# # GenerateInstallers.cmake # cmake/macros # # Created by Leonardo Murillo on 12/16/2015. # Copyright 2015 High Fidelity, Inc. # # Distributed under the Apache License, Version 2.0. # See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html # macro(GENERATE_INSTALLERS) include(CPackComponent) set(CPACK_MODULE_PATH ${CPACK_MODULE_PATH} "${HF_CMAKE_DIR}/templates") set(_DISPLAY_NAME ${BUILD_ORGANIZATION}) set(CPACK_PACKAGE_NAME ${_DISPLAY_NAME}) set(CPACK_PACKAGE_VENDOR "High Fidelity") set(CPACK_PACKAGE_VERSION ${BUILD_VERSION}) set(CPACK_PACKAGE_FILE_NAME "HighFidelity-Beta-${BUILD_VERSION}") set(CPACK_NSIS_DISPLAY_NAME ${_DISPLAY_NAME}) set(CPACK_NSIS_PACKAGE_NAME ${_DISPLAY_NAME}) if (PR_BUILD) set(CPACK_NSIS_COMPRESSOR "/SOLID bzip2") endif () set(CPACK_PACKAGE_INSTALL_DIRECTORY ${_DISPLAY_NAME}) if (WIN32) # Do not install the Visual Studio C runtime libraries. The installer will do this automatically set(CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_SKIP TRUE) include(InstallRequiredSystemLibraries) set(CPACK_NSIS_MUI_ICON "${HF_CMAKE_DIR}/installer/installer.ico") # install and reference the Add/Remove icon set(ADD_REMOVE_ICON_NAME "installer.ico") set(ADD_REMOVE_ICON_BAD_PATH "${HF_CMAKE_DIR}/installer/${ADD_REMOVE_ICON_NAME}") fix_path_for_nsis(${ADD_REMOVE_ICON_BAD_PATH} ADD_REMOVE_ICON_PATH) set(CPACK_NSIS_INSTALLED_ICON_NAME ${ADD_REMOVE_ICON_NAME}) # use macro to put backslashes in header image path since nsis requires them set(_INSTALLER_HEADER_BAD_PATH "${HF_CMAKE_DIR}/installer/installer-header.bmp") set(INSTALLER_HEADER_IMAGE "") fix_path_for_nsis(${_INSTALLER_HEADER_BAD_PATH} INSTALLER_HEADER_IMAGE) set(_UNINSTALLER_HEADER_BAD_PATH "${HF_CMAKE_DIR}/installer/uninstaller-header.bmp") set(UNINSTALLER_HEADER_IMAGE "") fix_path_for_nsis(${_UNINSTALLER_HEADER_BAD_PATH} UNINSTALLER_HEADER_IMAGE) elseif (APPLE) # produce a drag and drop DMG on OS X set(CPACK_GENERATOR "DragNDrop") set(CPACK_PACKAGE_INSTALL_DIRECTORY "/") set(CPACK_PACKAGING_INSTALL_PREFIX /) set(CPACK_OSX_PACKAGE_VERSION ${CMAKE_OSX_DEPLOYMENT_TARGET}) # make sure a High Fidelity directory exists, in case this hits prior to other installs install(CODE "file(MAKE_DIRECTORY \"\${CMAKE_INSTALL_PREFIX}/${DMG_SUBFOLDER_NAME}\")") # add the resource file to the Icon file inside the folder install(CODE "execute_process(COMMAND Rez -append ${DMG_SUBFOLDER_ICON} -o \${CMAKE_INSTALL_PREFIX}/${ESCAPED_DMG_SUBFOLDER_NAME}/Icon\\r)" ) # modify the folder to use that custom icon install(CODE "execute_process(COMMAND SetFile -a C \${CMAKE_INSTALL_PREFIX}/${ESCAPED_DMG_SUBFOLDER_NAME})") # hide the special Icon? file install(CODE "execute_process(COMMAND SetFile -a V \${CMAKE_INSTALL_PREFIX}/${ESCAPED_DMG_SUBFOLDER_NAME}/Icon\\r)") endif () # configure a cpack properties file for custom variables in template set(CPACK_CONFIGURED_PROP_FILE "${CMAKE_CURRENT_BINARY_DIR}/CPackCustomProperties.cmake") configure_file("${HF_CMAKE_DIR}/templates/CPackProperties.cmake.in" ${CPACK_CONFIGURED_PROP_FILE}) set(CPACK_PROPERTIES_FILE ${CPACK_CONFIGURED_PROP_FILE}) set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/LICENSE") cpack_add_component(${CLIENT_COMPONENT} DISPLAY_NAME "High Fidelity Interface") cpack_add_component(${SERVER_COMPONENT} DISPLAY_NAME "High Fidelity Sandbox") include(CPack) endmacro()