overte/interface/resources/html/raiseAndLowerKeyboard.js

123 lines
4.7 KiB
JavaScript

//
// Created by Anthony Thibault on 2016-09-02
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// Sends messages over the EventBridge when text input is required.
//
/* global document, window, console, setTimeout, setInterval, EventBridge */
(function () {
var POLL_FREQUENCY = 500; // ms
var MAX_WARNINGS = 3;
var numWarnings = 0;
var isWindowFocused = true;
window.isKeyboardRaised = false;
window.isNumericKeyboard = false;
window.isPasswordField = false;
window.lastActiveInputElement = null;
function getActiveElement() {
return document.activeElement;
}
function shouldSetPasswordField() {
var nodeType = document.activeElement.type;
return nodeType === "password";
}
function shouldRaiseKeyboard() {
var nodeName = document.activeElement.nodeName;
var nodeType = document.activeElement.type;
if (nodeName === "INPUT" && ["email", "number", "password", "tel", "text", "url", "search"].indexOf(nodeType) !== -1
|| document.activeElement.nodeName === "TEXTAREA") {
return true;
} else {
// check for contenteditable attribute
for (var i = 0; i < document.activeElement.attributes.length; i++) {
if (document.activeElement.attributes[i].name === "contenteditable" &&
document.activeElement.attributes[i].value === "true") {
return true;
}
}
return false;
}
}
function shouldSetNumeric() {
return document.activeElement.type === "number";
}
function scheduleBringToView(timeout) {
setTimeout(function () {
// If the element is not visible because the keyboard has been raised over the top of it, scroll it up into view.
// If the element is not visible because the keyboard raising has moved it off screen, scroll it down into view.
var elementRect = document.activeElement.getBoundingClientRect();
var VISUAL_MARGIN = 3;
var delta = elementRect.y + elementRect.height + VISUAL_MARGIN - window.innerHeight;
if (delta > 0) {
window.scrollBy(0, delta);
} else if (elementRect.y < VISUAL_MARGIN) {
window.scrollBy(0, elementRect.y - VISUAL_MARGIN);
}
}, timeout);
}
setInterval(function () {
var keyboardRaised = shouldRaiseKeyboard();
var numericKeyboard = shouldSetNumeric();
var passwordField = shouldSetPasswordField();
var activeInputElement = null;
// Only set the active input element when there is an input element focussed, otherwise it will scroll on body focus as well.
if (keyboardRaised) {
activeInputElement = getActiveElement();
}
if (isWindowFocused &&
(keyboardRaised !== window.isKeyboardRaised || numericKeyboard !== window.isNumericKeyboard
|| passwordField !== window.isPasswordField || activeInputElement !== window.lastActiveInputElement)) {
if (typeof EventBridge !== "undefined" && EventBridge !== null) {
EventBridge.emitWebEvent(
keyboardRaised ? ("_RAISE_KEYBOARD" + (numericKeyboard ? "_NUMERIC" : "")
+ (passwordField ? "_PASSWORD" : "")) : "_LOWER_KEYBOARD"
);
} else {
if (numWarnings < MAX_WARNINGS) {
console.log("WARNING: No global EventBridge object found");
numWarnings++;
}
}
if (!window.isKeyboardRaised) {
scheduleBringToView(250); // Allow time for keyboard to be raised in QML.
// 2DO: should it be rather done from 'client area height changed' event?
}
window.isKeyboardRaised = keyboardRaised;
window.isNumericKeyboard = numericKeyboard;
window.isPasswordField = passwordField;
window.lastActiveInputElement = activeInputElement;
}
}, POLL_FREQUENCY);
window.addEventListener("click", function () {
var keyboardRaised = shouldRaiseKeyboard();
if (keyboardRaised && window.isKeyboardRaised) {
scheduleBringToView(150);
}
});
window.addEventListener("focus", function () {
isWindowFocused = true;
});
window.addEventListener("blur", function () {
isWindowFocused = false;
window.isKeyboardRaised = false;
window.isNumericKeyboard = false;
});
})();