mirror of
https://github.com/overte-org/overte.git
synced 2025-04-07 10:52:23 +02:00
79 lines
2.3 KiB
JavaScript
79 lines
2.3 KiB
JavaScript
//
|
|
// viveTouchpadTest.js
|
|
//
|
|
// Anthony J. Thibault
|
|
// Copyright 2016 High Fidelity, Inc.
|
|
//
|
|
// An example of reading touch and move events from the vive controller touch pad.
|
|
//
|
|
// It will spawn a gray cube in front of you, then as you use the right touch pad,
|
|
// the cube should turn green and respond to the motion of your thumb on the pad.
|
|
//
|
|
// Distributed under the Apache License, Version 2.0.
|
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
|
|
|
var GRAY = {red: 57, green: 57, blue: 57};
|
|
var GREEN = {red: 0, green: 255, blue: 0};
|
|
var ZERO = {x: 0, y: 0, z: 0};
|
|
var Y_AXIS = {x: 0, y: 1, x: 0};
|
|
var ROT_Y_90 = Quat.angleAxis(Y_AXIS, 90.0);
|
|
|
|
var boxEntity;
|
|
var boxPosition;
|
|
var boxZAxis, boxYAxis;
|
|
var prevThumbDown = false;
|
|
|
|
function init() {
|
|
boxPosition = Vec3.sum(MyAvatar.position, Vec3.multiply(3, Quat.getForward(Camera.getOrientation())));
|
|
var forward = Quat.getForward(Camera.getOrientation());
|
|
boxZAxis = Vec3.normalize(Vec3.cross(forward, Y_AXIS));
|
|
boxYAxis = Vec3.normalize(Vec3.cross(boxZAxis, forward));
|
|
|
|
boxEntity = Entities.addEntity({
|
|
type: "Box",
|
|
position: boxPosition,
|
|
dimentions: {x: 0.25, y: 0.25, z: 0.25},
|
|
color: GRAY,
|
|
gravity: ZERO,
|
|
visible: true,
|
|
locked: false,
|
|
lifetime: 60000
|
|
});
|
|
}
|
|
|
|
function shutdown() {
|
|
Entities.deleteEntity(boxEntity);
|
|
}
|
|
Script.scriptEnding.connect(shutdown);
|
|
|
|
function viveIsConnected() {
|
|
return Controller.Hardware.Vive;
|
|
}
|
|
|
|
function update(dt) {
|
|
if (viveIsConnected()) {
|
|
var thumbDown = Controller.getValue(Controller.Hardware.Vive.RSTouch);
|
|
if (thumbDown) {
|
|
var x = Controller.getValue(Controller.Hardware.Vive.RX);
|
|
var y = Controller.getValue(Controller.Hardware.Vive.RY);
|
|
var xOffset = Vec3.multiply(boxZAxis, x);
|
|
var yOffset = Vec3.multiply(boxYAxis, y);
|
|
var offset = Vec3.sum(xOffset, yOffset);
|
|
Entities.editEntity(boxEntity, {position: Vec3.sum(boxPosition, offset)});
|
|
}
|
|
if (thumbDown && !prevThumbDown) {
|
|
Entities.editEntity(boxEntity, {color: GREEN});
|
|
}
|
|
if (!thumbDown && prevThumbDown) {
|
|
Entities.editEntity(boxEntity, {color: GRAY});
|
|
}
|
|
prevThumbDown = thumbDown;
|
|
}
|
|
}
|
|
|
|
Script.update.connect(update);
|
|
|
|
init();
|
|
|
|
|
|
|