overte/libraries/script-engine/src/ScriptEngines.h

292 lines
8.6 KiB
C++

//
// Created by Bradley Austin Davis on 2016/01/08
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_ScriptEngines_h
#define hifi_ScriptEngines_h
#include <functional>
#include <atomic>
#include <memory>
#include <QtCore/QObject>
#include <QtCore/QMutex>
#include <QtCore/QReadWriteLock>
#include <SettingHandle.h>
#include <DependencyManager.h>
#include <shared/ScriptInitializerMixin.h>
#include "ScriptEngine.h"
#include "ScriptsModel.h"
#include "ScriptsModelFilter.h"
class ScriptEngine;
/**jsdoc
* @namespace ScriptDiscoveryService
*
* @hifi-interface
* @hifi-client-entity
*
* @property {string} debugScriptUrl
* @property {string} defaultScriptsPath
* @property {ScriptsModel} scriptsModel
* @property {ScriptsModelFilter} scriptsModelFilter
*/
class NativeScriptInitializers : public ScriptInitializerMixin {
public:
bool registerNativeScriptInitializer(NativeScriptInitializer initializer) override;
bool registerScriptInitializer(ScriptInitializer initializer) override;
};
class ScriptEngines : public QObject, public Dependency {
Q_OBJECT
Q_PROPERTY(ScriptsModel* scriptsModel READ scriptsModel CONSTANT)
Q_PROPERTY(ScriptsModelFilter* scriptsModelFilter READ scriptsModelFilter CONSTANT)
Q_PROPERTY(QString debugScriptUrl READ getDebugScriptUrl WRITE setDebugScriptUrl)
public:
using ScriptInitializer = ScriptInitializerMixin::ScriptInitializer;
ScriptEngines(ScriptEngine::Context context);
void registerScriptInitializer(ScriptInitializer initializer);
int runScriptInitializers(ScriptEnginePointer engine);
void loadScripts();
void saveScripts();
QString getDebugScriptUrl() { return _debugScriptUrl; };
void setDebugScriptUrl(const QString& url) { _debugScriptUrl = url; };
void loadDefaultScripts();
void reloadLocalFiles();
QStringList getRunningScripts();
ScriptEnginePointer getScriptEngine(const QUrl& scriptHash);
ScriptsModel* scriptsModel() { return &_scriptsModel; };
ScriptsModelFilter* scriptsModelFilter() { return &_scriptsModelFilter; };
QString getDefaultScriptsLocation() const;
/**jsdoc
* @function ScriptDiscoveryService.loadOneScript
* @param {string} filename
*/
Q_INVOKABLE void loadOneScript(const QString& scriptFilename);
/**jsdoc
* @function ScriptDiscoveryService.loadScript
* @param {string} [filename=""]
* @param {boolean} [isUserLoaded=true]
* @param {boolean} [loadScriptFromEditor=false]
* @param {boolean} [activateMainWindow=false]
* @param {boolean} [reload=false]
* @param {boolean} [quitWhenFinished=false]
* @returns {boolean}
*/
Q_INVOKABLE ScriptEnginePointer loadScript(const QUrl& scriptFilename = QString(),
bool isUserLoaded = true, bool loadScriptFromEditor = false, bool activateMainWindow = false, bool reload = false, bool quitWhenFinished = false);
/**jsdoc
* @function ScriptDiscoveryService.stopScript
* @param {string} scriptHash
* @param {boolean} [restart=false]
* @returns {boolean}
*/
Q_INVOKABLE bool stopScript(const QString& scriptHash, bool restart = false);
/**jsdoc
* @function ScriptDiscoveryService.reloadAllScripts
*/
Q_INVOKABLE void reloadAllScripts();
/**jsdoc
* @function ScriptDiscoveryService.stopAllScripts
* @param {boolean} [restart=false]
*/
Q_INVOKABLE void stopAllScripts(bool restart = false);
/**jsdoc
* @function ScriptDiscoveryService.getRunning
* @returns {object[]}
*/
Q_INVOKABLE QVariantList getRunning();
/**jsdoc
* @function ScriptDiscoveryService.getPublic
* @returns {object[]}
*/
Q_INVOKABLE QVariantList getPublic();
/**jsdoc
* @function ScriptDiscoveryService.getLocal
* @returns {object[]}
*/
Q_INVOKABLE QVariantList getLocal();
// FIXME: Move to other Q_PROPERTY declarations.
