
|
}
|
|
}
|
|
|
|
// TODO: does any of this stuff need to execute if we're panning or orbiting?
|
|
trackMouseEvent(event); // used by preview support
|
|
mouseX = event.x;
|
|
mouseY = event.y;
|
|
var pickRay = Camera.computePickRay(event.x, event.y);
|
|
var intersection = Voxels.findRayIntersection(pickRay);
|
|
audioOptions.position = Vec3.sum(pickRay.origin, pickRay.direction);
|
|
if (intersection.intersects) {
|
|
// if the user hasn't updated the
|
|
if (!pointerVoxelScaleSet) {
|
|
calcThumbFromScale(intersection.voxel.s);
|
|
}
|
|
|
|
// Note: touch and mouse events can cross paths, so we want to ignore any mouse events that would
|
|
// start a pan or orbit if we're already doing a pan or orbit via touch...
|
|
if ((event.isAlt || trackAsOrbitOrPan) && !(isOrbitingFromTouch || isPanningFromTouch)) {
|
|
if (event.isLeftButton && !event.isRightButton) {
|
|
startOrbitMode(event);
|
|
isOrbiting = true;
|
|
} else if (event.isRightButton && !event.isLeftButton) {
|
|
startPanMode(event);
|
|
isPanning = true;
|
|
}
|
|
} else if (trackAsDelete || event.isRightButton && !trackAsEyedropper) {
|
|
// Delete voxel
|
|
voxelDetails = calculateVoxelFromIntersection(intersection,"delete");
|
|
Voxels.eraseVoxel(voxelDetails.x, voxelDetails.y, voxelDetails.z, voxelDetails.s);
|
|
Audio.playSound(deleteSound, audioOptions);
|
|
Overlays.editOverlay(voxelPreview, { visible: false });
|
|
} else if (eyedropperToolSelected || trackAsEyedropper) {
|
|
if (whichColor != -1) {
|
|
colors[whichColor].red = intersection.voxel.red;
|
|
colors[whichColor].green = intersection.voxel.green;
|
|
colors[whichColor].blue = intersection.voxel.blue;
|
|
moveTools();
|
|
}
|
|
|
|
} else if (recolorToolSelected || trackAsRecolor) {
|
|
// Recolor Voxel
|
|
voxelDetails = calculateVoxelFromIntersection(intersection,"recolor");
|
|
|
|
// doing this erase then set will make sure we only recolor just the target voxel
|
|
Voxels.eraseVoxel(voxelDetails.x, voxelDetails.y, voxelDetails.z, voxelDetails.s);
|
|
Voxels.setVoxel(voxelDetails.x, voxelDetails.y, voxelDetails.z, voxelDetails.s,
|
|
colors[whichColor].red, colors[whichColor].green, colors[whichColor].blue);
|
|
Audio.playSound(changeColorSound, audioOptions);
|
|
Overlays.editOverlay(voxelPreview, { visible: false });
|
|
} else if (voxelToolSelected) {
|
|
// Add voxel on face
|
|
if (whichColor == -1) {
|
|
// Copy mode - use clicked voxel color
|
|
newColor = {
|
|
red: intersection.voxel.red,
|
|
green: intersection.voxel.green,
|
|
blue: intersection.voxel.blue };
|
|
} else {
|
|
newColor = {
|
|
red: colors[whichColor].red,
|
|
green: colors[whichColor].green,
|
|
blue: colors[whichColor].blue };
|
|
}
|
|
|
|
voxelDetails = calculateVoxelFromIntersection(intersection,"add");
|
|
Voxels.eraseVoxel(voxelDetails.x, voxelDetails.y, voxelDetails.z, voxelDetails.s);
|
|
Voxels.setVoxel(voxelDetails.x, voxelDetails.y, voxelDetails.z, voxelDetails.s,
|
|
newColor.red, newColor.green, newColor.blue);
|
|
lastVoxelPosition = { x: voxelDetails.x, y: voxelDetails.y, z: voxelDetails.z };
|
|
lastVoxelColor = { red: newColor.red, green: newColor.green, blue: newColor.blue };
|
|
lastVoxelScale = voxelDetails.s;
|
