overte/script-archive/flowArts/raveStick/raveStick.js
2016-04-26 11:18:22 -07:00

162 lines
4.4 KiB
JavaScript

//
// RaveStick.js
// examples/flowArats/raveStick
//
// Created by Eric Levin on 12/17/15.
// Copyright 2015 High Fidelity, Inc.
//
// This script creates a rave stick which makes pretty light trails as you paint
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("../../libraries/utils.js");
var modelURL = "https://s3-us-west-1.amazonaws.com/hifi-content/eric/models/raveStick.fbx";
var scriptURL = Script.resolvePath("raveStickEntityScript.js");
RaveStick = function(spawnPosition) {
var colorPalette = [{
red: 0,
green: 200,
blue: 40
}, {
red: 200,
green: 10,
blue: 40
}];
var stick = Entities.addEntity({
type: "Model",
name: "raveStick",
modelURL: modelURL,
position: spawnPosition,
shapeType: 'box',
dynamic: true,
script: scriptURL,
dimensions: {
x: 0.06,
y: 0.06,
z: 0.31
},
userData: JSON.stringify({
grabbableKey: {
spatialKey: {
rightRelativePosition: {
x: 0.02,
y: 0,
z: 0
},
leftRelativePosition: {
x: -0.02,
y: 0,
z: 0
},
relativeRotation: Quat.fromPitchYawRollDegrees(90, 90, 0)
},
invertSolidWhileHeld: true
}
})
});
var glowEmitter = createGlowEmitter();
var light = Entities.addEntity({
type: 'Light',
name: "raveLight",
parentID: stick,
dimensions: {
x: 30,
y: 30,
z: 30
},
color: colorPalette[randInt(0, colorPalette.length)],
intensity: 5
});
var rotation = Quat.fromPitchYawRollDegrees(0, 0, 0)
var forwardVec = Quat.getFront(Quat.multiply(rotation, Quat.fromPitchYawRollDegrees(-90, 0, 0)));
forwardVec = Vec3.normalize(forwardVec);
var forwardQuat = orientationOf(forwardVec);
var position = Vec3.sum(spawnPosition, Vec3.multiply(Quat.getFront(rotation), 0.1));
position.z += 0.1;
position.x += -0.035;
var color = {
red: 0,
green: 200,
blue: 40
};
function cleanup() {
Entities.deleteEntity(stick);
Entities.deleteEntity(light);
Entities.deleteEntity(glowEmitter);
}
this.cleanup = cleanup;
function createGlowEmitter() {
var props = Entities.getEntityProperties(stick, ["position", "rotation"]);
var forwardVec = Quat.getFront(props.rotation);
var forwardQuat = Quat.rotationBetween(Vec3.UNIT_Z, forwardVec);
var position = props.position;
var color = {
red: 150,
green: 20,
blue: 100
}
var props = {
type: "ParticleEffect",
name: "Rave Stick Glow Emitter",
position: position,
parentID: stick,
isEmitting: true,
colorStart: color,
color: {
red: 200,
green: 200,
blue: 255
},
colorFinish: color,
maxParticles: 100000,
lifespan: 0.8,
emitRate: 1000,
emitOrientation: forwardQuat,
emitSpeed: 0.2,
speedSpread: 0.0,
emitDimensions: {
x: 0,
y: 0,
z: 0
},
polarStart: 0,
polarFinish: 0,
azimuthStart: 0.1,
azimuthFinish: 0.01,
emitAcceleration: {
x: 0,
y: 0,
z: 0
},
accelerationSpread: {
x: 0.00,
y: 0.00,
z: 0.00
},
radiusStart: 0.01,
radiusFinish: 0.005,
alpha: 0.7,
alphaSpread: 0.1,
alphaStart: 0.1,
alphaFinish: 0.1,
textures: "https://s3.amazonaws.com/hifi-public/eric/textures/particleSprites/beamParticle.png",
emitterShouldTrail: false
}
var glowEmitter = Entities.addEntity(props);
return glowEmitter;
}
}