var shootingRangeURL = "file:///C:/Users/Eric/Desktop/shootingRange/shootingRange.fbx?v1" var floorURL = "file:///C:/Users/Eric/Desktop/shootingRange/shootingRangeFloor.fbx?v1" var shootingRange = Entities.addEntity({ type: 'Model', modelURL: shootingRangeURL, position: MyAvatar.position, }); var floorPosition = Vec3.subtract(MyAvatar.position, {x: 0, y: 10, z: 0}); var shootingRangeFloor = Entities.addEntity({ type: "Model", modelURL: floorURL, shapeType: 'box', position: floorPosition }) var monsterPosition = Vec3.sum(MyAvatar.position, Vec3.multiply(3, Quat.getFront(Camera.getOrientation()))); var monsterURL = "file:///C:/Users/Eric/Desktop/shootingRange/monster1.fbx?v3" var monster = Entities.addEntity({ type: "Model", modelURL: monsterURL, position: monsterPosition }); function cleanup() { Entities.deleteEntity(shootingRange); Entities.deleteEntity(shootingRangeFloor); Entities.deleteEntity(monster); } Script.scriptEnding.connect(cleanup);