overte/libraries/entities/src
2019-06-12 16:07:15 -07:00
..
AddEntityOperator.cpp
AddEntityOperator.h
AmbientLightPropertyGroup.cpp
AmbientLightPropertyGroup.h
AnimationPropertyGroup.cpp trying to fix avatar entity issue 2019-01-04 14:34:46 -08:00
AnimationPropertyGroup.h
BloomPropertyGroup.cpp
BloomPropertyGroup.h
DeleteEntityOperator.cpp
DeleteEntityOperator.h
DiffTraversal.cpp Honor full scene resends 2019-02-05 17:03:19 -08:00
DiffTraversal.h Honor full scene resends 2019-02-05 17:03:19 -08:00
EntitiesLogging.cpp
EntitiesLogging.h
EntitiesScriptEngineProvider.h
EntityDynamicFactoryInterface.h
EntityDynamicInterface.cpp
EntityDynamicInterface.h deactivate grab action when grab is released 2019-01-30 14:43:11 -08:00
EntityEditFilters.cpp
EntityEditFilters.h
EntityEditPacketSender.cpp Some fixes - i don't think this code is complete 2019-05-06 13:38:09 -07:00
EntityEditPacketSender.h update AvatarEntity trait when parentID changes 2019-03-20 11:37:16 -07:00
EntityItem.cpp Merge pull request #15514 from zfox23/privateUserData 2019-05-14 10:24:39 -07:00
EntityItem.h local entities should not be in physics 2019-05-29 20:19:12 -07:00
EntityItemID.cpp
EntityItemID.h
EntityItemProperties.cpp Distinguish between Uuid API and Uuid type in JSDoc 2019-06-05 14:39:05 +12:00
EntityItemProperties.h cleaning up name lookups 2019-05-31 12:04:54 -07:00
EntityItemPropertiesDefaults.h Private user data is accessible to all right now 2019-05-01 15:29:04 -07:00
EntityItemPropertiesMacros.h Fix lack of ranges on numerical types in Create 2019-04-11 14:20:52 -07:00
EntityNodeData.cpp
EntityNodeData.h
EntityPriorityQueue.h
EntityPropertyFlags.h Private user data is accessible to all right now 2019-05-01 15:29:04 -07:00
EntityPsuedoPropertyFlags.h set created 2019-01-04 16:52:11 -08:00
EntityScriptingInterface.cpp Fix build error 2019-05-06 11:37:15 -07:00
EntityScriptingInterface.h Distinguish between Uuid API and Uuid type in JSDoc 2019-06-05 14:39:05 +12:00
EntityScriptServerLogClient.cpp
EntityScriptServerLogClient.h
EntitySimulation.cpp cleanup and removing some accidental C++-20-isms 2019-05-06 17:37:35 -07:00
EntitySimulation.h split work out of EntityTree::update(), call it preUpdate() 2019-05-06 17:37:35 -07:00
EntityTransformNode.cpp
EntityTransformNode.h
EntityTree.cpp avoid div by zero 2019-06-04 13:00:26 -07:00
EntityTree.h split work out of EntityTree::update(), call it preUpdate() 2019-05-06 17:37:35 -07:00
EntityTreeElement.cpp Fixed Safe Landing interaction with Local entities. 2019-03-28 18:54:14 +01:00
EntityTreeElement.h try to not clear my avatar entities on domain switch 2019-03-01 13:45:00 -08:00
EntityTypes.cpp Merge remote-tracking branch 'upstream/master' into NOverlays12 2019-01-28 11:37:15 -08:00
EntityTypes.h Merge remote-tracking branch 'upstream/master' into NOverlays12 2019-01-28 11:37:15 -08:00
GizmoEntityItem.cpp fix entity selection tool 2019-01-28 15:30:19 -08:00
GizmoEntityItem.h ring gizmo entities 2019-01-23 17:46:04 -08:00
GrabPropertyGroup.cpp trying to fix avatar entity issue 2019-01-04 14:34:46 -08:00
GrabPropertyGroup.h more overlay wip 2019-01-25 11:10:11 -08:00
GridEntityItem.cpp add pulse group properties to shapes, particles, text, web, image, and grid 2019-01-16 13:34:10 -08:00
