// // waterCanEntityScript.js // examples/homeContent/plant // // Created by Eric Levin on 2/15/16. // Copyright 2016 High Fidelity, Inc. // // This entity script handles the logic for pouring water when a user tilts the entity the script is attached too. // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html (function() { Script.include("../../libraries/utils.js"); var _this; WaterCan = function() { _this = this; _this.waterSound = SoundCache.getSound("https://s3-us-west-1.amazonaws.com/hifi-content/eric/Sounds/shower.wav"); }; WaterCan.prototype = { continueNearGrab: function() { } preload: function(entityID) { this.entityID = entityID; }, createWaterEffect: function() { _this.waterEffect = Entities.addEntity({ type: "ParticleEffect", isEmitting: false, position: _this.position, colorStart: { red: 0, green: 10, blue: 20 }, color: { red: 30, green: 30, blue: 40 }, colorFinish: { red: 50, green: 50, blue: 60 }, maxParticles: 20000, lifespan: 1.5, emitRate: 10000, emitSpeed: .1, speedSpread: 0.0, emitDimensions: { x: 0.1, y: 0.01, z: 0.1 }, emitAcceleration: { x: 0.0, y: -1.0, z: 0 }, polarFinish: Math.PI, accelerationSpread: { x: 0.1, y: 0.0, z: 0.1 }, particleRadius: 0.04, radiusSpread: 0.01, radiusStart: 0.03, alpha: 0.9, alphaSpread: .1, alphaStart: 0.7, alphaFinish: 0.5, textures: "https://s3-us-west-1.amazonaws.com/hifi-content/eric/images/raindrop.png", }); }, unload: function() { Entities.deleteEntity(_this.waterEffect); } }; // entity scripts always need to return a newly constructed object of our type return new WaterCan(); });