overte/examples/entityScripts/playSoundOnClick.js
2014-11-11 13:46:48 -08:00

34 lines
1 KiB
JavaScript

//
// playSoundOnClick.js
// examples/entityScripts
//
// Created by Brad Hefta-Gaub on 11/3/14.
// Copyright 2014 High Fidelity, Inc.
//
// This is an example of an entity script which when assigned to an entity, that entity will play a sound in world when
// you click on it.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function(){
var bird;
function playSound(entityID) {
var options = new AudioInjectionOptions();
var position = MyAvatar.position;
options.position = position;
options.volume = 0.5;
Audio.playSound(bird, options);
};
this.preload = function(entityID) {
print("preload("+entityID.id+")");
bird = new Sound("http://s3.amazonaws.com/hifi-public/sounds/Animals/bushtit_1.raw");
};
this.clickDownOnEntity = function(entityID, mouseEvent) {
print("clickDownOnEntity()...");
playSound();
};
})