mirror of
https://github.com/overte-org/overte.git
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83 lines
3.2 KiB
HTML
83 lines
3.2 KiB
HTML
<!--
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// record.html
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//
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// Created by David Rowe on 5 Apr 2017.
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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-->
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<html>
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<head>
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<title>Record</title>
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<link rel="stylesheet" type="text/css" href="css/edit-style.css">
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<link rel="stylesheet" type="text/css" href="css/record.css">
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<script type="text/javascript" src="js/record.js"></script>
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</head>
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<body>
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<div class="title">
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<label>Record</label>
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</div>
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<hr />
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<div id="recordings">
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<div>
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<table id="recordings-playing">
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<colgroup>
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<col />
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<col id="unload-column" />
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</colgroup>
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<thead>
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<tr>
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<th>Recordings Being Played</th>
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<th>Unload</th>
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</tr>
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</thead>
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<tbody id="recordings-list"></tbody>
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<tbody id="instructions" class="hidden">
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<tr>
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<td colspan="2">
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<p>
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If you're in your own sandbox or are a domain administrator:<br />
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Right-click the High Fidelity Sandbox icon in your system tray <br />and click "Settings".<br />
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In the "Scripts" section add a new Script URL, <br />playRecordingAC.js, and set # instances to 1 or more.<br />
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Click "Save and restart".<br />
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Now you can play recordings in the domain!
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</p>
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<p>
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<input id="hide-info-button" type="button" value="OK" />
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</p>
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</td>
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</tr>
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</tbody>
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<tfoot>
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<tr>
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<td id="footer-text" colspan="2">
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Number of available instances: <span id="players-unused"></span>
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<input id="show-info-button" type="button" value="i" />
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</td>
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</tr>
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</tfoot>
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</table>
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</div>
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<div>
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<input id="load-button" type="button" value="Load" disabled />
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</div>
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</div>
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<div id="spinner" class="hidden">
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<p>TODO: Spinner</p>
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</div>
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<div id="record-controls">
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<div>
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<input id="record-button" class="red" type="button" value="Record" />
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</div>
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<div class="property checkbox">
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<input type="checkbox" id="finish-on-open">
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<label for="finish-on-open" id="finish-on-open-label">Finish recording when open dialog/tablet</label>
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</div>
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</div>
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<script>
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onBodyLoaded();
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</script>
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</body>
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</html>
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