overte/scripts/system/controllers
Anthony J. Thibault 1759132377 Use trigger to both grab and equip objects
* Removed entry into HOLD state via secondary aka grip buttons.
* Changed equip logic to prioritize equip over near over far grabs.
* Added drop gesture, upside down controller + slight shake + trigger press
* Bug fix for near grab snapping to an incorrect offset after a far grab (this bug is present in master)
2016-06-20 10:39:07 -07:00
..
grab.js don't mouse-grab things through an overlay 2016-05-18 16:16:31 -07:00
handControllerGrab.js Use trigger to both grab and equip objects 2016-06-20 10:39:07 -07:00
handControllerMouse.js move default to system 2016-04-26 14:47:02 -07:00
handControllerPointer.js When setting Reticle.depth, don't assume that we're in the center of the 2016-06-17 11:14:56 -07:00
leapHands.js leap 2016-06-03 15:40:04 -07:00
squeezeHands.js move default to system 2016-04-26 14:47:02 -07:00