overte/libraries/graphics/src/graphics
2019-06-26 15:42:11 -07:00
..
Asset.cpp rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00
Asset.h rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00
Bloom.cpp working on enabling bloom 2018-08-07 21:52:05 -07:00
Bloom.h Merge remote-tracking branch 'upstream/master' into bloom 2018-08-08 14:44:02 -07:00
BufferViewHelpers.cpp Replace glm::packSnorm3x10_1x2() with fast SIMD implementation 2019-02-09 10:49:18 -08:00
BufferViewHelpers.h Remove dead code 2019-02-09 10:57:06 -08:00
Forward.h rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00
Geometry.cpp Revert "Case 20060: Grab correct stencil masks from display plugins" 2019-04-05 11:59:46 -07:00
Geometry.h Interleaving the attributes and relying on just 3 input buffers 2018-09-03 02:48:07 -07:00
GpuHelpers.cpp add etc2/eac support 2018-04-05 18:59:22 -07:00
GpuHelpers.h * remove Model_temporary_hack 2018-02-26 04:58:22 -05:00
GraphicsLogging.cpp rename libraries/model(src/model) -> libraries/graphics(src/graphics) 2018-01-16 12:44:44 -05:00
GraphicsLogging.h rename libraries/model(src/model) -> libraries/graphics(src/graphics) 2018-01-16 12:44:44 -05:00
Haze.cpp fix zone bugs 2019-01-18 13:49:16 -08:00
Haze.h fix zone bugs 2019-01-18 13:49:16 -08:00
Light.cpp move bias init from config to run 2019-06-26 15:42:11 -07:00
Light.h move bias init from config to run 2019-06-26 15:42:11 -07:00
Light.slh New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
LightIrradiance.shared.slh test using highp floats everywhere for android 2018-05-07 11:41:19 -07:00
LightVolume.shared.slh test using highp floats everywhere for android 2018-05-07 11:41:19 -07:00
Material.cpp get rid of lightmapMap 2019-06-07 14:53:31 -07:00
Material.h get rid of lightmapMap 2019-06-07 14:53:31 -07:00
Material.slh Merge pull request #14372 from SamGondelman/decals 2018-12-06 11:13:46 -08:00
MaterialTextures.slh get rid of lightmapMap 2019-06-07 14:53:31 -07:00
ShaderConstants.h small cleanup 2018-10-23 11:27:17 -07:00
Skybox.cpp Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Skybox.h Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
skybox.slf revert skybox color behavior 2019-05-24 15:52:50 -07:00
skybox.slp Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
skybox.slv Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
SphericalHarmonics.shared.slh test using highp floats everywhere for android 2018-05-07 11:41:19 -07:00
Stage.cpp Change to English spelling of 'declination' 2018-11-03 16:08:53 +00:00
Stage.h rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00
TextureMap.cpp rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00
TextureMap.h projected materials and repeat property 2018-11-09 10:47:07 -08:00