// // audio.cpp // interface // // Created by Stephen Birarda on 1/22/13. // Copyright (c) 2013 Rosedale Lab. All rights reserved. // #include "audio.h" bool Audio::initialized; PaError Audio::err; PaStream *Audio::stream; Audio::AudioData *Audio::data; /** * Audio callback used by portaudio. * Communicates with Audio via a shared pointer to Audio::data. * Writes input audio channels (if they exist) into Audio::data->buffer, multiplied by Audio::data->inputGain. * Then writes Audio::data->buffer into output audio channels, and clears the portion of Audio::data->buffer that has been read from for reuse. * * @param[in] inputBuffer A pointer to an internal portaudio data buffer containing data read by portaudio. * @param[out] outputBuffer A pointer to an internal portaudio data buffer to be read by the configured output device. * @param[in] frames Number of frames that portaudio requests to be read/written. (Valid size of input/output buffers = frames * number of channels (2) * sizeof data type (float)). * @param[in] timeInfo Portaudio time info. Currently unused. * @param[in] statusFlags Portaudio status flags. Currently unused. * @param[in] userData Pointer to supplied user data (in this case, a pointer to Audio::data). Used to communicate with external code (since portaudio calls this function from another thread). * @return Should be of type PaStreamCallbackResult. Return paComplete to end the stream, or paContinue to continue (default). Can be used to end the stream from within the callback. */ int audioCallback (const void *inputBuffer, void *outputBuffer, unsigned long frames, const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags, void *userData) { Audio::AudioData *data = (Audio::AudioData *) userData; int16_t *input = (int16_t *) inputBuffer; int16_t *output = (int16_t *) outputBuffer; // check if we have input data if (input != NULL) { memcpy(data->buffer, input, data->bufferLength * 2); } memcpy(output, data->buffer, data->bufferLength * 2); return paContinue; } /** * Initialize portaudio and start an audio stream. * Should be called at the beginning of program exection. * @seealso Audio::terminate * @return Returns true if successful or false if an error occurred. Use Audio::getError() to retrieve the error code. */ bool Audio::init() { return Audio::init(NULL); } bool Audio::init(Head* mainHead) { initialized = true; data = new AudioData(); data->linkedHead = mainHead; err = Pa_Initialize(); if (err != paNoError) goto error; err = Pa_OpenDefaultStream(&stream, 1, // input channels 1, // output channels paInt16, // sample format 22050, // sample rate (hz) 512, // frames per buffer audioCallback, // callback function (void *) data); // user data to be passed to callback if (err != paNoError) goto error; err = Pa_StartStream(stream); if (err != paNoError) goto error; return paNoError; error: fprintf(stderr, "-- Failed to initialize portaudio --\n"); fprintf(stderr, "PortAudio error (%d): %s\n", err, Pa_GetErrorText(err)); initialized = false; delete[] data; return false; } /** * Close the running audio stream, and deinitialize portaudio. * Should be called at the end of program execution. * @return Returns true if the initialization was successful, or false if an error occured. The error code may be retrieved by Audio::getError(). */ bool Audio::terminate () { if (!initialized) { return true; } else { initialized = false; err = Pa_CloseStream(stream); if (err != paNoError) goto error; delete data; err = Pa_Terminate(); if (err != paNoError) goto error; return true; } error: fprintf(stderr, "-- portaudio termination error --\n"); fprintf(stderr, "PortAudio error (%d): %s\n", err, Pa_GetErrorText(err)); return false; }