// // Sphere3DOverlay.h // interface // // Copyright (c) 2014 High Fidelity, Inc. All rights reserved. // #ifndef __interface__Sphere3DOverlay__ #define __interface__Sphere3DOverlay__ #include "Volume3DOverlay.h" class Sphere3DOverlay : public Volume3DOverlay { Q_OBJECT public: Sphere3DOverlay(); ~Sphere3DOverlay(); virtual void render(); }; #endif /* defined(__interface__Sphere3DOverlay__) */