// // OctreeProjectedPolygon.h // libraries/octree/src // // Created by Brad Hefta-Gaub on 06/11/13. // Copyright 2013 High Fidelity, Inc. // // The projected shadow (on the 2D view plane) for a voxel // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_OctreeProjectedPolygon_h #define hifi_OctreeProjectedPolygon_h #include // there's a max of 6 vertices of a project polygon, and a max of twice that when clipped to the screen const int MAX_PROJECTED_POLYGON_VERTEX_COUNT = 6; const int MAX_CLIPPED_PROJECTED_POLYGON_VERTEX_COUNT = MAX_PROJECTED_POLYGON_VERTEX_COUNT * 2; typedef glm::vec2 ProjectedVertices[MAX_CLIPPED_PROJECTED_POLYGON_VERTEX_COUNT]; class BoundingBox { public: enum { BOTTOM_LEFT, BOTTOM_RIGHT, TOP_RIGHT, TOP_LEFT, VERTEX_COUNT }; BoundingBox(const glm::vec2 corner, const glm::vec2 size) : corner(corner), size(size), _set(true) {} BoundingBox() : _set(false) {} glm::vec2 corner; glm::vec2 size; bool contains(const BoundingBox& box) const; bool contains(const glm::vec2& point) const; bool pointInside(const glm::vec2& point) const { return contains(point); } void explandToInclude(const BoundingBox& box); float area() const { return size.x * size.y; } int getVertexCount() const { return VERTEX_COUNT; } glm::vec2 getVertex(int vertexNumber) const; BoundingBox topHalf() const; BoundingBox bottomHalf() const; BoundingBox leftHalf() const; BoundingBox rightHalf() const; float getMaxX() const { return corner.x + size.x; } float getMaxY() const { return corner.y + size.y; } float getMinX() const { return corner.x; } float getMinY() const { return corner.y; } void printDebugDetails(const char* label=NULL) const; private: bool _set; }; const int PROJECTION_RIGHT = 1; const int PROJECTION_LEFT = 2; const int PROJECTION_BOTTOM = 4; const int PROJECTION_TOP = 8; const int PROJECTION_NEAR = 16; const int PROJECTION_FAR = 32; const int PROJECTION_CLIPPED = 64; class OctreeProjectedPolygon { public: OctreeProjectedPolygon(const BoundingBox& box); OctreeProjectedPolygon(int vertexCount = 0) : _vertexCount(vertexCount), _maxX(-FLT_MAX), _maxY(-FLT_MAX), _minX(FLT_MAX), _minY(FLT_MAX), _distance(0) { } ~OctreeProjectedPolygon() { } const ProjectedVertices& getVertices() const { return _vertices; } const glm::vec2& getVertex(int i) const { return _vertices[i]; } void setVertex(int vertex, const glm::vec2& point); int getVertexCount() const { return _vertexCount; } float getDistance() const { return _distance; } bool getAnyInView() const { return _anyInView; } bool getAllInView() const { return _allInView; } unsigned char getProjectionType() const { return _projectionType; } void setVertexCount(int vertexCount) { _vertexCount = vertexCount; } void setDistance(float distance) { _distance = distance; } void setAnyInView(bool anyInView) { _anyInView = anyInView; } void setAllInView(bool allInView) { _allInView = allInView; } void setProjectionType(unsigned char type) { _projectionType = type; } bool pointInside(const glm::vec2& point, bool* matchesVertex = NULL) const; bool occludes(const OctreeProjectedPolygon& occludee, bool checkAllInView = false) const; bool occludes(const BoundingBox& occludee) const; bool intersects(const OctreeProjectedPolygon& testee) const; bool intersects(const BoundingBox& box) const; bool matches(const OctreeProjectedPolygon& testee) const; bool matches(const BoundingBox& testee) const; bool intersectsOnAxes(const OctreeProjectedPolygon& testee) const; bool canMerge(const OctreeProjectedPolygon& that) const; void merge(const OctreeProjectedPolygon& that); // replaces vertices of this with new merged version float getMaxX() const { return _maxX; } float getMaxY() const { return _maxY; } float getMinX() const { return _minX; } float getMinY() const { return _minY; } BoundingBox getBoundingBox() const { return BoundingBox(glm::vec2(_minX,_minY), glm::vec2(_maxX - _minX, _maxY - _minY)); } void printDebugDetails() const; static long pointInside_calls; static long occludes_calls; static long intersects_calls; private: int _vertexCount; ProjectedVertices _vertices; float _maxX; float _maxY; float _minX; float _minY; float _distance; bool _anyInView; // if any points are in view bool _allInView; // if all points are in view unsigned char _projectionType; }; #endif // hifi_OctreeProjectedPolygon_h