overte/cmake/modules/FindPortAudio.cmake

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CMake

# Find the static PortAudio library
#
# You must provide a PORTAUDIO_ROOT_DIR which contains lib and include directories
#
# Once done this will define
#
# PORTAUDIO_FOUND - system found PortAudio
# PORTAUDIO_INCLUDE_DIRS - the PortAudio include directory
# PORTAUDIO_LIBRARY - Link this to use PortAudio
#
# Created on 5/14/2013 by Stephen Birarda
# Copyright (c) 2013 High Fidelity
#
if (PORTAUDIO_LIBRARY AND PORTAUDIO_INCLUDE_DIRS)
# in cache already
set(PORTAUDIO_FOUND TRUE)
else (PORTAUDIO_LIBRARY AND PORTAUDIO_INCLUDE_DIRS)
set(PORTAUDIO_INCLUDE_DIRS ${PORTAUDIO_ROOT_DIR}/include)
if (APPLE)
set(PORTAUDIO_LIBRARY ${PORTAUDIO_ROOT_DIR}/lib/MacOS/libportaudio.a)
else (WIN32)
set(PORTAUDIO_LIBRARY ${PORTAUDIO_ROOT_DIR}/lib/UNIX/libportaudio.a)
endif ()
if (PORTAUDIO_INCLUDE_DIRS AND PORTAUDIO_LIBRARY)
set(PORTAUDIO_FOUND TRUE)
endif (PORTAUDIO_INCLUDE_DIRS AND PORTAUDIO_LIBRARY)
if (PORTAUDIO_FOUND)
if (NOT PortAudio_FIND_QUIETLY)
message(STATUS "Found PortAudio: ${PORTAUDIO_LIBRARY}")
endif (NOT PortAudio_FIND_QUIETLY)
else (PORTAUDIO_FOUND)
if (PortAudio_FIND_REQUIRED)
message(FATAL_ERROR "Could not find PortAudio")
endif (PortAudio_FIND_REQUIRED)
endif (PORTAUDIO_FOUND)
# show the PORTAUDIO_INCLUDE_DIRS and PORTAUDIO_LIBRARY variables only in the advanced view
mark_as_advanced(PORTAUDIO_INCLUDE_DIRS PORTAUDIO_LIBRARY)
endif (PORTAUDIO_LIBRARY AND PORTAUDIO_INCLUDE_DIRS)