overte/interface/src/ui/overlays/Line3DOverlay.h
2017-11-10 12:24:19 -07:00

79 lines
2.6 KiB
C++

//
// Line3DOverlay.h
// interface/src/ui/overlays
//
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_Line3DOverlay_h
#define hifi_Line3DOverlay_h
#include "Base3DOverlay.h"
class Line3DOverlay : public Base3DOverlay {
Q_OBJECT
using Parent = Base3DOverlay;
public:
static QString const TYPE;
virtual QString getType() const override { return TYPE; }
Line3DOverlay();
Line3DOverlay(const Line3DOverlay* line3DOverlay);
~Line3DOverlay();
virtual void render(RenderArgs* args) override;
virtual const render::ShapeKey getShapeKey() override;
virtual AABox getBounds() const override;
// getters
glm::vec3 getStart() const;
glm::vec3 getEnd() const;
const float& getLineWidth() const { return _lineWidth; }
const float& getGlow() const { return _glow; }
// setters
void setStart(const glm::vec3& start);
void setEnd(const glm::vec3& end);
void setLocalStart(const glm::vec3& localStart) { setLocalPosition(localStart); }
void setLocalEnd(const glm::vec3& localEnd);
void setLineWidth(const float& lineWidth) { _lineWidth = lineWidth; }
void setGlow(const float& glow) { _glow = glow; }
void setProperties(const QVariantMap& properties) override;
QVariant getProperty(const QString& property) override;
bool isTransparent() override { return Base3DOverlay::isTransparent() || _glow > 0.0f; }
virtual Line3DOverlay* createClone() const override;
glm::vec3 getDirection() const { return _direction; }
float getLength() const { return _length; }
glm::vec3 getLocalStart() const { return getLocalPosition(); }
glm::vec3 getLocalEnd() const { return getLocalStart() + _direction * _length; }
QUuid getEndParentID() const { return _endParentID; }
quint16 getEndJointIndex() const { return _endParentJointIndex; }
protected:
Transform evalRenderTransform() override;
private:
QUuid _endParentID;
quint16 _endParentJointIndex { INVALID_JOINT_INDEX };
// _direction and _length are in the parent's frame. If _endParentID is set, they are
// relative to that. Otherwise, they are relative to the local-start-position (which is the
// same as localPosition)
glm::vec3 _direction; // in parent frame
float _length { 1.0 }; // in parent frame
const float DEFAULT_LINE_WIDTH = 0.02f;
float _lineWidth { DEFAULT_LINE_WIDTH };
float _glow { 0.0 };
int _geometryCacheID;
};
#endif // hifi_Line3DOverlay_h