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43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
//
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// ModelScriptingInterface.h
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// libraries/script-engine/src
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//
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// Created by Seth Alves on 2017-1-27.
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_ModelScriptingInterface_h
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#define hifi_ModelScriptingInterface_h
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#include <QtCore/QObject>
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#include <QScriptValue>
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#include <OBJWriter.h>
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#include <model/Geometry.h>
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#include <model-networking/MeshProxy.h>
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#include <model-networking/MeshFace.h>
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using MeshPointer = std::shared_ptr<model::Mesh>;
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class ScriptEngine;
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class ModelScriptingInterface : public QObject {
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Q_OBJECT
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public:
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ModelScriptingInterface(QObject* parent);
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Q_INVOKABLE QString meshToOBJ(MeshProxyList in);
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Q_INVOKABLE QScriptValue appendMeshes(MeshProxyList in);
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Q_INVOKABLE QScriptValue transformMesh(glm::mat4 transform, MeshProxy* meshProxy);
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Q_INVOKABLE QScriptValue newMesh(const QVector<glm::vec3>& vertices,
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const QVector<glm::vec3>& normals,
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const QVector<MeshFace>& faces);
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private:
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ScriptEngine* _modelScriptEngine { nullptr };
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};
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#endif // hifi_ModelScriptingInterface_h
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