|
|
|
playRandomAddSound(audioOptions);
|
|
|
|
Overlays.editOverlay(voxelPreview, { visible: false });
|
|
dragStart = { x: event.x, y: event.y };
|
|
isAdding = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
function keyPressEvent(event) {
|
|
// if our tools are off, then don't do anything
|
|
if (editToolsOn) {
|
|
var nVal = parseInt(event.text);
|
|
if (event.text == "`") {
|
|
print("Color = Copy");
|
|
whichColor = -1;
|
|
Audio.playSound(clickSound, audioOptions);
|
|
moveTools();
|
|
} else if ((nVal > 0) && (nVal <= numColors)) {
|
|
whichColor = nVal - 1;
|
|
print("Color = " + (whichColor + 1));
|
|
Audio.playSound(clickSound, audioOptions);
|
|
moveTools();
|
|
} else if (event.text == "0") {
|
|
// Create a brand new 1 meter voxel in front of your avatar
|
|
var color = whichColor;
|
|
if (color == -1) color = 0;
|
|
var newPosition = getNewVoxelPosition();
|
|
var newVoxel = {
|
|
x: newPosition.x,
|
|
y: newPosition.y ,
|
|
z: newPosition.z,
|
|
s: NEW_VOXEL_SIZE,
|
|
red: colors[color].red,
|
|
green: colors[color].green,
|
|
blue: colors[color].blue };
|
|
Voxels.eraseVoxel(newVoxel.x, newVoxel.y, newVoxel.z, newVoxel.s);
|
|
Voxels.setVoxel(newVoxel.x, newVoxel.y, newVoxel.z, newVoxel.s, newVoxel.red, newVoxel.green, newVoxel.blue);
|
|
setAudioPosition();
|
|
playRandomAddSound(audioOptions);
|
|
}
|
|
}
|
|
|
|
trackKeyPressEvent(event); // used by preview support
|
|
}
|
|
|
|
function keyReleaseEvent(event) {
|
|
trackKeyReleaseEvent(event); // used by preview support
|
|
}
|
|
|
|
function setupMenus() {
|
|
// hook up menus
|
|
Menu.menuItemEvent.connect(menuItemEvent);
|
|
|
|
// add our menuitems
|
|
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Voxels", isSeparator: true, beforeItem: "Physics" });
|
|
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Cut", shortcutKey: "CTRL+X", afterItem: "Voxels" });
|
|
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Copy", shortcutKey: "CTRL+C", afterItem: "Cut" });
|
|
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Paste", shortcutKey: "CTRL+V", afterItem: "Copy" });
|
|
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Nudge", shortcutKey: "CTRL+N", afterItem: "Paste" });
|
|
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Delete", shortcutKeyEvent: { text: "backspace" }, afterItem: "Nudge" });
|
|
|
|
Menu.addMenuItem({ menuName: "File", menuItemName: "Voxels", isSeparator: true, beforeItem: "Settings" });
|
|
Menu.addMenuItem({ menuName: "File", menuItemName: "Export Voxels", shortcutKey: "CTRL+E", afterItem: "Voxels" });
|
|
Menu.addMenuItem({ menuName: "File", menuItemName: "Import Voxels", shortcutKey: "CTRL+I", afterItem: "Export Voxels" });
|
|
}
|
|
|
|
function cleanupMenus() {
|
|
// delete our menuitems
|
|
Menu.removeSeparator("Edit", "Voxels");
|
|
Menu.removeMenuItem("Edit", "Cut");
|
|
Menu.removeMenuItem("Edit", "Copy");
|
|
Menu.removeMenuItem("Edit", "Paste");
|
|
Menu.removeMenuItem("Edit", "Nudge");
|
|
Menu.removeMenuItem("Edit", "Delete");
|
|
Menu.removeSeparator("File", "Voxels");
|
|
Menu.removeMenuItem("File", "Export Voxels");
|
|
Menu.removeMenuItem("File", "Import Voxels");
|
|
}
|
|
|
|
function menuItemEvent(menuItem) {
