// // Line3DOverlay.h // interface/src/ui/overlays // // Copyright 2014 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_Line3DOverlay_h #define hifi_Line3DOverlay_h #include "Base3DOverlay.h" class Line3DOverlay : public Base3DOverlay { Q_OBJECT public: static QString const TYPE; virtual QString getType() const override { return TYPE; } Line3DOverlay(); Line3DOverlay(const Line3DOverlay* line3DOverlay); ~Line3DOverlay(); virtual void render(RenderArgs* args) override; virtual const render::ShapeKey getShapeKey() override; virtual AABox getBounds() const override; // getters const glm::vec3& getStart() const { return _start; } const glm::vec3& getEnd() const { return _end; } const float& getGlow() const { return _glow; } const float& getGlowWidth() const { return _glowWidth; } // setters void setStart(const glm::vec3& start) { _start = start; } void setEnd(const glm::vec3& end) { _end = end; } void setGlow(const float& glow) { _glow = glow; } void setGlowWidth(const float& glowWidth) { _glowWidth = glowWidth; } void setProperties(const QVariantMap& properties) override; QVariant getProperty(const QString& property) override; virtual Line3DOverlay* createClone() const override; protected: glm::vec3 _start; glm::vec3 _end; float _glow { 0.0 }; float _glowWidth { 0.0 }; int _geometryCacheID; }; #endif // hifi_Line3DOverlay_h