// // LocalVoxels.cpp // libraries/script-engine/src // // Created by Clément Brisset on 2/24/14. // Copyright 2014 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "LocalVoxels.h" LocalVoxels::LocalVoxels(QString name) : QObject(NULL), _name(name), _tree(new VoxelTree(true)) { LocalVoxelsList::getInstance()->insert(_name, _tree); } LocalVoxels::~LocalVoxels() { _tree.clear(); LocalVoxelsList::getInstance()->remove(_name); } VoxelDetail LocalVoxels::getVoxelAt(float x, float y, float z, float scale) { // setup a VoxelDetail struct with the data VoxelDetail result = {0,0,0,0,0,0,0}; if (_tree) { _tree->lockForRead(); VoxelTreeElement* voxel = static_cast(_tree->getOctreeElementAt(x / (float)TREE_SCALE, y / (float)TREE_SCALE, z / (float)TREE_SCALE, scale / (float)TREE_SCALE)); _tree->unlock(); if (voxel) { // Note: these need to be in voxel space because the VoxelDetail -> js converter will upscale result.x = voxel->getCorner().x; result.y = voxel->getCorner().y; result.z = voxel->getCorner().z; result.s = voxel->getScale(); result.red = voxel->getColor()[RED_INDEX]; result.green = voxel->getColor()[GREEN_INDEX]; result.blue = voxel->getColor()[BLUE_INDEX]; } } return result; } void LocalVoxels::setVoxelNonDestructive(float x, float y, float z, float scale, uchar red, uchar green, uchar blue) { if (_name == DOMAIN_TREE_NAME) { qDebug() << "LocalVoxels::setVoxelNonDestructive(): Please use the \"Voxels\" interface to modify the domain tree."; return; } if (_tree ) { _tree->createVoxel(x / (float)TREE_SCALE, y / (float)TREE_SCALE, z / (float)TREE_SCALE, scale / (float)TREE_SCALE, red, green, blue, false); } } void LocalVoxels::setVoxel(float x, float y, float z, float scale, uchar red, uchar green, uchar blue) { if (_name == DOMAIN_TREE_NAME) { qDebug() << "LocalVoxels::setVoxel(): Please use the \"Voxels\" interface to modify the domain tree."; return; } if (_tree ) { _tree->createVoxel(x / (float)TREE_SCALE, y / (float)TREE_SCALE, z / (float)TREE_SCALE, scale / (float)TREE_SCALE, red, green, blue, true); } } void LocalVoxels::eraseVoxel(float x, float y, float z, float scale) { if (_name == DOMAIN_TREE_NAME) { qDebug() << "LocalVoxels::eraseVoxel(): Please use the \"Voxels\" interface to modify the domain tree."; return; } if (_tree ) { _tree->deleteVoxelAt(x / (float)TREE_SCALE, y / (float)TREE_SCALE, z / (float)TREE_SCALE, scale / (float)TREE_SCALE); } } void LocalVoxels::copyTo(float x, float y, float z, float scale, const QString destination) { if (destination == DOMAIN_TREE_NAME) { qDebug() << "LocalVoxels::copyTo(): Please use the \"Voxels\" interface to modify the domain tree."; return; } StrongVoxelTreePointer destinationTree = LocalVoxelsList::getInstance()->getTree(destination); VoxelTreeElement* destinationNode = destinationTree->getVoxelAt(x / (float)TREE_SCALE, y / (float)TREE_SCALE, z / (float)TREE_SCALE, scale / (float)TREE_SCALE); destinationTree->copyFromTreeIntoSubTree(_tree.data(), destinationNode); } void LocalVoxels::pasteFrom(float x, float y, float z, float scale, const QString source) { if (_name == DOMAIN_TREE_NAME) { qDebug() << "LocalVoxels::pasteFrom(): Please use the \"Voxels\" interface to modify the domain tree."; return; } StrongVoxelTreePointer sourceTree = LocalVoxelsList::getInstance()->getTree(source); VoxelTreeElement* sourceNode = _tree->getVoxelAt(x / (float)TREE_SCALE, y / (float)TREE_SCALE, z / (float)TREE_SCALE, scale / (float)TREE_SCALE); _tree->copySubTreeIntoNewTree(sourceNode, sourceTree.data(), true); } RayToVoxelIntersectionResult LocalVoxels::findRayIntersection(const PickRay& ray) { RayToVoxelIntersectionResult result; if (_tree) { OctreeElement* element; result.intersects = _tree->findRayIntersection(ray.origin, ray.direction, element, result.distance, result.face); if (result.intersects) { VoxelTreeElement* voxel = (VoxelTreeElement*)element; result.voxel.x = voxel->getCorner().x; result.voxel.y = voxel->getCorner().y; result.voxel.z = voxel->getCorner().z; result.voxel.s = voxel->getScale(); result.voxel.red = voxel->getColor()[0]; result.voxel.green = voxel->getColor()[1]; result.voxel.blue = voxel->getColor()[2]; result.intersection = ray.origin + (ray.direction * result.distance); } } return result; } glm::vec3 LocalVoxels::getFaceVector(const QString& face) { if (face == "MIN_X_FACE") { return glm::vec3(-1, 0, 0); } else if (face == "MAX_X_FACE") { return glm::vec3(1, 0, 0); } else if (face == "MIN_Y_FACE") { return glm::vec3(0, -1, 0); } else if (face == "MAX_Y_FACE") { return glm::vec3(0, 1, 0); } else if (face == "MIN_Z_FACE") { return glm::vec3(0, 0, -1); } else if (face == "MAX_Z_FACE") { return glm::vec3(0, 0, 1); } return glm::vec3(0, 0, 0); //error case }