overte/libraries/render/src/render
2021-01-17 22:08:06 -08:00
..
Args.h zone occlusion 2020-01-11 22:29:07 -08:00
blurGaussianDepthAwareH.slf
blurGaussianDepthAwareH.slp
blurGaussianDepthAwareV.slf
blurGaussianDepthAwareV.slp
blurGaussianH.slf
blurGaussianH.slp
blurGaussianV.slf
blurGaussianV.slp
BlurTask.cpp
BlurTask.h
BlurTask.slh
BlurTask_shared.slh
CullTask.cpp proper render bounds for models (need to pass RenderArgs to getBound everywhere) 2021-01-17 22:08:06 -08:00
CullTask.h zone occlusion 2020-01-11 22:29:07 -08:00
drawCellBounds.slf
drawCellBounds.slp
drawCellBounds.slv
drawItemBounds.slf
drawItemBounds.slp
drawItemBounds.slv
drawItemStatus.slf
drawItemStatus.slp
drawItemStatus.slv
drawLODReticle.slf
drawLODReticle.slp
DrawSceneOctree.cpp proper render bounds for models (need to pass RenderArgs to getBound everywhere) 2021-01-17 22:08:06 -08:00
DrawSceneOctree.h
DrawStatus.cpp Fix binding to temporary transitionStage pointer 2019-06-06 14:52:42 -07:00
DrawStatus.h Add debug icon which shows on render items with transitions 2019-05-20 11:58:01 -07:00
DrawTask.cpp
DrawTask.h
Engine.cpp
Engine.h merging the various job/task/switch congif into one 2019-07-29 00:07:16 -07:00
EngineStats.cpp FIrst pass to clean up before pushing a pr: 2019-09-26 11:59:01 -07:00
EngineStats.h FIrst pass to clean up before pushing a pr: 2019-09-26 11:59:01 -07:00
FilterTask.cpp proper render bounds for models (need to pass RenderArgs to getBound everywhere) 2021-01-17 22:08:06 -08:00
FilterTask.h
Forward.h
HighlightStage.cpp
HighlightStage.h
HighlightStyle.h
IndexedContainer.h
Item.cpp proper render bounds for models (need to pass RenderArgs to getBound everywhere) 2021-01-17 22:08:06 -08:00
Item.h proper render bounds for models (need to pass RenderArgs to getBound everywhere) 2021-01-17 22:08:06 -08:00
Logging.cpp
Logging.h
RenderFetchCullSortTask.cpp zone occlusion 2020-01-11 22:29:07 -08:00
RenderFetchCullSortTask.h fix cauterization of entities that are children of MyAvatar's head 2019-04-08 19:48:11 -07:00
ResampleTask.cpp implemented requested changes, fixed math error in filmic curve 2019-07-01 17:05:13 -07:00
ResampleTask.h added horizontal flip back to mirror mode 2019-07-01 15:31:26 -07:00
Scene.cpp proper render bounds for models (need to pass RenderArgs to getBound everywhere) 2021-01-17 22:08:06 -08:00
Scene.h Change semantic for removing transitions 2019-06-06 13:25:06 -07:00
SceneOctree.slh
SceneTask.cpp
SceneTask.h
Selection.cpp
Selection.h fix zone issues 2019-05-08 11:04:54 -07:00
ShapePipeline.cpp avoid using explicit dialects when we want just a default one 2019-08-13 15:45:24 -07:00
ShapePipeline.h material entities support cullFaceMode and support gltf doubleSided 2019-12-12 23:01:57 -05:00
SortTask.cpp proper render bounds for models (need to pass RenderArgs to getBound everywhere) 2021-01-17 22:08:06 -08:00
SortTask.h
SpatialTree.cpp
SpatialTree.h
Stage.cpp
Stage.h
Transition.h
TransitionStage.cpp
TransitionStage.h Add more transition icon debugging 2019-06-06 13:25:00 -07:00