overte/plugins
Anthony J. Thibault 09a4e0eaa8 Fix for vive controllers sometimes not working
* Fixed bug with input devices that where added, removed then re-added.
  The default mappings were being ignored on the second add.
* Fixed potential crash when hardware inputPlugin device poses were polled from the JavaScript thread
  by taking the UserInputManager lock during pluginUpdate.
* Renamed Controller.Hardware.Vive.LB & RB to LeftGrip and RightGrip, to better match Oculus touch.
* Updated resource/controller/vive.json to reflect this new mapping.
* Exposed touch pad capacitive touch events to JavaScript as
  Controller.Hardware.Vive.LSTouch and RSTouch.
* Added viveTouchpadTest.js script to test LSTouch and RSTouch events.
2016-05-10 19:32:08 -07:00
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hifiNeuron Fix for vive controllers sometimes not working 2016-05-10 19:32:08 -07:00
hifiSdl2 Restore SDL2 comments 2016-03-28 12:25:56 -07:00
hifiSixense Fix for vive controllers sometimes not working 2016-05-10 19:32:08 -07:00
oculus Fix test for specific Oculus version 2016-04-19 18:13:12 -07:00
oculusLegacy Working on OSX Rift functionality 2016-05-07 20:17:31 -07:00
openvr Fix for vive controllers sometimes not working 2016-05-10 19:32:08 -07:00
CMakeLists.txt Support for runtime plugins (DLLs) 2015-11-01 11:12:12 -08:00