|
|
|
|
// handle clipboard items
|
|
if (selectToolSelected) {
|
|
var pickRay = Camera.computePickRay(trackLastMouseX, trackLastMouseY);
|
|
var intersection = Voxels.findRayIntersection(pickRay);
|
|
selectedVoxel = calculateVoxelFromIntersection(intersection,"select");
|
|
if (menuItem == "Copy") {
|
|
print("copying...");
|
|
Clipboard.copyVoxel(selectedVoxel.x, selectedVoxel.y, selectedVoxel.z, selectedVoxel.s);
|
|
}
|
|
if (menuItem == "Cut") {
|
|
print("cutting...");
|
|
Clipboard.cutVoxel(selectedVoxel.x, selectedVoxel.y, selectedVoxel.z, selectedVoxel.s);
|
|
}
|
|
if (menuItem == "Paste") {
|
|
print("pasting...");
|
|
Clipboard.pasteVoxel(selectedVoxel.x, selectedVoxel.y, selectedVoxel.z, selectedVoxel.s);
|
|
}
|
|
if (menuItem == "Delete") {
|
|
print("deleting...");
|
|
Clipboard.deleteVoxel(selectedVoxel.x, selectedVoxel.y, selectedVoxel.z, selectedVoxel.s);
|
|
}
|
|
|
|
if (menuItem == "Export Voxels") {
|
|
print("export");
|
|
Clipboard.exportVoxel(selectedVoxel.x, selectedVoxel.y, selectedVoxel.z, selectedVoxel.s);
|
|
}
|
|
if (menuItem == "Import Voxels") {
|
|
print("import");
|
|
Clipboard.importVoxels();
|
|
}
|
|
if (menuItem == "Nudge") {
|
|
print("nudge");
|
|
Clipboard.nudgeVoxel(selectedVoxel.x, selectedVoxel.y, selectedVoxel.z, selectedVoxel.s, { x: -1, y: 0, z: 0 });
|
|
}
|
|
}
|
|
}
|
|
|
|
function mouseMoveEvent(event) {
|
|
if (!editToolsOn) {
|
|
return;
|
|
}
|
|
|
|
// if we're panning or orbiting from touch, ignore these... because our touch takes precedence.
|
|
if (isOrbitingFromTouch || isPanningFromTouch) {
|
|
return;
|
|
}
|
|
|
|
// double check that we didn't accidentally miss a pan or orbit click request
|
|
if (trackAsOrbitOrPan && !isPanning && !isOrbiting) {
|
|
if (event.isLeftButton && !event.isRightButton) {
|
|
startOrbitMode(event);
|
|
isOrbiting = true;
|
|
}
|
|
if (!event.isLeftButton && event.isRightButton) {
|
|
startPanMode(event);
|
|
isPanning = true;
|
|
}
|
|
}
|
|
|
|
if (!trackAsOrbitOrPan && isMovingSlider) {
|
|
thumbX = (event.x - thumbClickOffsetX) - sliderX;
|
|
if (thumbX < minThumbX) {
|
|
thumbX = minThumbX;
|
|
}
|
|
if (thumbX > maxThumbX) {
|
|
thumbX = maxThumbX;
|
|
}
|
|
calcScaleFromThumb(thumbX);
|
|
|
|
} else if (isOrbiting) {
|
|
handleOrbitingMove(event);
|
|
} else if (isPanning) {
|
|
handlePanMove(event);
|
|
} else if (!trackAsOrbitOrPan && isAdding) {
|
|
// Watch the drag direction to tell which way to 'extrude' this voxel
|
|
if (!isExtruding) {
|
|
var pickRay = Camera.computePickRay(event.x, event.y);
|
|
var lastVoxelDistance = { x: pickRay.origin.x - lastVoxelPosition.x,
|
|
y: pickRay.origin.y - lastVoxelPosition.y,
|
|
z: pickRay.origin.z - lastVoxelPosition.z };
|
|
var distance = Vec3.length(lastVoxelDistance);
|
|
var mouseSpot = { x: pickRay.direction.x * distance, y: pickRay.direction.y * distance, z: pickRay.direction.z * distance };
|
|
mouseSpot.x += pickRay.origin.x;
|
|
mouseSpot.y += pickRay.origin.y;
|
|
mouseSpot.z += pickRay.origin.z;
|
|
var dx = mouseSpot.x - lastVoxelPosition.x;
|
|
var dy = mouseSpot.y - lastVoxelPosition.y;
|
|
var dz = mouseSpot.z - lastVoxelPosition.z;
|
|
extrudeScale = lastVoxelScale;
|
|
