overte/script-archive/example/games/clonedOverlaysExample.js
2016-04-26 11:18:22 -07:00

294 lines
10 KiB
JavaScript

//
// clonedOverlaysExample.js
// examples
//
// Created by Thijs Wenker on 11/13/14.
// Copyright 2014 High Fidelity, Inc.
//
// Demonstrates the use of the overlay cloning function.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
const NUM_OF_TREES = 40;
const NUM_OF_SANTAS = 20;
// Image source: https://openclipart.org/detail/447/christmas-tree-by-theresaknott (heavily edited by Maximillian Merlin)
const CHRISTMAS_TREE_SPRITES_URL = "https://s3.amazonaws.com/hifi-public/models/props/xmas/christmas-tree.svg";
// Image source: http://opengameart.org/content/santa-claus (CC-BY 3.0)
const SANTA_SPRITES_URL = "https://s3.amazonaws.com/hifi-public/models/props/xmas/Santa.png";
Array.prototype.contains = function(obj) {
var i = this.length;
while (i--) {
if (this[i] === obj) {
return true;
}
}
return false;
};
function getRandomPosAroundMyAvatar(radius, height_offset) {
if (height_offset == undefined) {
height_offset = 0;
}
return {x: MyAvatar.position.x + Math.floor(Math.random() * radius * 2) - radius, y: MyAvatar.position.y + height_offset, z: MyAvatar.position.z + Math.floor(Math.random() * radius * 2) - radius};
}
function OverlayPreloader(overlay_type, overlay_properties, loaded_callback) {
var _this = this;
this.loaded_callback = loaded_callback;
this.overlay = Overlays.addOverlay(overlay_type, overlay_properties);
this.timer = null;
this.timer = Script.setInterval(function() {
if (Overlays.isLoaded(_this.overlay)) {
Script.clearInterval(_this.timer);
_this.loaded_callback();
}
}, 100);
}
function SpriteBillboard(sprite_properties, overlay) {
var _this = this;
// set properties
this.overlay = overlay;
this.overlay_properties = {};
this.sprite_properties = sprite_properties;
this.edited_overlay_properties = [];
this.defaultFPS = 30;
this.currentSequence = "";
this.sequenceIndex = 0;
this.sequenceFPS = 0;
this.sequenceStepToNext = false;
this.sequenceTimer = null;
this.prevSequenceIndex = -1;
this.sequenceX = 0;
this.sequenceY = 0;
this.spriteSize = {x: 0, y: 0, width: 32, height: 64};
this.editedProperty = function(prop_name) {
if (!_this.edited_overlay_properties.contains(prop_name)) {
_this.edited_overlay_properties.push(prop_name);
}
};
// function definitions
this.getPosition = function() {
return _this.overlay_properties.position ?
_this.overlay_properties.position : {x: 0, y: 0, z: 0};
};
this.setPosition = function(newPosition) {
this.overlay_properties.position = newPosition;
this.editedProperty("position");
return _this;
};
this.setAlpha = function(alpha) {
this.overlay_properties.alpha = alpha;
this.editedProperty("alpha");
return _this;
}
this.setScale = function(scale) {
this.overlay_properties.scale = scale;
this.editedProperty("scale");
return _this;
}
this.setSpriteSize = function(spriteSize) {
this.overlay_properties.subImage = spriteSize;
this.editedProperty("subImage");
return _this;
};
this.setSpriteXIndex = function(x_index) {
_this.sequenceX = x_index;
_this.overlay_properties.subImage.x = x_index * _this.overlay_properties.subImage.width;
_this.editedProperty("subImage");
return _this;
}
this.setSpriteYIndex = function(y_index) {
_this.sequenceY = y_index;
_this.overlay_properties.subImage.y = y_index * _this.overlay_properties.subImage.height;
_this.editedProperty("subImage");
return _this;
}
this.editOverlay = function(properties) {
for (var key in properties) {
_this.overlay_properties[attrname] = properties[key];
_this.editedProperty(key);
}
return _this;
};
this.commitChanges = function() {
var changed_properties = {};
for (var i = 0; i < _this.edited_overlay_properties.length; i++) {
var key = _this.edited_overlay_properties[i];
changed_properties[key] = _this.overlay_properties[key];
}
if (Object.keys(changed_properties).length === 0) {
return;
}
Overlays.editOverlay(_this.overlay, changed_properties);
_this.edited_overlay_properties = [];
};
this._renderFrame = function() {
var currentSequence = _this.sprite_properties.sequences[_this.currentSequence];
var currentItem = currentSequence[_this.sequenceIndex];
var indexChanged = _this.sequenceIndex != _this.prevSequenceIndex;
