overte/scripts/system/libraries
2023-05-19 00:17:40 +02:00
..
accountUtils.js new treatment for hmd/tablet login 2018-10-12 14:17:23 -07:00
cloneEntityUtils.js Fix copyright headers 2023-05-19 00:17:38 +02:00
connectionUtils.js Remove URL logging from JS and QML 2018-11-06 15:09:24 -08:00
controllerDispatcherUtils.js Converted overlay getProperty calls to Entities.getEntityProperties 2023-05-19 00:17:40 +02:00
controllers.js Fix copyright headers 2023-05-19 00:17:38 +02:00
dataViewHelpers.js move default to system 2016-04-26 14:47:02 -07:00
entityCameraTool.js Fix jitter when start moving camera in edit mode focused on entity 2020-01-12 17:37:58 +13:00
entityIconOverlayManager.js Minor Code Adjustments 2020-12-17 22:07:11 -05:00
globals.js Update all scripts, script-archive scripts still broken. 2020-09-22 19:24:58 -04:00
gridTool.js Fixes in Create App 2023-05-19 00:17:39 +02:00
networkingConstants.js Fix copyright headers 2023-05-19 00:17:38 +02:00
overlayUtils.js Marked places where 3D overlays need to be replaced with local entities 2023-05-19 00:17:39 +02:00
pointersUtils.js Laser pointer fixes 2023-05-19 00:17:40 +02:00
progressDialog.js Update all scripts, script-archive scripts still broken. 2020-09-22 19:24:58 -04:00
soundArray.js change all references of Quat.getFront to Quat.getForward in scripts directory 2017-03-21 22:25:30 +00:00
stringHelpers.js move default to system 2016-04-26 14:47:02 -07:00
toolBars.js move hud rendering to render thread, still need to separate out hud overlays 2017-09-29 09:49:08 -07:00
ToolTip.js move default to system 2016-04-26 14:47:02 -07:00
touchEventUtils.js Converted overlay getProperty calls to Entities.getEntityProperties 2023-05-19 00:17:40 +02:00
Trigger.js Make hand pointer lasers 'click' on fully pressing and clicking the vive controller 2016-07-14 10:30:35 -07:00
utils.js Converted overlay getProperty calls to Entities.getEntityProperties 2023-05-19 00:17:40 +02:00
WebTablet.js Replace 3d Overlays by Local Entities 2023-05-19 00:17:40 +02:00
Xform.js WIP, equip-points work but they don't use the proper attach point. 2016-06-29 13:53:06 -07:00