overte/libraries/networking/src/ThreadedAssignment.cpp
2015-09-15 17:04:40 -07:00

121 lines
3.8 KiB
C++

//
// ThreadedAssignment.cpp
// libraries/shared/src
//
// Created by Stephen Birarda on 12/3/2013.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QtCore/QCoreApplication>
#include <QtCore/QJsonObject>
#include <QtCore/QThread>
#include <QtCore/QTimer>
#include <LogHandler.h>
#include "ThreadedAssignment.h"
ThreadedAssignment::ThreadedAssignment(NLPacket& packet) :
Assignment(packet),
_isFinished(false)
{
}
void ThreadedAssignment::setFinished(bool isFinished) {
if (_isFinished != isFinished) {
_isFinished = isFinished;
if (_isFinished) {
qDebug() << "ThreadedAssignment::setFinished(true) called - finishing up.";
auto& packetReceiver = DependencyManager::get<NodeList>()->getPacketReceiver();
// we should de-register immediately for any of our packets
packetReceiver.unregisterListener(this);
// we should also tell the packet receiver to drop packets while we're cleaning up
packetReceiver.setShouldDropPackets(true);
if (_domainServerTimer) {
_domainServerTimer->stop();
}
if (_statsTimer) {
_statsTimer->stop();
}
// call our virtual aboutToFinish method - this gives the ThreadedAssignment subclass a chance to cleanup
aboutToFinish();
emit finished();
}
}
}
void ThreadedAssignment::commonInit(const QString& targetName, NodeType_t nodeType, bool shouldSendStats) {
// change the logging target name while the assignment is running
LogHandler::getInstance().setTargetName(targetName);
auto nodeList = DependencyManager::get<NodeList>();
nodeList->setOwnerType(nodeType);
_domainServerTimer = new QTimer(this);
connect(_domainServerTimer, SIGNAL(timeout()), this, SLOT(checkInWithDomainServerOrExit()));
_domainServerTimer->start(DOMAIN_SERVER_CHECK_IN_MSECS);
if (shouldSendStats) {
// start sending stats packet once we connect to the domain
connect(&nodeList->getDomainHandler(), &DomainHandler::connectedToDomain, this, &ThreadedAssignment::startSendingStats);
// stop sending stats if we disconnect
connect(&nodeList->getDomainHandler(), &DomainHandler::disconnectedFromDomain, this, &ThreadedAssignment::stopSendingStats);
}
}
void ThreadedAssignment::addPacketStatsAndSendStatsPacket(QJsonObject &statsObject) {
auto nodeList = DependencyManager::get<NodeList>();
float packetsPerSecond, bytesPerSecond;
// XXX can BandwidthRecorder be used for this?
nodeList->getPacketStats(packetsPerSecond, bytesPerSecond);
nodeList->resetPacketStats();
statsObject["packets_per_second"] = packetsPerSecond;
statsObject["bytes_per_second"] = bytesPerSecond;
nodeList->sendStatsToDomainServer(statsObject);
}
void ThreadedAssignment::sendStatsPacket() {
QJsonObject statsObject;
addPacketStatsAndSendStatsPacket(statsObject);
}
void ThreadedAssignment::startSendingStats() {
// send the stats packet every 1s
if (!_statsTimer) {
_statsTimer = new QTimer();
connect(_statsTimer, &QTimer::timeout, this, &ThreadedAssignment::sendStatsPacket);
}
_statsTimer->start(1000);
}
void ThreadedAssignment::stopSendingStats() {
// stop sending stats, we just disconnected from domain
_statsTimer->stop();
}
void ThreadedAssignment::checkInWithDomainServerOrExit() {
if (DependencyManager::get<NodeList>()->getNumNoReplyDomainCheckIns() == MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
setFinished(true);
} else {
DependencyManager::get<NodeList>()->sendDomainServerCheckIn();
}
}