var canMoveToNext = true;
_this.prevSequenceIndex = _this.sequenceIndex;
if (indexChanged) {
if (currentItem.loop != undefined) {
_this.loopSequence = currentItem.loop;
}
if (currentItem.fps !== undefined && currentItem.fps != _this.sequenceFPS) {
_this.startSequenceTimerFPS(currentItem.fps);
}
if (currentItem.step_to_next !== undefined) {
_this.sequenceStepToNext = currentItem.step_to_next;
}
if (currentItem.x !== undefined) {
_this.setSpriteXIndex(currentItem.x);
}
if (currentItem.y !== undefined) {
_this.setSpriteYIndex(currentItem.y);
}
if (_this.sequenceStepToNext) {
canMoveToNext = false;
}
}
_this.prevSequenceIndex = _this.sequenceIndex;
var nextIndex = (_this.sequenceIndex + 1) % currentSequence.length;
var nextItem = currentSequence[nextIndex];
var nextX = nextItem.x != undefined ? nextItem.x : _this.sequenceX;
var nextY = nextItem.Y != undefined ? nextItem.Y : _this.sequenceY;
if (_this.sequenceStepToNext && !indexChanged) {
var XMoveNext = true;
var YMoveNext = true;
if (Math.abs(nextX - _this.sequenceX) > 1) {
_this.setSpriteXIndex(_this.sequenceX + (nextX > _this.sequenceX ? 1 : -1));
XMoveNext = Math.abs(nextX - _this.sequenceX) == 1;
}
if (Math.abs(nextY - _this.sequenceY) > 1) {
_this.setSpriteYIndex(_this.sequenceY + (nextY > _this.sequenceY ? 1 : -1));
YMoveNext = Math.abs(nextY - _this.sequenceY) == 1;
}
canMoveToNext = XMoveNext && YMoveNext;
}
if (canMoveToNext) {
_this.sequenceIndex = nextIndex;
}
_this.commitChanges();
};
this.clone = function() {
var clone = {};
clone.prototype = this.prototype;
for (property in this) {
clone[property] = this[property];
}
return clone;
};
this.startSequenceTimerFPS = function(fps) {
_this.sequenceFPS = fps;
if (_this.sequenceTimer != null) {
Script.clearInterval(_this.sequenceTimer);
}
_this.sequenceTimer = Script.setInterval(_this._renderFrame, 1000 / fps);
}
this.start = function(sequenceName) {
this.currentSequence = sequenceName;
this.sequenceFPS = this.defaultFPS;
this.startSequenceTimerFPS(this.defaultFPS);
};
if (this.sprite_properties.url !== undefined) {
this.setURL(this.sprite_properties.url);
}
if (this.sprite_properties.sprite_size !== undefined) {
this.setSpriteSize(this.sprite_properties.sprite_size);
}
if (this.sprite_properties.scale !== undefined) {
this.setScale(this.sprite_properties.scale);
}
if (this.sprite_properties.alpha !== undefined) {
this.setAlpha(this.sprite_properties.alpha);
}
if (this.sprite_properties.position !== undefined) {
this.setPosition(this.sprite_properties.position);
}
_this.commitChanges();
if (this.sprite_properties.startup_sequence != undefined) {
this.start(this.sprite_properties.startup_sequence);
}
Script.scriptEnding.connect(function () {
if (_this.sequenceTimer != null) {
Script.clearInterval(_this.sequenceTimer);
}
Overlays.deleteOverlay(_this.overlay);
});
}
var christmastree_loader = null;
christmastree_loader = new OverlayPreloader("image3d",
{url: CHRISTMAS_TREE_SPRITES_URL, alpha: 0}, function() {
for (var i = 0; i < NUM_OF_TREES; i++) {
var clonedOverlay = Overlays.cloneOverlay(christmastree_loader.overlay);
new SpriteBillboard({
position: getRandomPosAroundMyAvatar(20),
sprite_size: {x: 0, y: 0, width: 250.000, height: 357.626},
scale: 6,
alpha: 1,
sequences: {"idle": [{x: 0, y: 0, step_to_next: true, fps: 3}, {x: 3, step_to_next: false}]},
startup_sequence: "idle"
}, clonedOverlay);
}
}
);
var santa_loader = null;
santa_loader = new OverlayPreloader("image3d",
{url: SANTA_SPRITES_URL, alpha: 0}, function() {
for (var i = 0; i < NUM_OF_SANTAS; i++) {
var clonedOverlay = Overlays.cloneOverlay(santa_loader.overlay);
new SpriteBillboard({
position: getRandomPosAroundMyAvatar(18, -1),
sprite_size: {x: 0, y: 0, width: 64, height: 72},
scale: 4,
alpha: 1,
sequences: {
"walk_left": [{x: 2, y: 0, step_to_next: true, fps: 4}, {x: 10, step_to_next: false}],
"walk_right": [{x: 10, y: 1, step_to_next: true, fps: 4}, {x: 2, step_to_next: false}],
},
startup_sequence: (i % 2 == 0) ? "walk_left" : "walk_right"
}, clonedOverlay);
}
}
);
Script.scriptEnding.connect(function () {
Overlays.deleteOverlay(christmastree_loader.overlay);
Overlays.deleteOverlay(santa_loader.overlay);
});