overte/libraries/shaders/headers/450/header.glsl

8 lines
223 B
GLSL

#define GPU_SSBO_TRANSFORM_OBJECT
#define BITFIELD int
#define LAYOUT(X) layout(X)
#define LAYOUT_STD140(X) layout(std140, X)
#ifdef VULKAN
#define gl_InstanceID gl_InstanceIndex
#define gl_VertexID gl_VertexIndex
#endif