overte/examples/entitySelectionTool.js

323 lines
14 KiB
JavaScript

//
// entitySelectionToolClass.js
// examples
//
// Created by Brad hefta-Gaub on 10/1/14.
// Copyright 2014 High Fidelity, Inc.
//
// This script implements a class useful for building tools for editing entities.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
SelectionDisplay = (function () {
var that = {};
var selectionBox = Overlays.addOverlay("cube", {
position: { x:0, y: 0, z: 0},
size: 1,
color: { red: 180, green: 180, blue: 180},
alpha: 1,
solid: false,
visible: false
});
var baseOverlayAngles = { x: 0, y: 0, z: 0 };
var baseOverlayRotation = Quat.fromVec3Degrees(baseOverlayAngles);
var baseOfEntityOverlay = Overlays.addOverlay("rectangle3d", {
position: { x:0, y: 0, z: 0},
color: { red: 0, green: 0, blue: 0},
alpha: 1,
solid: false,
visible: false,
lineWidth: 2.0,
isDashedLine: true
});
var baseOfEntityProjectionOverlay = Overlays.addOverlay("rectangle3d", {
position: { x:0, y: 0, z: 0},
size: 1,
color: { red: 51, green: 152, blue: 203 },
alpha: 0.5,
solid: true,
visible: false,
rotation: baseOverlayRotation
});
var heightOfEntityOverlay = Overlays.addOverlay("line3d", {
position: { x:0, y: 0, z: 0},
end: { x:0, y: 0, z: 0},
color: { red: 0, green: 0, blue: 0},
alpha: 1,
solid: false,
visible: false,
lineWidth: 2.0,
isDashedLine: true
});
var yawOverlayAngles = { x: 90, y: 0, z: 0 };
var yawOverlayRotation = Quat.fromVec3Degrees(yawOverlayAngles);
var pitchOverlayAngles = { x: 0, y: 90, z: 0 };
var pitchOverlayRotation = Quat.fromVec3Degrees(pitchOverlayAngles);
var rollOverlayAngles = { x: 0, y: 180, z: 0 };
var rollOverlayRotation = Quat.fromVec3Degrees(rollOverlayAngles);
var rotateOverlayInner = Overlays.addOverlay("circle3d", {
position: { x:0, y: 0, z: 0},
size: 1,
color: { red: 51, green: 152, blue: 203 },
alpha: 0.2,
solid: true,
visible: false,
rotation: yawOverlayRotation
});
var rotateOverlayOuter = Overlays.addOverlay("circle3d", {
position: { x:0, y: 0, z: 0},
size: 1,
color: { red: 51, green: 152, blue: 203 },
alpha: 0.2,
solid: true,
visible: false,
rotation: yawOverlayRotation
});
var rotateOverlayCurrent = Overlays.addOverlay("circle3d", {
position: { x:0, y: 0, z: 0},
size: 1,
color: { red: 224, green: 67, blue: 36},
alpha: 0.8,
solid: true,
visible: false,
rotation: yawOverlayRotation,
});
var yawHandleAngles = { x: 90, y: 90, z: 0 };
var yawHandleRotation = Quat.fromVec3Degrees(yawHandleAngles);
var yawHandle = Overlays.addOverlay("billboard", {
url: "https://s3.amazonaws.com/uploads.hipchat.com/33953/231323/oocBjCwXpWlHpF9/rotate_arrow_black.png",
position: { x:0, y: 0, z: 0},
color: { red: 0, green: 0, blue: 255 },
alpha: 0.3,
visible: false,
size: 0.1,
scale: 0.1,
rotation: yawHandleRotation,
isFacingAvatar: false
});
var pitchHandleAngles = { x: 90, y: 0, z: 90 };
var pitchHandleRotation = Quat.fromVec3Degrees(pitchHandleAngles);
var pitchHandle = Overlays.addOverlay("billboard", {
url: "https://s3.amazonaws.com/uploads.hipchat.com/33953/231323/oocBjCwXpWlHpF9/rotate_arrow_black.png",
position: { x:0, y: 0, z: 0},
color: { red: 0, green: 0, blue: 255 },
alpha: 0.3,
visible: false,
size: 0.1,
scale: 0.1,
rotation: pitchHandleRotation,
isFacingAvatar: false
});
var rollHandleAngles = { x: 0, y: 0, z: 180 };
var rollHandleRotation = Quat.fromVec3Degrees(rollHandleAngles);
var rollHandle = Overlays.addOverlay("billboard", {
url: "https://s3.amazonaws.com/uploads.hipchat.com/33953/231323/oocBjCwXpWlHpF9/rotate_arrow_black.png",
position: { x:0, y: 0, z: 0},
color: { red: 0, green: 0, blue: 255 },
alpha: 0.3,
visible: false,
size: 0.1,
scale: 0.1,
rotation: rollHandleRotation,
isFacingAvatar: false
});
that.cleanup = function () {
Overlays.deleteOverlay(selectionBox);
Overlays.deleteOverlay(baseOfEntityOverlay);
Overlays.deleteOverlay(baseOfEntityProjectionOverlay);
Overlays.deleteOverlay(heightOfEntityOverlay);
Overlays.deleteOverlay(yawHandle);
Overlays.deleteOverlay(pitchHandle);
Overlays.deleteOverlay(rollHandle);
Overlays.deleteOverlay(rotateOverlayInner);
Overlays.deleteOverlay(rotateOverlayOuter);
