// // main.cpp // Audio Injector // // Created by Leonardo Murillo on 3/5/13. // Copyright (c) 2013 Leonardo Murillo. All rights reserved. // #include #include #include #include #include #include #include #include #include #include #include #include char EC2_WEST_AUDIO_SERVER[] = "54.241.92.53"; const int AUDIO_UDP_LISTEN_PORT = 55443; // Command line parameter defaults bool loopAudio = true; float sleepIntervalMin = 1.00; float sleepIntervalMax = 2.00; char *sourceAudioFile = NULL; const char *allowedParameters = ":rb::t::c::a::f:"; float floatArguments[4] = {0.0f, 0.0f, 0.0f, 0.0f}; unsigned char volume = 255; void usage(void) { std::cout << "High Fidelity - Interface audio injector" << std::endl; std::cout << " -r Random sleep mode. If not specified will default to constant loop." << std::endl; std::cout << " -b FLOAT Min. number of seconds to sleep. Only valid in random sleep mode. Default 1.0" << std::endl; std::cout << " -t FLOAT Max. number of seconds to sleep. Only valid in random sleep mode. Default 2.0" << std::endl; std::cout << " -c FLOAT,FLOAT,FLOAT,FLOAT X,Y,Z,YAW position in universe where audio will be originating from and direction. Defaults to 0,0,0,0" << std::endl; std::cout << " -a 0-255 Attenuation curve modifier, defaults to 255" << std::endl; std::cout << " -f FILENAME Name of audio source file. Required - RAW format, 22050hz 16bit signed mono" << std::endl; } bool processParameters(int parameterCount, char* parameterData[]) { int p; while ((p = getopt(parameterCount, parameterData, allowedParameters)) != -1) { switch (p) { case 'r': ::loopAudio = false; std::cout << "[DEBUG] Random sleep mode enabled" << std::endl; break; case 'b': ::sleepIntervalMin = atof(optarg); std::cout << "[DEBUG] Min delay between plays " << sleepIntervalMin << "sec" << std::endl; break; case 't': ::sleepIntervalMax = atof(optarg); std::cout << "[DEBUG] Max delay between plays " << sleepIntervalMax << "sec" << std::endl; break; case 'f': ::sourceAudioFile = optarg; std::cout << "[DEBUG] Opening file: " << sourceAudioFile << std::endl; break; case 'c': { std::istringstream ss(optarg); std::string token; int i = 0; while (std::getline(ss, token, ',')) { ::floatArguments[i] = atof(token.c_str()); ++i; if (i == 4) { break; } } break; } case 'a': ::volume = atoi(optarg); std::cout << "[DEBUG] Attenuation modifier: " << optarg << std::endl; break; default: usage(); return false; } } return true; }; int main(int argc, char* argv[]) { srand(time(0)); int AUDIO_UDP_SEND_PORT = 1500 + (rand() % (int)(1500 - 2000 + 1)); UDPSocket streamSocket(AUDIO_UDP_SEND_PORT); sockaddr_in mixerSocket; mixerSocket.sin_family = AF_INET; mixerSocket.sin_addr.s_addr = inet_addr(EC2_WEST_AUDIO_SERVER); mixerSocket.sin_port = htons((uint16_t)AUDIO_UDP_LISTEN_PORT); if (processParameters(argc, argv)) { if (::sourceAudioFile == NULL) { std::cout << "[FATAL] Source audio file not specified" << std::endl; exit(-1); } else { AudioInjector injector(sourceAudioFile); injector.setPosition(glm::vec3(::floatArguments[0], ::floatArguments[1], ::floatArguments[2])); injector.setBearing(*(::floatArguments + 3)); injector.setVolume(::volume); float delay = 0; int usecDelay = 0; while (true) { injector.injectAudio(&streamSocket, (sockaddr*) &mixerSocket); if (!::loopAudio) { delay = randFloatInRange(::sleepIntervalMin, ::sleepIntervalMax); usecDelay = delay * 1000 * 1000; usleep(usecDelay); } } } } return 0; }