overte/libraries/animation/src
2015-08-05 12:03:20 -07:00
..
AnimationCache.cpp Merge branch 'master' of https://github.com/highfidelity/hifi into rig 2015-07-30 09:57:02 -07:00
AnimationCache.h Bring animation file headers up to date. 2015-07-23 15:08:22 -07:00
AnimationHandle.cpp Prototype blend. Just equal weighting for now. 2015-07-30 17:01:48 -07:00
AnimationHandle.h Prototype blend. Just equal weighting for now. 2015-07-30 17:01:48 -07:00
AnimationLogging.cpp Add logging. 2015-07-24 22:01:55 -07:00
AnimationLogging.h Add logging. 2015-07-24 22:01:55 -07:00
AnimationLoop.cpp Bring animation file headers up to date. 2015-07-23 15:08:22 -07:00
AnimationLoop.h Bring animation file headers up to date. 2015-07-23 15:08:22 -07:00
AnimationObject.cpp Bring animation file headers up to date. 2015-07-23 15:08:22 -07:00
AnimationObject.h Bring animation file headers up to date. 2015-07-23 15:08:22 -07:00
AnimBlendLinear.cpp Added AnimBlendLinear + tests. 2015-08-04 18:14:50 -07:00
AnimBlendLinear.h Added some comments to AnimNode, AnimClip & AnimBlendLinear. 2015-08-05 12:03:20 -07:00
AnimClip.cpp Added AnimBlendLinear + tests. 2015-08-04 18:14:50 -07:00
AnimClip.h Added some comments to AnimNode, AnimClip & AnimBlendLinear. 2015-08-05 12:03:20 -07:00
AnimNode.h Added some comments to AnimNode, AnimClip & AnimBlendLinear. 2015-08-05 12:03:20 -07:00
AnimNodeLoader.cpp Added AnimBlendLinear + tests. 2015-08-04 18:14:50 -07:00
AnimNodeLoader.h Added AnimBlendLinear + tests. 2015-08-04 18:14:50 -07:00
AnimSkeleton.cpp Got to the bottom of the bind pose question. 2015-08-04 18:14:49 -07:00
AnimSkeleton.h Added AnimBlendLinear + tests. 2015-08-04 18:14:50 -07:00
AvatarRig.cpp Clear translation on root joint. 2015-07-30 15:04:27 -07:00
AvatarRig.h Fix avatar head, eye and torso twist. 2015-07-29 17:35:29 -07:00
EntityRig.cpp JointStates are owned by Rig objects. Model, FaceModel, SkeletonModel call into their Rig pointer to access JointStates. 2015-07-22 18:43:10 -07:00
EntityRig.h Fix avatar head, eye and torso twist. 2015-07-29 17:35:29 -07:00
JointState.cpp Prototype blend. Just equal weighting for now. 2015-07-30 17:01:48 -07:00
JointState.h Prototype blend. Just equal weighting for now. 2015-07-30 17:01:48 -07:00
Rig.cpp Merge pull request #5490 from howard-stearns/restart-animations-at-specified-parameters 2015-08-04 15:09:11 -07:00
Rig.h Provide initial fight club animations and use them in rig. 2015-08-03 15:41:15 -07:00