GridEntityItem.h add pulse group properties to shapes, particles, text, web, image, and grid 2019-01-16 13:34:10 -08:00
HazePropertyGroup.cpp
HazePropertyGroup.h
ImageEntityItem.cpp fix billboard mode in secondary camera 2019-02-21 10:29:21 -08:00
ImageEntityItem.h add billboard mode to web entities and fix picking/culling 2019-01-31 15:45:10 -08:00
KeyLightPropertyGroup.cpp
KeyLightPropertyGroup.h
LightEntityItem.cpp fix shapes app 2019-03-06 18:18:39 -08:00
LightEntityItem.h fix shapes app 2019-03-06 18:18:39 -08:00
LineEntityItem.cpp removing overlays wip 2019-01-24 14:59:45 -08:00
LineEntityItem.h model emitters! 2019-03-20 21:25:14 -07:00
MaterialEntityItem.cpp start moving materials to rendering only 2019-02-14 12:59:16 -08:00
MaterialEntityItem.h get rid of lightmapMap 2019-06-07 14:53:31 -07:00
ModelEntityItem.cpp avoid crash for RenderableModelEntityItem with invalid model 2019-05-14 09:48:06 -07:00
ModelEntityItem.h cleanup EntityItem::shouldBePhysical() and derivations 2019-05-06 17:35:57 -07:00
MovingEntitiesOperator.cpp fix web interaction and debug print filling logs 2019-02-26 16:30:31 -08:00
MovingEntitiesOperator.h
ParticleEffectEntityItem.cpp CR 2019-03-27 15:46:25 -07:00
ParticleEffectEntityItem.h ParticleEffectEntityItem should not be in physics simulation 2019-05-06 17:37:35 -07:00
PolyLineEntityItem.cpp new improved polylines 2018-12-19 15:01:49 -08:00
PolyLineEntityItem.h new improved polylines 2018-12-19 15:01:49 -08:00
PolyVoxEntityItem.cpp
PolyVoxEntityItem.h cleanup EntityItem::shouldBePhysical() and derivations 2019-05-06 17:35:57 -07:00
PropertyGroup.h
PulsePropertyGroup.cpp add pulse group properties to shapes, particles, text, web, image, and grid 2019-01-16 13:34:10 -08:00
PulsePropertyGroup.h add pulse group properties to shapes, particles, text, web, image, and grid 2019-01-16 13:34:10 -08:00
RecurseOctreeToJSONOperator.cpp
RecurseOctreeToJSONOperator.h
RecurseOctreeToMapOperator.cpp
RecurseOctreeToMapOperator.h
RingGizmoPropertyGroup.cpp ring gizmo entities 2019-01-23 17:46:04 -08:00
RingGizmoPropertyGroup.h ring gizmo entities 2019-01-23 17:46:04 -08:00
ShapeEntityItem.cpp merge with master 2019-01-25 14:16:07 -08:00
ShapeEntityItem.h cleanup EntityItem::shouldBePhysical() and derivations 2019-05-06 17:35:57 -07:00
SimpleEntitySimulation.cpp split work out of EntityTree::update(), call it preUpdate() 2019-05-06 17:37:35 -07:00
SimpleEntitySimulation.h split work out of EntityTree::update(), call it preUpdate() 2019-05-06 17:37:35 -07:00
SimulationOwner.cpp
SimulationOwner.h unravel physics-vs-entities lib dependencies part 1 2019-05-06 17:35:57 -07:00
SkyboxPropertyGroup.cpp
SkyboxPropertyGroup.h
TextEntityItem.cpp fix billboard mode in secondary camera 2019-02-21 10:29:21 -08:00
TextEntityItem.h add billboard mode to web entities and fix picking/culling 2019-01-31 15:45:10 -08:00
UpdateEntityOperator.cpp
UpdateEntityOperator.h
WebEntityItem.cpp destroy WebSurfaces on shutdown 2019-06-12 16:07:15 -07:00
WebEntityItem.h add billboard mode to web entities and fix picking/culling 2019-01-31 15:45:10 -08:00
ZoneEntityItem.cpp model emitters! 2019-03-20 21:25:14 -07:00
ZoneEntityItem.h make explicit: zones shouldn't be in physics simulation 2019-05-07 10:39:44 -07:00