extrudeDirection = { x: 0, y: 0, z: 0 };
|
|
isExtruding = true;
|
|
if (dx > lastVoxelScale) extrudeDirection.x = extrudeScale;
|
|
else if (dx < -lastVoxelScale) extrudeDirection.x = -extrudeScale;
|
|
else if (dy > lastVoxelScale) extrudeDirection.y = extrudeScale;
|
|
else if (dy < -lastVoxelScale) extrudeDirection.y = -extrudeScale;
|
|
else if (dz > lastVoxelScale) extrudeDirection.z = extrudeScale;
|
|
else if (dz < -lastVoxelScale) extrudeDirection.z = -extrudeScale;
|
|
else isExtruding = false;
|
|
} else {
|
|
// We have got an extrusion direction, now look for mouse move beyond threshold to add new voxel
|
|
var dx = event.x - mouseX;
|
|
var dy = event.y - mouseY;
|
|
if (Math.sqrt(dx*dx + dy*dy) > PIXELS_PER_EXTRUDE_VOXEL) {
|
|
lastVoxelPosition = Vec3.sum(lastVoxelPosition, extrudeDirection);
|
|
Voxels.eraseVoxel(voxelDetails.x, voxelDetails.y, voxelDetails.z, voxelDetails.s);
|
|
Voxels.setVoxel(lastVoxelPosition.x, lastVoxelPosition.y, lastVoxelPosition.z,
|
|
extrudeScale, lastVoxelColor.red, lastVoxelColor.green, lastVoxelColor.blue);
|
|
mouseX = event.x;
|
|
mouseY = event.y;
|
|
}
|
|
}
|
|
}
|
|
|
|
// update the add voxel/delete voxel overlay preview
|
|
trackMouseEvent(event);
|
|
}
|
|
|
|
function mouseReleaseEvent(event) {
|
|
// if our tools are off, then don't do anything
|
|
if (!editToolsOn) {
|
|
return;
|
|
}
|
|
|
|
if (isMovingSlider) {
|
|
isMovingSlider = false;
|
|
}
|
|
|
|
if (isOrbiting) {
|
|
endOrbitMode(event);
|
|
isOrbiting = false;
|
|
}
|
|
if (isPanning) {
|
|
print("mouseReleaseEvent... calling endPanMode()");
|
|
endPanMode(event);
|
|
isPanning = false;
|
|
}
|
|
isAdding = false;
|
|
isExtruding = false;
|
|
}
|
|
|
|
function moveTools() {
|
|
// move the swatches
|
|
swatchesX = (windowDimensions.x - (swatchesWidth + sliderWidth)) / 2;
|
|
swatchesY = windowDimensions.y - swatchHeight + 1;
|
|
|
|
// create the overlays, position them in a row, set their colors, and for the selected one, use a different source image
|
|
// location so that it displays the "selected" marker
|
|
for (s = 0; s < numColors; s++) {
|
|
var extraWidth = 0;
|
|
|
|
if (s == 0) {
|
|
extraWidth = swatchExtraPadding;
|
|
}
|
|
|
|
var imageFromX = swatchExtraPadding - extraWidth + s * swatchWidth;
|
|
var imageFromY = swatchHeight + 1;
|
|
if (s == whichColor) {
|
|
imageFromY = 0;
|
|
}
|
|
|
|
var swatchX = swatchExtraPadding - extraWidth + swatchesX + ((swatchWidth - 1) * s);
|
|
|
|
if (s == (numColors - 1)) {
|
|
extraWidth = swatchExtraPadding;
|
|
}
|
|
|
|
Overlays.editOverlay(swatches[s], {
|
|
x: swatchX,
|
|
y: swatchesY,
|
|
subImage: { x: imageFromX, y: imageFromY, width: swatchWidth + extraWidth, height: swatchHeight },
|
|
color: colors[s],
|
|
alpha: 1,
|
|
visible: editToolsOn
|
|
});
|
|
}
|
|
|
|
// move the tools
|
|
toolsY = (windowDimensions.y - toolsHeight) / 2;
|
|
|
|
var voxelToolOffset = 1,
|
|
recolorToolOffset = 1,
|
|
eyedropperToolOffset = 1;
|
|
|
|
if (trackAsRecolor || recolorToolSelected) {
|
|
recolorToolOffset = 2;
|
|
} else if (trackAsEyedropper || eyedropperToolSelected) {
|
|
eyedropperToolOffset = 2;
|
|
} else if (trackAsOrbitOrPan) {
|
|
// nothing gets selected in this case...
