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40 lines
972 B
C++
40 lines
972 B
C++
//
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// DebugDraw.cpp
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//
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// Copyright 2015 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "DebugDraw.h"
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DebugDraw& DebugDraw::getInstance() {
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static DebugDraw instance;
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return instance;
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}
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DebugDraw::DebugDraw() {
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}
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DebugDraw::~DebugDraw() {
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}
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void DebugDraw::addMarker(const std::string& key, const glm::quat& rotation, const glm::vec3& position, const glm::vec4& color) {
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_markers[key] = MarkerInfo(rotation, position, color);
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}
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void DebugDraw::removeMarker(const std::string& key) {
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_markers.erase(key);
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}
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void DebugDraw::addMyAvatarMarker(const std::string& key, const glm::quat& rotation, const glm::vec3& position, const glm::vec4& color) {
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_myAvatarMarkers[key] = MarkerInfo(rotation, position, color);
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}
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void DebugDraw::removeMyAvatarMarker(const std::string& key) {
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_myAvatarMarkers.erase(key);
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}
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