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Pass a shared_ptr of the HFMModel to the Blender. This will prevent the HFMModel from being destroyed on the main thread if an Avatar changes their skeletonModelURL. Also the _blendshapeOffset hash in Model has been eliminated, it was not necessary and was also a source of data races. The body of Blender::run has been updated slightly to reduce the number of allocation necessary for temporary QVectors. |
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.. | ||
HFM.cpp | ||
HFM.h | ||
HFMFormatRegistry.cpp | ||
HFMFormatRegistry.h | ||
HFMSerializer.h | ||
ModelFormatLogging.cpp | ||
ModelFormatLogging.h | ||
ModelFormatRegistry.cpp | ||
ModelFormatRegistry.h |