|
|
} else {
|
|
voxelToolOffset = 2;
|
|
}
|
|
|
|
Overlays.editOverlay(voxelTool, {
|
|
subImage: { x: 0, y: toolHeight * voxelToolOffset, width: toolWidth, height: toolHeight },
|
|
x: toolsX, y: toolsY + ((toolHeight + toolVerticalSpacing) * voxelToolAt), width: toolWidth, height: toolHeight,
|
|
visible: editToolsOn
|
|
});
|
|
|
|
Overlays.editOverlay(recolorTool, {
|
|
subImage: { x: 0, y: toolHeight * recolorToolOffset, width: toolWidth, height: toolHeight },
|
|
x: toolsX, y: toolsY + ((toolHeight + toolVerticalSpacing) * recolorToolAt), width: toolWidth, height: toolHeight,
|
|
visible: editToolsOn
|
|
});
|
|
|
|
Overlays.editOverlay(eyedropperTool, {
|
|
subImage: { x: 0, y: toolHeight * eyedropperToolOffset, width: toolWidth, height: toolHeight },
|
|
x: toolsX, y: toolsY + ((toolHeight + toolVerticalSpacing) * eyedropperToolAt), width: toolWidth, height: toolHeight,
|
|
visible: editToolsOn
|
|
});
|
|
|
|
sliderX = swatchesX + swatchesWidth - sliderOffsetX;
|
|
sliderY = windowDimensions.y - sliderHeight + 1;
|
|
thumbY = sliderY + thumbOffsetY;
|
|
Overlays.editOverlay(slider, { x: sliderX, y: sliderY, visible: editToolsOn });
|
|
|
|
// This is the thumb of our slider
|
|
Overlays.editOverlay(thumb, { x: sliderX + thumbX, y: thumbY, visible: editToolsOn });
|
|
|
|
}
|
|
|
|
function touchBeginEvent(event) {
|
|
if (!editToolsOn) {
|
|
return;
|
|
}
|
|
|
|
// if we're already in the middle of orbiting or panning, then ignore these multi-touch events...
|
|
if (isOrbiting || isPanning) {
|
|
return;
|
|
}
|
|
|
|
if (event.isAlt || trackAsOrbitOrPan) {
|
|
if (event.touchPoints == touchPointsToOrbit) {
|
|
// we need to double check that we didn't start an orbit, because the touch events will sometimes
|
|
// come in as 2 then 3 touches...
|
|
if (isPanningFromTouch) {
|
|
print("touchBeginEvent... calling endPanMode()");
|
|
endPanMode(event);
|
|
isPanningFromTouch = false;
|
|
}
|
|
startOrbitMode(event);
|
|
isOrbitingFromTouch = true;
|
|
} else if (event.touchPoints == touchPointsToPan) {
|
|
// we need to double check that we didn't start an orbit, because the touch events will sometimes
|
|
// come in as 2 then 3 touches...
|
|
if (isOrbitingFromTouch) {
|
|
endOrbitMode(event);
|
|
isOrbitingFromTouch = false;
|
|
}
|
|
startPanMode(event);
|
|
isPanningFromTouch = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
function touchUpdateEvent(event) {
|
|
if (!editToolsOn) {
|
|
return;
|
|
}
|
|
|
|
// if we're already in the middle of orbiting or panning, then ignore these multi-touch events...