Overlays.deleteOverlay(rotateOverlayCurrent);
};
that.showSelection = function (entityID, properties) {
var diagonal = (Vec3.length(properties.dimensions) / 2) * 1.1;
var halfDimensions = Vec3.multiply(properties.dimensions, 0.5);
var innerRadius = diagonal;
var outerRadius = diagonal * 1.15;
var innerActive = false;
var innerAlpha = 0.2;
var outerAlpha = 0.2;
if (innerActive) {
innerAlpha = 0.5;
} else {
outerAlpha = 0.5;
}
Overlays.editOverlay(selectionBox,
{
visible: false,
solid:false,
lineWidth: 2.0,
position: { x: properties.position.x,
y: properties.position.y,
z: properties.position.z },
dimensions: properties.dimensions,
rotation: properties.rotation,
pulseMin: 0.1,
pulseMax: 1.0,
pulsePeriod: 4.0,
glowLevelPulse: 1.0,
alphaPulse: 0.5,
colorPulse: -0.5
});
Overlays.editOverlay(baseOfEntityOverlay,
{
visible: true,
position: { x: properties.position.x,
y: properties.position.y - halfDimensions.y,
z: properties.position.z },
dimensions: { x: properties.dimensions.x, y: properties.dimensions.z },
rotation: properties.rotation,
});
Overlays.editOverlay(baseOfEntityProjectionOverlay,
{
visible: true,
solid:true,
lineWidth: 2.0,
position: { x: properties.position.x,
y: 0,
z: properties.position.z },
dimensions: { x: properties.dimensions.x, y: properties.dimensions.z },
rotation: properties.rotation,
});
Overlays.editOverlay(heightOfEntityOverlay,
{
visible: true,
position: { x: properties.position.x - halfDimensions.x,
y: properties.position.y - halfDimensions.y,
z: properties.position.z - halfDimensions.z},
end: { x: properties.position.x - halfDimensions.x,
y: properties.position.y + halfDimensions.y,
z: properties.position.z - halfDimensions.z},
rotation: properties.rotation,
});
Overlays.editOverlay(rotateOverlayInner,
{
visible: true,
position: { x: properties.position.x,
y: properties.position.y - (properties.dimensions.y / 2),
z: properties.position.z},
size: innerRadius,
innerRadius: 0.9,
alpha: innerAlpha
});
Overlays.editOverlay(rotateOverlayOuter,
{
visible: true,
position: { x: properties.position.x,
y: properties.position.y - (properties.dimensions.y / 2),
z: properties.position.z},
size: outerRadius,
innerRadius: 0.9,
startAt: 90,
endAt: 405,
alpha: outerAlpha
});
Overlays.editOverlay(rotateOverlayCurrent,
{
visible: true,
position: { x: properties.position.x,
y: properties.position.y - (properties.dimensions.y / 2),
z: properties.position.z},
size: outerRadius,
startAt: 45,
endAt: 90,
innerRadius: 0.9
});
Overlays.editOverlay(yawHandle,
{
visible: true,
position: { x: properties.position.x - (properties.dimensions.x / 2),
y: properties.position.y - (properties.dimensions.y / 2),
z: properties.position.z - (properties.dimensions.z / 2)},
//dimensions: properties.dimensions,
//rotation: properties.rotation
});
Overlays.editOverlay(pitchHandle,
{
visible: true,
position: { x: properties.position.x + (properties.dimensions.x / 2),
y: properties.position.y + (properties.dimensions.y / 2),
z: properties.position.z - (properties.dimensions.z / 2)},
});
Overlays.editOverlay(rollHandle,
{
visible: true,
position: { x: properties.position.x - (properties.dimensions.x / 2),
y: properties.position.y + (properties.dimensions.y / 2),
z: properties.position.z + (properties.dimensions.z / 2)},
});
Entities.editEntity(entityID, { localRenderAlpha: 0.1 });
};
that.hideSelection = function (entityID) {
Overlays.editOverlay(selectionBox, { visible: false });
Overlays.editOverlay(baseOfEntityOverlay, { visible: false });
Overlays.editOverlay(baseOfEntityProjectionOverlay, { visible: false });
Overlays.editOverlay(heightOfEntityOverlay, { visible: false });
Overlays.editOverlay(yawHandle, { visible: false });
Overlays.editOverlay(pitchHandle, { visible: false });
Overlays.editOverlay(rollHandle, { visible: false });
Overlays.editOverlay(rotateOverlayInner, { visible: false });
Overlays.editOverlay(rotateOverlayOuter, { visible: false });
Overlays.editOverlay(rotateOverlayCurrent, { visible: false });
Entities.editEntity(entityID, { localRenderAlpha: 1.0 });
};
return that;
}());