overte/unpublishedScripts/marketplace/xylophone/xylophoneRezzer.js

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JavaScript

//
// xylophoneRezzer.js
//
// Created by Patrick Gosch on 03/28/2017
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var SOUND_FILES = ["C4.wav", "D4.wav", "E4.wav", "F4.wav", "G4.wav", "A4.wav", "B4.wav", "C5.wav"];
var KEY_MODEL_URL = Script.resolvePath("xyloKey_2_a_e.fbx");
var KEY_SCRIPT_URL = Script.resolvePath("xylophoneKey.js");
var MALLET_SCRIPT_URL = Script.resolvePath("xylophoneMallet.js");
var TEXTURE_BLACK = Script.resolvePath("xylotex_bar_black.png");
var MALLET_MODEL_URL = Script.resolvePath("Mallet3-2pc.fbx");
var MALLET_MODEL_COLLIDER_URL = Script.resolvePath("Mallet3-2bpc_phys.obj");
var FORWARD = { x: 0, y: 0, z: -1 };
var center = MyAvatar.position;
var XYLOPHONE_FORWARD_OFFSET = 0.8;
var xylophoneFramePosition = Vec3.sum(center, Vec3.multiply(FORWARD, XYLOPHONE_FORWARD_OFFSET));
var xylophoneFrameID = Entities.addEntity({
name: "Xylophone",
type: "Model",
modelURL: Script.resolvePath("xylophoneFrameWithWave.fbx"),
position: xylophoneFramePosition,
rotation: Quat.fromVec3Radians({ x: 0, y: Math.PI, z: 0 }),
shapeType: "static-mesh"
});
var KEY_Y_OFFSET = 0.45;
center.y += KEY_Y_OFFSET;
var keyPosition, keyRotation, userData, textureData, keyID;
var ROTATION_START = 0.9;
var ROTATION_DELTA = 0.2;
for (var i = 1; i <= SOUND_FILES.length; i++) {
keyRotation = Quat.fromVec3Radians({ x: 0, y: ROTATION_START - (i*ROTATION_DELTA), z: 0 });
keyPosition = Vec3.sum(center, Vec3.multiplyQbyV(keyRotation, FORWARD));
userData = {
soundFile: SOUND_FILES[i-1]
};
textureData = {
"file4": Script.resolvePath("xylotex_bar" + i + ".png"),
"file5": TEXTURE_BLACK
};
keyID = Entities.addEntity({
name: ("XyloKey" + i),
type: "Model",
modelURL: KEY_MODEL_URL,
position: keyPosition,
rotation: keyRotation,
shapeType: "static-mesh",
script: KEY_SCRIPT_URL,
textures: JSON.stringify(textureData),
userData: JSON.stringify(userData),
parentID: xylophoneFrameID
});
}
// if rezzed on/above something, wait until after model has loaded so you can read its dimensions then move object on to that surface.
var pickRay = {origin: center, direction: {x: 0, y: -1, z: 0}};
var intersection = Entities.findRayIntersection(pickRay, true);
if (intersection.intersects && (intersection.distance < 10)) {
var surfaceY = intersection.intersection.y;
Script.setTimeout( function() {
// should add loop to check for fbx loaded instead of delay
var xylophoneDimensions = Entities.getEntityProperties(xylophoneFrameID, ["dimensions"]).dimensions;
xylophoneFramePosition.y = surfaceY + (xylophoneDimensions.y/2);
Entities.editEntity(xylophoneFrameID, {position: xylophoneFramePosition});
rezMallets();
}, 2000);
} else {
print("No surface detected.");
rezMallets();
}
function rezMallets() {
var malletProperties = {
name: "Xylophone Mallet",
type: "Model",
modelURL: MALLET_MODEL_URL,
compoundShapeURL: MALLET_MODEL_COLLIDER_URL,
collidesWith: "static,dynamic,kinematic",
collisionMask: 7,
collisionsWillMove: 1,
dynamic: 1,
damping: 1,
angularDamping: 1,
shapeType: "compound",
script: MALLET_SCRIPT_URL,
userData: JSON.stringify({
grabbableKey: {
invertSolidWhileHeld: true
},
wearable: {
joints: {
LeftHand: [
{ x: 0, y: 0.2, z: 0.04 },
Quat.fromVec3Degrees({ x: 0, y: 90, z: 90 })
],
RightHand: [
{ x: 0, y: 0.2, z: 0.04 },
Quat.fromVec3Degrees({ x: 0, y: 90, z: 90 })
]
}
}
}),
dimensions: { "x": 0.057845603674650192, "y": 0.057845607399940491, "z": 0.30429631471633911 } // not being set from fbx for some reason.
};
var LEFT_MALLET_POSITION = { x: 0.1, y: 0.55, z: 0 };
var LEFT_MALLET_ROTATION = { x: 0, y: Math.PI - 0.1, z: 0 };
var RIGHT_MALLET_POSITION = { x: -0.1, y: 0.55, z: 0 };
var RIGHT_MALLET_ROTATION = { x: 0, y: Math.PI + 0.1, z: 0 };
malletProperties.position = Vec3.sum(xylophoneFramePosition, LEFT_MALLET_POSITION);
malletProperties.rotation = Quat.fromVec3Radians(LEFT_MALLET_ROTATION);
Entities.addEntity(malletProperties);
malletProperties.position = Vec3.sum(xylophoneFramePosition, RIGHT_MALLET_POSITION);
malletProperties.rotation = Quat.fromVec3Radians(RIGHT_MALLET_ROTATION);
Entities.addEntity(malletProperties);
Script.stop();
}