overte/scripts/system/mod.js

253 lines
8.3 KiB
JavaScript

"use strict";
//
// mod.js
// scripts/system/
//
// Created by Stephen Birarda on July 11th, 2016
// Copyright 2016 High Fidelity, Inc.
// Copyright 2023 Overte e.V.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
/* global Toolbars, Script, Users, Overlays, AvatarList, Controller, Camera, getControllerWorldLocation */
(function() { // BEGIN LOCAL_SCOPE
Script.include("/~/system/libraries/controllers.js");
var controllerStandard = Controller.Standard;
// grab the toolbar
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
var ASSETS_PATH = Script.resolvePath("assets");
var TOOLS_PATH = Script.resolvePath("assets/images/tools/");
function buttonImageURL() {
return (Users.canKick ? "kick.svg" : "ignore.svg");
}
// setup the mod button and add it to the toolbar
var button = tablet.addButton({
icon: "icons/tablet-icons/ignore-i.svg",
text: "KICK"
});
// if this user's kick permissions change, change the state of the button in the HUD
Users.canKickChanged.connect(function(canKick){
button.editProperties({text: buttonImageURL()});
});
var isShowingOverlays = false;
var modOverlays = {};
function removeOverlays() {
// enumerate the overlays and remove them
var modOverlayKeys = Object.keys(modOverlays);
for (var i = 0; i < modOverlayKeys.length; ++i) {
var avatarID = modOverlayKeys[i];
for (var j = 0; j < modOverlays[avatarID].length; ++j) {
Entities.deleteEntity(modOverlays[avatarID][j]);
}
}
modOverlays = {};
}
// handle clicks on the toolbar button
function buttonClicked(){
if (isShowingOverlays) {
removeOverlays();
isShowingOverlays = false;
} else {
isShowingOverlays = true;
}
}
button.clicked.connect(buttonClicked);
function kickOverlayURL() {
return ASSETS_PATH + "/images/" + (Users.canKick ? "kick-target.svg" : "ignore-target.svg");
}
function muteOverlayURL() {
return ASSETS_PATH + "/images/" + "mute-target.svg";
}
function updateOverlays() {
if (isShowingOverlays) {
var identifiers = AvatarList.getAvatarIdentifiers();
for (var i = 0; i < identifiers.length; ++i) {
var avatarID = identifiers[i];
if (avatarID === null) {
// this is our avatar, skip it
continue;
}
// get the position for this avatar
var avatar = AvatarList.getAvatar(avatarID);
var avatarPosition = avatar && avatar.position;
if (!avatarPosition) {
// we don't have a valid position for this avatar, skip it
continue;
}
// setup a position for the overlay that is just above this avatar's head
var kickOverlayPosition = avatar.getJointPosition("Head");
kickOverlayPosition.y += 0.45;
var muteOverlayPosition = avatar.getJointPosition("Head");
muteOverlayPosition.y += 0.70;
if (avatarID in modOverlays) {
// keep the overlay above the current position of this avatar
Entities.editEntity(modOverlays[avatarID][0], {
"position": kickOverlayPosition,
"imageURL": kickOverlayURL()
});
if (Users.canKick) {
Entities.editEntity(modOverlays[avatarID][1], {
"position": muteOverlayPosition,
"imageURL": muteOverlayURL()
});
}
} else {
// add the overlay above this avatar
var newKickOverlay = Entities.addEntity({
"type": "Image",
"imageURL": kickOverlayURL(),
"position": kickOverlayPosition,
"dimensions": { "x": 0.4, "y": 0.4, "z": 0.4},
"color": { "red": 255, "green": 255, "blue": 255},
"alpha": 1,
"primitiveMode": "solid",
"billboardMode": "full",
"renderLayer": "front"
}, "local");
modOverlays[avatarID]=[newKickOverlay];
if (Users.canKick) {
var newMuteOverlay = Entities.addEntity({
"type": "Image",
"imageURL": muteOverlayURL(),
"position": muteOverlayPosition,
"dimensions": { "x": 0.4, "y": 0.4, "z": 0.4},
"color": { "red": 255, "green": 255, "blue": 255},
"alpha": 1,
"primitiveMode": "solid",
"billboardMode": "full",
"renderLayer": "front"
}, "local");
// push this overlay to our array of overlays
modOverlays[avatarID].push(newMuteOverlay);
}
}
}
}
}
Script.update.connect(updateOverlays);
AvatarList.avatarRemovedEvent.connect(function(avatarID){
if (isShowingOverlays) {
// we are currently showing overlays and an avatar just went away
// first remove the rendered overlays
for (var j = 0; j < modOverlays[avatarID].length; ++j) {
Entities.deleteEntity(modOverlays[avatarID][j]);
}
// delete the saved ID of the overlay from our mod overlays object
delete modOverlays[avatarID];
}
});
function handleSelectedOverlay(clickedOverlay) {
// see this is one of our mod overlays
var modOverlayKeys = Object.keys(modOverlays);
for (var i = 0; i < modOverlayKeys.length; ++i) {
var avatarID = modOverlayKeys[i];
var modOverlay = modOverlays[avatarID][0];
var muteOverlay = modOverlays[avatarID][1];
if (clickedOverlay.overlayID == modOverlay) {
// matched to an overlay, ask for the matching avatar to be kicked or ignored
if (Users.canKick) {
Users.kick(avatarID);
} else {
Users.ignore(avatarID);
}
// cleanup of the overlay is handled by the connection to avatarRemovedEvent
} else if (muteOverlay && clickedOverlay.overlayID == muteOverlay) {
Users.mute(avatarID);
}
}
}
Controller.mousePressEvent.connect(function(event){
if (isShowingOverlays) {
// handle click events so we can detect when our overlays are clicked
if (!event.isLeftButton) {
// if another mouse button than left is pressed ignore it
return false;
}
// compute the pick ray from the event
var pickRay = Camera.computePickRay(event.x, event.y);
// grab the clicked overlay for the given pick ray
var clickedOverlay = Overlays.findRayIntersection(pickRay);
if (clickedOverlay.intersects) {
handleSelectedOverlay(clickedOverlay);
}
}
});
// We get mouseMoveEvents from the handControllers, via handControllerPointer.
// But we dont' get mousePressEvents.
var triggerMapping = Controller.newMapping(Script.resolvePath('') + '-click');
function controllerComputePickRay(hand) {
var controllerPose = getControllerWorldLocation(hand, true);
if (controllerPose.valid) {
return { origin: controllerPose.position, direction: Quat.getUp(controllerPose.orientation) };
}
}
function makeClickHandler(hand) {
return function(clicked) {
if (clicked == 1.0 && isShowingOverlays) {
var pickRay = controllerComputePickRay(hand);
if (pickRay) {
var overlayIntersection = Overlays.findRayIntersection(pickRay);
if (overlayIntersection.intersects) {
handleSelectedOverlay(overlayIntersection);
}
}
}
};
}
triggerMapping.from(controllerStandard.RTClick).peek().to(makeClickHandler(controllerStandard.RightHand));
triggerMapping.from(controllerStandard.LTClick).peek().to(makeClickHandler(controllerStandard.LeftHand));
triggerMapping.enable();
// cleanup the toolbar button and overlays when script is stopped
Script.scriptEnding.connect(function() {
tablet.removeButton(button);
removeOverlays();
triggerMapping.disable();
});
}()); // END LOCAL_SCOPE