|
|
if (isOrbiting || isPanning) {
|
|
return;
|
|
}
|
|
|
|
if (isOrbitingFromTouch) {
|
|
// we need to double check that we didn't start an orbit, because the touch events will sometimes
|
|
// come in as 2 then 3 touches...
|
|
if (event.touchPoints == touchPointsToPan) {
|
|
//print("we now have touchPointsToPan touches... switch to pan...");
|
|
endOrbitMode(event);
|
|
isOrbitingFromTouch = false;
|
|
startPanMode(event);
|
|
isPanningFromTouch = true;
|
|
} else {
|
|
handleOrbitingMove(event);
|
|
}
|
|
}
|
|
if (isPanningFromTouch) {
|
|
//print("touchUpdateEvent... isPanningFromTouch... event.touchPoints=" + event.touchPoints);
|
|
// we need to double check that we didn't start an orbit, because the touch events will sometimes
|
|
// come in as 2 then 3 touches...
|
|
if (event.touchPoints == touchPointsToOrbit) {
|
|
//print("we now have touchPointsToOrbit touches... switch to orbit...");
|
|
//print("touchUpdateEvent... calling endPanMode()");
|
|
endPanMode(event);
|
|
isPanningFromTouch = false;
|
|
startOrbitMode(event);
|
|
isOrbitingFromTouch = true;
|
|
handleOrbitingMove(event);
|
|
} else {
|
|
handlePanMove(event);
|
|
}
|
|
}
|
|
}
|
|
|
|
function touchEndEvent(event) {
|
|
if (!editToolsOn) {
|
|
return;
|
|
}
|
|
|
|
// if we're already in the middle of orbiting or panning, then ignore these multi-touch events...
|
|
if (isOrbiting || isPanning) {
|
|
return;
|
|
}
|
|
|
|
if (isOrbitingFromTouch) {
|
|
endOrbitMode(event);
|
|
isOrbitingFromTouch = false;
|
|
}
|
|
if (isPanningFromTouch) {
|
|
print("touchEndEvent... calling endPanMode()");
|
|
endPanMode(event);
|
|
isPanningFromTouch = false;
|
|
}
|
|
}
|
|
|
|
var lastFingerAddVoxel = { x: -1, y: -1, z: -1}; // off of the build-able area
|
|
var lastFingerDeleteVoxel = { x: -1, y: -1, z: -1}; // off of the build-able area
|
|
|
|
function checkControllers() {
|
|
var controllersPerPalm = 2; // palm and finger
|
|
for (var palm = 0; palm < 2; palm++) {
|
|
var palmController = palm * controllersPerPalm;
|
|
var fingerTipController = palmController + 1;
|
|
var fingerTipPosition = Controller.getSpatialControlPosition(fingerTipController);
|
|
|
|
var BUTTON_COUNT = 6;
|
|
var BUTTON_BASE = palm * BUTTON_COUNT;
|
|
var BUTTON_1 = BUTTON_BASE + 1;
|
|
var BUTTON_2 = BUTTON_BASE + 2;
|
|
var FINGERTIP_VOXEL_SIZE = 0.05;
|
|
|
|
if (Controller.isButtonPressed(BUTTON_1)) {
|
|
if (Vec3.length(Vec3.subtract(fingerTipPosition,lastFingerAddVoxel)) > (FINGERTIP_VOXEL_SIZE / 2)) {
|
|
if (whichColor == -1) {
|
|
newColor = { red: colors[0].red, green: colors[0].green, blue: colors[0].blue };
|
|
} else {
|
|
newColor = { red: colors[whichColor].red, green: colors[whichColor].green, blue: colors[whichColor].blue };
|
|
}
|
|
|
|
Voxels.eraseVoxel(fingerTipPosition.x, fingerTipPosition.y, fingerTipPosition.z, FINGERTIP_VOXEL_SIZE);
|
|
