// // RenderableTextEntityItem.cpp // interface/src // // Created by Brad Hefta-Gaub on 8/6/14. // Copyright 2014 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include #include #include #include "RenderableTextEntityItem.h" #include "ui/TextRenderer.h" const int FIXED_FONT_POINT_SIZE = 40; const float LINE_SCALE_RATIO = 1.2f; EntityItem* RenderableTextEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) { return new RenderableTextEntityItem(entityID, properties); } void RenderableTextEntityItem::render(RenderArgs* args) { PerformanceTimer perfTimer("RenderableTextEntityItem::render"); assert(getType() == EntityTypes::Text); glm::vec3 position = getPositionInMeters(); glm::vec3 dimensions = getDimensions() * (float)TREE_SCALE; glm::vec3 halfDimensions = dimensions / 2.0f; glm::quat rotation = getRotation(); float leftMargin = 0.1f; float rightMargin = 0.1f; float topMargin = 0.1f; float bottomMargin = 0.1f; //qDebug() << "RenderableTextEntityItem::render() id:" << getEntityItemID() << "text:" << getText(); glPushMatrix(); { glTranslatef(position.x, position.y, position.z); glm::vec3 axis = glm::axis(rotation); glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z); const float MAX_COLOR = 255.0f; xColor backgroundColor = getBackgroundColorX(); float alpha = 1.0f; //getBackgroundAlpha(); glColor4f(backgroundColor.red / MAX_COLOR, backgroundColor.green / MAX_COLOR, backgroundColor.blue / MAX_COLOR, alpha); const float SLIGHTLY_BEHIND = -0.005f; glBegin(GL_QUADS); glVertex3f(-halfDimensions.x, -halfDimensions.y, SLIGHTLY_BEHIND); glVertex3f(halfDimensions.x, -halfDimensions.y, SLIGHTLY_BEHIND); glVertex3f(halfDimensions.x, halfDimensions.y, SLIGHTLY_BEHIND); glVertex3f(-halfDimensions.x, halfDimensions.y, SLIGHTLY_BEHIND); glEnd(); const int FIXED_FONT_SCALING_RATIO = FIXED_FONT_POINT_SIZE * 40.0f; // this is a ratio determined through experimentation // Same font properties as textSize() TextRenderer* textRenderer = TextRenderer::getInstance(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE); float maxHeight = (float)textRenderer->calculateHeight("Xy") * LINE_SCALE_RATIO; float scaleFactor = (maxHeight / FIXED_FONT_SCALING_RATIO) * _lineHeight; glTranslatef(-(halfDimensions.x - leftMargin), halfDimensions.y - topMargin, 0.0f); glm::vec2 clipMinimum(0.0f, 0.0f); glm::vec2 clipDimensions((dimensions.x - (leftMargin + rightMargin)) / scaleFactor, (dimensions.y - (topMargin + bottomMargin)) / scaleFactor); glScalef(scaleFactor, -scaleFactor, 1.0); enableClipPlane(GL_CLIP_PLANE0, -1.0f, 0.0f, 0.0f, clipMinimum.x + clipDimensions.x); enableClipPlane(GL_CLIP_PLANE1, 1.0f, 0.0f, 0.0f, -clipMinimum.x); enableClipPlane(GL_CLIP_PLANE2, 0.0f, -1.0f, 0.0f, clipMinimum.y + clipDimensions.y); enableClipPlane(GL_CLIP_PLANE3, 0.0f, 1.0f, 0.0f, -clipMinimum.y); xColor textColor = getTextColorX(); glColor3f(textColor.red / MAX_COLOR, textColor.green / MAX_COLOR, textColor.blue / MAX_COLOR); QStringList lines = _text.split("\n"); int lineOffset = maxHeight; float textAlpha = 1.0f; // getTextAlpha() foreach(QString thisLine, lines) { textRenderer->draw(0, lineOffset, qPrintable(thisLine), textAlpha); lineOffset += maxHeight; } glDisable(GL_CLIP_PLANE0); glDisable(GL_CLIP_PLANE1); glDisable(GL_CLIP_PLANE2); glDisable(GL_CLIP_PLANE3); } glPopMatrix(); } void RenderableTextEntityItem::enableClipPlane(GLenum plane, float x, float y, float z, float w) { GLdouble coefficients[] = { x, y, z, w }; glClipPlane(plane, coefficients); glEnable(plane); }