overte/examples/movingVoxel.js
2014-04-09 09:19:29 -07:00

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1.4 KiB
JavaScript

//
// movingVoxel.js
// examples
//
// Copyright 2014 High Fidelity, Inc.
//
// This sample script creates a voxel moving back and forth in a line
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var position = { x: 0, y: 0, z: 0 };
var oldPosition = { x: 0, y: 0, z:0 };
var size = 0.25;
var direction = 1.0;
var range = 2.0;
var color = { r: 100, g: 50, b: 150 };
var colorEdge = { r:255, g:250, b:175 };
var frame = 0;
var thisColor = color;
function moveVoxel(deltaTime) {
frame++;
if (frame % 3 == 0) {
// Get a new position
position.x += direction * size;
if (position.x < 0) {
direction *= -1.0;
position.x = 0;
thisColor = colorEdge;
}
if (position.x > range) {
direction *= -1.0;
position.x = range;
thisColor = colorEdge;
}
// Create a new voxel
Voxels.setVoxel(position.x, position.y, position.z, size, thisColor.r, thisColor.g, thisColor.b);
// delete old voxel
Voxels.eraseVoxel(oldPosition.x, oldPosition.y, oldPosition.z, size);
// Copy old location to new
oldPosition.x = position.x;
oldPosition.y = position.y;
oldPosition.z = position.z;
thisColor = color;
}
}
Voxels.setPacketsPerSecond(300);
// Connect a call back that happens every frame
Script.update.connect(moveVoxel);