overte/interface/resources/shaders
2013-08-06 16:23:58 -07:00
..
face.frag Removed unused variable, fixed shader comments. 2013-07-18 18:16:45 -07:00
face.vert More work on full frame sending. 2013-08-01 13:00:01 -07:00
face_textured.frag Switching between textured and untextured modes. 2013-08-06 16:23:58 -07:00
face_textured.vert Working on support for a textured face mode that doesn't rely on the video 2013-08-06 13:27:54 -07:00
iris.frag Added refraction to irises. 2013-06-14 16:46:34 -07:00
iris.vert It seems gl_ModelViewMatrixInverse is problematic on OS X; let's try passing 2013-06-14 17:21:35 -07:00
perlin_modulate.frag Better names for the shaders. 2013-05-16 13:08:21 -07:00
perlin_modulate.vert Better names for the shaders. 2013-05-16 13:08:21 -07:00
skin_voxels.vert More work on avatar voxels. 2013-06-01 15:06:29 -07:00
SkyFromAtmosphere.frag Correct after blending. 2013-06-09 22:48:14 -04:00
SkyFromAtmosphere.vert #19351 - Atmosphere shaders should be handled per-pixel instead of per-vertex. 2013-05-30 15:02:11 -04:00
SkyFromSpace.frag Correct after blending. 2013-06-09 22:48:14 -04:00
SkyFromSpace.vert #19351 - Atmosphere shaders should be handled per-pixel instead of per-vertex. 2013-05-30 15:02:11 -04:00