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* Fixes an issue where ShapeEntityItem's collisionShapeType wasn't updated when its entity::Shape type was changed. * Adds getNameForShapeType static method to ShapeInfo. ** Moves shapeTypeNames[] from EntityItemProperties.cpp to ShapeInfo.cpp * Adds collisionShapeType to ShapeEntityItem::debugDump * Tested creating shapes within the Creation Menu: ** Create Menu -> (Box/Sphere) *** Observe Properties tab auto-focus ** From Properties tab elect alternate shape type from the Shape Dropdown list. NOTE: While this fixes an issue with the collision shape, it doesn't completely resolve the issues seen with the polyhedra or polygonal shapes noticed on RELEASE-7130 rebase. Reviewed-by: Leander Hasty <leander@1stplayable.com> Changes Committed: modified: libraries/entities/src/EntityItemProperties.cpp modified: libraries/entities/src/ShapeEntityItem.cpp modified: libraries/shared/src/ShapeInfo.cpp modified: libraries/shared/src/ShapeInfo.h |
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CMakeLists.txt |