Q_PROPERTY(QString defaultScriptsPath READ getDefaultScriptsLocation)
void defaultScriptsLocationOverridden(bool overridden) { _defaultScriptsLocationOverridden = overridden; };
// Called at shutdown time
void shutdownScripting();
bool isStopped() const { return _isStopped; }
void addScriptEngine(ScriptEnginePointer);
signals:
/**jsdoc
* @function ScriptDiscoveryService.scriptCountChanged
* @returns {Signal}
*/
void scriptCountChanged();
/**jsdoc
* @function ScriptDiscoveryService.scriptsReloading
* @returns {Signal}
*/
void scriptsReloading();
/**jsdoc
* @function ScriptDiscoveryService.scriptLoadError
* @param {string} filename
* @param {string} error
* @returns {Signal}
*/
void scriptLoadError(const QString& filename, const QString& error);
/**jsdoc
* @function ScriptDiscoveryService.printedMessage
* @param {string} message
* @param {string} engineName
* @returns {Signal}
*/
void printedMessage(const QString& message, const QString& engineName);
/**jsdoc
* @function ScriptDiscoveryService.errorMessage
* @param {string} message
* @param {string} engineName
* @returns {Signal}
*/
void errorMessage(const QString& message, const QString& engineName);
/**jsdoc
* @function ScriptDiscoveryService.warningMessage
* @param {string} message
* @param {string} engineName
* @returns {Signal}
*/
void warningMessage(const QString& message, const QString& engineName);
/**jsdoc
* @function ScriptDiscoveryService.infoMessage
* @param {string} message
* @param {string} engineName
* @returns {Signal}
*/
void infoMessage(const QString& message, const QString& engineName);
/**jsdoc
* @function ScriptDiscoveryService.errorLoadingScript
* @param {string} url
* @returns {Signal}
*/
void errorLoadingScript(const QString& url);
/**jsdoc
* @function ScriptDiscoveryService.clearDebugWindow
* @returns {Signal}
*/
void clearDebugWindow();
public slots:
/**jsdoc
* @function ScriptDiscoveryService.onPrintedMessage
* @param {string} message
* @param {string} scriptName
*/
void onPrintedMessage(const QString& message, const QString& scriptName);
/**jsdoc
* @function ScriptDiscoveryService.onErrorMessage
* @param {string} message
* @param {string} scriptName
*/
void onErrorMessage(const QString& message, const QString& scriptName);
/**jsdoc
* @function ScriptDiscoveryService.onWarningMessage
* @param {string} message
* @param {string} scriptName
*/
void onWarningMessage(const QString& message, const QString& scriptName);
/**jsdoc
* @function ScriptDiscoveryService.onInfoMessage
* @param {string} message
* @param {string} scriptName
*/
void onInfoMessage(const QString& message, const QString& scriptName);
/**jsdoc
* @function ScriptDiscoveryService.onErrorLoadingScript
* @param {string} url
*/
void onErrorLoadingScript(const QString& url);
/**jsdoc
* @function ScriptDiscoveryService.onClearDebugWindow
*/
void onClearDebugWindow();
protected slots:
/**jsdoc
* @function ScriptDiscoveryService.onScriptFinished
* @param {string} filename
* @param {object} engine
*/
void onScriptFinished(const QString& fileNameString, ScriptEnginePointer engine);
protected:
friend class ScriptEngine;
ScriptEnginePointer reloadScript(const QString& scriptName, bool isUserLoaded = true) { return loadScript(scriptName, isUserLoaded, false, false, true); }
void removeScriptEngine(ScriptEnginePointer);
void onScriptEngineLoaded(const QString& scriptFilename);
void quitWhenFinished();
void onScriptEngineError(const QString& scriptFilename);
void launchScriptEngine(ScriptEnginePointer);
ScriptEngine::Context _context;
QReadWriteLock _scriptEnginesHashLock;
QHash<QUrl, ScriptEnginePointer> _scriptEnginesHash;
QSet<ScriptEnginePointer> _allKnownScriptEngines;
QMutex _allScriptsMutex;
std::list<ScriptInitializer> _scriptInitializers;
ScriptsModel _scriptsModel;
ScriptsModelFilter _scriptsModelFilter;
std::atomic<bool> _isStopped { false };
std::atomic<bool> _isReloading { false };
bool _defaultScriptsLocationOverridden { false };
QString _debugScriptUrl;
};
QUrl normalizeScriptURL(const QUrl& rawScriptURL);
QString expandScriptPath(const QString& rawPath);
QUrl expandScriptUrl(const QUrl& rawScriptURL);
#endif // hifi_ScriptEngine_h