overte/interface/src/avatar
2019-09-30 11:35:00 -07:00
..
AvatarActionFarGrab.cpp
AvatarActionFarGrab.h Entity information and manipulation 2019-06-19 10:18:48 +12:00
AvatarActionHold.cpp Doc review 2019-06-28 17:05:36 +12:00
AvatarActionHold.h
AvatarDoctor.cpp
AvatarDoctor.h
AvatarManager.cpp Remove loading-orb upon killing avatar, in case destructor isn't called 2019-07-15 14:14:24 -07:00
AvatarManager.h Miscellaneous JSDoc fixes noticed in passing 2019-07-19 08:37:10 +12:00
AvatarMotionState.cpp fix logic around updating off-thread shapes 2019-05-06 17:37:35 -07:00
AvatarMotionState.h fix logic around updating off-thread shapes 2019-05-06 17:37:35 -07:00
AvatarPackager.cpp
AvatarPackager.h
AvatarProject.cpp
AvatarProject.h
DetailedMotionState.cpp fix logic around updating off-thread shapes 2019-05-06 17:37:35 -07:00
DetailedMotionState.h fix logic around updating off-thread shapes 2019-05-06 17:37:35 -07:00
GrabManager.cpp
GrabManager.h
MarketplaceItemUploader.cpp
MarketplaceItemUploader.h
MyAvatar.cpp account for point target validity 2019-09-30 11:35:00 -07:00
MyAvatar.h account for point target validity 2019-09-30 11:35:00 -07:00
MyAvatarHeadTransformNode.cpp Fix some dates and no newline at EOF 2019-08-02 16:13:07 -07:00
MyAvatarHeadTransformNode.h Fix some dates and no newline at EOF 2019-08-02 16:13:07 -07:00
MyCharacterController.cpp more correct safeLanding trigger 2019-08-20 17:33:29 -07:00
MyCharacterController.h improved isStuck detection and MyAvatar::safeLanding() trigger 2019-08-20 17:33:29 -07:00
MyHead.cpp code review 2019-09-17 10:52:55 -07:00
MyHead.h
MySkeletonModel.cpp remove old/unused eyetracker code. 2019-09-17 09:43:21 -07:00
MySkeletonModel.h
OtherAvatar.cpp fix api for checking EntityItem grab status 2019-09-06 17:23:38 -07:00
OtherAvatar.h more correct rebuild OtherAvatar detailed pickable shapes 2019-06-17 11:20:42 -07:00