set(TARGET_NAME shaders-test) # This is not a testcase -- just set it up as a regular hifi project setup_hifi_project(Quick Gui) set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/") setup_memory_debugger() # link in the shared libraries link_hifi_libraries( shared octree gl gpu graphics render fbx networking entities script-engine physics render-utils entities-renderer ${PLATFORM_GL_BACKEND} ) include_directories("${PROJECT_BINARY_DIR}/../../libraries/gpu/") include_directories("${PROJECT_BINARY_DIR}/../../libraries/render-utils/") include_directories("${PROJECT_BINARY_DIR}/../../libraries/entities-renderer/") include_directories("${PROJECT_BINARY_DIR}/../../libraries/graphics/") if (WIN32) add_dependency_external_projects(wasapi) endif () package_libraries_for_deployment()