# Build Linux *Last Updated on 2025-05-21* Please read the [general build guide](BUILD.md) for information on dependencies required for all platforms. Only Linux specific instructions are found in this file. ~~You can use the [Overte Builder](https://github.com/overte-org/overte-builder) to build on Linux more easily. Alternatively, you can follow the manual steps below.~~ (Currently outdated.) This documentation assumes that you are running our current target distribution, which is currently Ubuntu 22.04. The target distribution is usually the latest Ubuntu LTS still receiving standard support, though we may upgrade a little sooner if we require certain newer packages. Ubuntu version numbers are date codes and standard support is 5 years, meaning that Ubuntu 22.04 leaves standard support after around 2027-04. ### Install build tools: - First update the package cache and your system: ```bash sudo apt update sudo apt upgrade ``` - Install git and g++ ```bash sudo apt install git g++ ``` - Install CMake We require a newer CMake version than 3.22.1, which is shipped in Ubuntu 22.04, so we install CMake packages provided by upstream here: https://apt.kitware.com/ - Install Conan Get the Conan "Ubuntu / Debian installer" from https://conan.io/downloads and install it using: ```bash sudo apt install ./conan-*.deb ``` Verify Conan was installed by running `conan --version`. ### Install build dependencies: Most dependencies will be automatically installed by Conan. This section only lists dependencies which might not be handled by Conan. - OpenGL: ```bash sudo apt-get install libgl1-mesa-dev -y ``` Verify OpenGL: - First install mesa-utils with the command `sudo apt install mesa-utils -y`. - Then run `glxinfo | grep "OpenGL version"`. - QT 5: ```bash sudo apt-get install -y qtbase5-dev \ qtbase5-private-dev \ qtwebengine5-dev \ qtwebengine5-dev-tools \ qtmultimedia5-dev \ libqt5opengl5-dev \ libqt5webchannel5-dev \ libqt5websockets5-dev \ qtxmlpatterns5-dev-tools \ qttools5-dev \ libqt5xmlpatterns5-dev \ libqt5svg5-dev \ qml-module-qtwebchannel \ qml-module-qtquick-controls \ qml-module-qtquick-controls2 \ qml-module-qt-labs-settings \ qml-module-qtquick-dialogs \ qml-module-qtwebengine ``` ### Extra dependencies to compile Interface on a server - Install the following: ```bash sudo apt install libpulse0 libnss3 libnspr4 libfontconfig1 libxcursor1 libxcomposite1 libxtst6 libxslt1.1 ``` - Misc dependencies: ```bash sudo apt install libasound2 libxmu-dev libxi-dev freeglut3-dev libasound2-dev libjack0 libjack-dev libxrandr-dev libudev-dev libssl-dev zlib1g-dev ``` - Install Python 3 and required packages: ```bash sudo apt install python python3 python3-distro ``` - Install Node.js as it is required to build the jsdoc documentation: ```bash sudo apt install nodejs ``` ### Get code and checkout the branch you need Clone this repository: ```bash git clone https://github.com/overte-org/overte.git ``` Then checkout the master branch with: ```bash git checkout master ``` If you need a different branch, you can get a list of all tags with: ```bash git fetch --tags git tag ``` ### Prepare conan The next step is setting up conan First, create a conan profile ```bash conan profile detect --force ``` Next, add the overte remote to conan ```bash conan remote add overte https://artifactory.overte.org/artifactory/api/conan/overte -f ``` Optionally you can let conan automatically install the required system packages ```bash echo "tools.system.package_manager:mode = install" >> ~/.conan2/global.conf echo "tools.system.package_manager:sudo = True" >> ~/.conan2/global.conf ``` ### Compiling Install the dependencies with conan ```bash cd overte conan install . -s build_type=Release -b missing -pr:b=default -of build ``` Prepare makefiles: ```bash cmake --preset conan-release ``` #### Server To compile the Domain server: ```bash make domain-server assignment-client ``` *Note: For a server, it is not necessary to compile the Interface.* #### Interface To compile the Interface client: ```bash make interface ``` The commands above will compile with a single thread. If you have enough memory, you can decrease your build time using the `-j` flag. Since most x64 CPUs support two threads per core, this works out to CPU_COUNT*2. As an example, if you have a 2 core machine, you could use: ```bash make -j4 interface ``` ### Running the software #### Domain server Running Domain server: ```bash ./domain-server/domain-server ``` #### Assignment clients Running assignment client: ```bash ./assignment-client/assignment-client -n 6 ``` #### Interface Running Interface: ```bash ./interface/interface ``` Go to "localhost" in the running Interface to visit your newly launched Domain server.