mirror of
https://github.com/overte-org/overte.git
synced 2025-05-11 23:33:03 +02:00
also unravelling some spaghetti: (1) split Octree stuff out of ViewFrustum (2) moved ViewFrustum from octree to shared lib (3) removed some cruft
71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
//
|
|
// Plane.cpp
|
|
// libraries/shared/src/
|
|
//
|
|
// Created by Brad Hefta-Gaub on 04/11/13.
|
|
// Copyright 2013 High Fidelity, Inc.
|
|
//
|
|
// Originally from lighthouse3d. Modified to utilize glm::vec3 and clean up to our coding standards
|
|
// Simple plane class.
|
|
//
|
|
// Distributed under the Apache License, Version 2.0.
|
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
|
//
|
|
|
|
#include "Plane.h"
|
|
|
|
#include <stdio.h>
|
|
#include <QtCore/QDebug>
|
|
|
|
#include "SharedLogging.h"
|
|
|
|
|
|
void Plane::set3Points(const glm::vec3 &v1, const glm::vec3 &v2, const glm::vec3 &v3) {
|
|
glm::vec3 linev1v2, linev1v3;
|
|
|
|
linev1v2 = v2 - v1;
|
|
linev1v3 = v3 - v1;
|
|
|
|
// this will be perpendicular to both lines
|
|
_normal = glm::cross(linev1v2,linev1v3);
|
|
_normal = glm::normalize(_normal);
|
|
|
|
// this is a point on the plane
|
|
_point = v2;
|
|
|
|
// the D coefficient from the form Ax+By+Cz=D
|
|
_dCoefficient = -(glm::dot(_normal,_point));
|
|
}
|
|
|
|
void Plane::setNormalAndPoint(const glm::vec3 &normal, const glm::vec3 &point) {
|
|
_point = point;
|
|
_normal = normal;
|
|
glm::normalize(_normal);
|
|
|
|
// the D coefficient from the form Ax+By+Cz=D
|
|
_dCoefficient = -(glm::dot(_normal,_point));
|
|
}
|
|
|
|
void Plane::setCoefficients(float a, float b, float c, float d) {
|
|
// set the normal vector
|
|
_normal = glm::vec3(a,b,c);
|
|
|
|
//compute the lenght of the vector
|
|
float l = glm::length(_normal);
|
|
|
|
// normalize the vector
|
|
_normal = glm::vec3(a/l,b/l,c/l);
|
|
|
|
// and divide d by th length as well
|
|
_dCoefficient = d/l;
|
|
}
|
|
|
|
float Plane::distance(const glm::vec3 &point) const {
|
|
return (_dCoefficient + glm::dot(_normal,point));
|
|
}
|
|
|
|
void Plane::print() const {
|
|
qCDebug(shared, "Plane - point (x=%f y=%f z=%f) normal (x=%f y=%f z=%f) d=%f",
|
|
(double)_point.x, (double)_point.y, (double)_point.z,
|
|
(double)_normal.x, (double)_normal.y, (double)_normal.z, (double)_dCoefficient);
|
|
}
|