// // SpatialParentFinder.h // libraries/shared/src/ // // Created by Seth Alves on 2015-10-18 // Copyright 2015 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_SpatialParentFinder_h #define hifi_SpatialParentFinder_h #include #include "DependencyManager.h" class SpatiallyNestable; using SpatiallyNestableWeakPointer = std::weak_ptr; using SpatiallyNestablePointer = std::shared_ptr; class SpatialParentFinder; using SpatialParentFinderPointer = std::shared_ptr; class SpatialParentFinder : public Dependency { // This interface is used to turn a QUuid into a pointer to a "parent" -- something that children can // be spatially relative to. At this point, this means either an EntityItem or an Avatar. public: SpatialParentFinder() { } virtual ~SpatialParentFinder() { } virtual SpatiallyNestableWeakPointer find(QUuid parentID) const = 0; }; #endif // hifi_SpatialParentFinder_h