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115 lines
No EOL
4.5 KiB
JavaScript
115 lines
No EOL
4.5 KiB
JavaScript
// LODWarning.js
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// examples
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//
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// Created by Brad Hefta-Gaub on 3/17/15.
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// Copyright 2015 High Fidelity, Inc.
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//
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// This script will display a warning when the LOD is adjusted to do scene complexity.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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var DISPLAY_WARNING_FOR = 3; // in seconds
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var DISTANCE_FROM_CAMERA = 2;
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var SHOW_LOD_UP_MESSAGE = false; // By default we only display the LOD message when reducing LOD
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var warningIsVisible = false; // initially the warning is hidden
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var warningShownAt = 0;
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var billboardPosition = Vec3.sum(Camera.getPosition(),
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Vec3.multiply(DISTANCE_FROM_CAMERA, Quat.getFront(Camera.getOrientation())));
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var warningOverlay = Overlays.addOverlay("text3d", {
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position: billboardPosition,
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dimensions: { x: 2, y: 1.25 },
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width: 2,
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height: 1.25,
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backgroundColor: { red: 0, green: 0, blue: 0 },
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color: { red: 255, green: 255, blue: 255},
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topMargin: 0.1,
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leftMargin: 0.1,
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lineHeight: 0.07,
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text: "",
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alpha: 0.5,
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backgroundAlpha: 0.7,
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isFacingAvatar: true,
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visible: warningIsVisible,
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});
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// Handle moving the billboard to remain in front of the camera
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var billboardNeedsMoving = false;
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Script.update.connect(function() {
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if (warningIsVisible) {
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var bestBillboardPosition = Vec3.sum(Camera.getPosition(),
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Vec3.multiply(DISTANCE_FROM_CAMERA, Quat.getFront(Camera.getOrientation())));
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var MAX_DISTANCE = 0.5;
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var CLOSE_ENOUGH = 0.01;
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if (!billboardNeedsMoving && Vec3.distance(bestBillboardPosition, billboardPosition) > MAX_DISTANCE) {
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billboardNeedsMoving = true;
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}
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if (billboardNeedsMoving && Vec3.distance(bestBillboardPosition, billboardPosition) <= CLOSE_ENOUGH) {
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billboardNeedsMoving = false;
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}
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if (billboardNeedsMoving) {
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// slurp the billboard to the best location
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moveVector = Vec3.multiply(0.05, Vec3.subtract(bestBillboardPosition, billboardPosition));
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billboardPosition = Vec3.sum(billboardPosition, moveVector);
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Overlays.editOverlay(warningOverlay, { position: billboardPosition });
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}
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var now = new Date();
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var sinceWarningShown = now - warningShownAt;
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if (sinceWarningShown > 1000 * DISPLAY_WARNING_FOR) {
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warningIsVisible = false;
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Overlays.editOverlay(warningOverlay, { visible: warningIsVisible });
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}
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}
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});
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LODManager.LODIncreased.connect(function() {
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if (SHOW_LOD_UP_MESSAGE) {
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// if the warning wasn't visible, then move it before showing it.
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if (!warningIsVisible) {
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billboardPosition = Vec3.sum(Camera.getPosition(),
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Vec3.multiply(DISTANCE_FROM_CAMERA, Quat.getFront(Camera.getOrientation())));
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Overlays.editOverlay(warningOverlay, { position: billboardPosition });
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}
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warningShownAt = new Date();
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warningIsVisible = true;
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warningText = "Level of detail has been increased. \n"
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+ "You can now see: \n"
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+ LODManager.getLODFeedbackText();
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Overlays.editOverlay(warningOverlay, { visible: warningIsVisible, text: warningText });
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}
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});
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LODManager.LODDecreased.connect(function() {
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// if the warning wasn't visible, then move it before showing it.
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if (!warningIsVisible) {
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billboardPosition = Vec3.sum(Camera.getPosition(),
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Vec3.multiply(DISTANCE_FROM_CAMERA, Quat.getFront(Camera.getOrientation())));
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Overlays.editOverlay(warningOverlay, { position: billboardPosition });
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}
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warningShownAt = new Date();
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warningIsVisible = true;
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warningText = "\n"
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+ "Due to the complexity of the content, the \n"
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+ "level of detail has been decreased. \n"
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+ "You can now see: \n"
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+ LODManager.getLODFeedbackText();
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Overlays.editOverlay(warningOverlay, { visible: warningIsVisible, text: warningText });
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});
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Script.scriptEnding.connect(function() {
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Overlays.deleteOverlay(warningOverlay);
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}); |