Voxels.setVoxel(fingerTipPosition.x, fingerTipPosition.y, fingerTipPosition.z, FINGERTIP_VOXEL_SIZE,
|
|
newColor.red, newColor.green, newColor.blue);
|
|
|
|
lastFingerAddVoxel = fingerTipPosition;
|
|
}
|
|
} else if (Controller.isButtonPressed(BUTTON_2)) {
|
|
if (Vec3.length(Vec3.subtract(fingerTipPosition,lastFingerDeleteVoxel)) > (FINGERTIP_VOXEL_SIZE / 2)) {
|
|
Voxels.eraseVoxel(fingerTipPosition.x, fingerTipPosition.y, fingerTipPosition.z, FINGERTIP_VOXEL_SIZE);
|
|
lastFingerDeleteVoxel = fingerTipPosition;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function update(deltaTime) {
|
|
var newWindowDimensions = Controller.getViewportDimensions();
|
|
if (newWindowDimensions.x != windowDimensions.x || newWindowDimensions.y != windowDimensions.y) {
|
|
windowDimensions = newWindowDimensions;
|
|
moveTools();
|
|
}
|
|
|
|
if (editToolsOn) {
|
|
checkControllers();
|
|
}
|
|
}
|
|
|
|
function wheelEvent(event) {
|
|
wheelPixelsMoved += event.delta;
|
|
if (Math.abs(wheelPixelsMoved) > WHEEL_PIXELS_PER_SCALE_CHANGE)
|
|
{
|
|
if (!pointerVoxelScaleSet) {
|
|
pointerVoxelScale = 1.0;
|
|
pointerVoxelScaleSet = true;
|
|
}
|
|
if (wheelPixelsMoved > 0) {
|
|
pointerVoxelScale /= 2.0;
|
|
if (pointerVoxelScale < MIN_VOXEL_SCALE) {
|
|
pointerVoxelScale = MIN_VOXEL_SCALE;
|
|
}
|
|
} else {
|
|
pointerVoxelScale *= 2.0;
|
|
if (pointerVoxelScale > MAX_VOXEL_SCALE) {
|
|
pointerVoxelScale = MAX_VOXEL_SCALE;
|
|
}
|
|
}
|
|
calcThumbFromScale(pointerVoxelScale);
|
|
trackMouseEvent(event);
|
|
wheelPixelsMoved = 0;
|
|
}
|
|
}
|
|
|
|
Controller.wheelEvent.connect(wheelEvent);
|
|
Controller.mousePressEvent.connect(mousePressEvent);
|
|
Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
|
|
Controller.mouseMoveEvent.connect(mouseMoveEvent);
|
|
Controller.keyPressEvent.connect(keyPressEvent);
|
|
Controller.keyReleaseEvent.connect(keyReleaseEvent);
|
|
Controller.touchBeginEvent.connect(touchBeginEvent);
|
|
Controller.touchUpdateEvent.connect(touchUpdateEvent);
|
|
Controller.touchEndEvent.connect(touchEndEvent);
|
|
Controller.captureKeyEvents({ text: "+" });
|
|
Controller.captureKeyEvents({ text: "-" });
|
|
|
|
|
|
function scriptEnding() {
|
|
Overlays.deleteOverlay(voxelPreview);
|
|
Overlays.deleteOverlay(linePreviewTop);
|
|
Overlays.deleteOverlay(linePreviewBottom);
|
|
Overlays.deleteOverlay(linePreviewLeft);
|
|
Overlays.deleteOverlay(linePreviewRight);
|
|
for (s = 0; s < numColors; s++) {
|
|
Overlays.deleteOverlay(swatches[s]);
|
|
}
|
|
Overlays.deleteOverlay(voxelTool);
|
|
Overlays.deleteOverlay(recolorTool);
|
|
Overlays.deleteOverlay(eyedropperTool);
|
|
Overlays.deleteOverlay(slider);
|
|
Overlays.deleteOverlay(thumb);
|
|
Controller.releaseKeyEvents({ text: "+" });
|
|
Controller.releaseKeyEvents({ text: "-" });
|
|
cleanupMenus();
|
|
}
|
|
Script.scriptEnding.connect(scriptEnding);
|
|
|
|
Script.update.connect(update);
|
|
|
|
setupMenus();
|