// // NodeList.h // hifi // // Created by Stephen Birarda on 2/15/13. // Copyright (c) 2013 High Fidelity, Inc. All rights reserved. // #ifndef __hifi__NodeList__ #define __hifi__NodeList__ #ifdef _WIN32 #include "Syssocket.h" #else #include #endif #include #include #ifndef _WIN32 #include // not on windows, not needed for mac or windows #endif #include #include #include #include #include #include #include "Node.h" const quint64 NODE_SILENCE_THRESHOLD_USECS = 2 * 1000 * 1000; const quint64 DOMAIN_SERVER_CHECK_IN_USECS = 1 * 1000000; const quint64 PING_INACTIVE_NODE_INTERVAL_USECS = 1 * 1000 * 1000; extern const char SOLO_NODE_TYPES[2]; extern const QString DEFAULT_DOMAIN_HOSTNAME; extern const unsigned short DEFAULT_DOMAIN_SERVER_PORT; const char DEFAULT_ASSIGNMENT_SERVER_HOSTNAME[] = "localhost"; const int MAX_SILENT_DOMAIN_SERVER_CHECK_INS = 5; class Assignment; class HifiSockAddr; typedef QSet NodeSet; typedef QSharedPointer SharedNodePointer; typedef QHash NodeHash; Q_DECLARE_METATYPE(SharedNodePointer) typedef quint8 PingType_t; namespace PingType { const PingType_t Agnostic = 0; const PingType_t Local = 1; const PingType_t Public = 2; } class NodeList : public QObject { Q_OBJECT public: static NodeList* createInstance(char ownerType, unsigned short int socketListenPort = 0); static NodeList* getInstance(); NodeType_t getOwnerType() const { return _ownerType; } void setOwnerType(NodeType_t ownerType) { _ownerType = ownerType; } const QString& getDomainHostname() const { return _domainHostname; } void setDomainHostname(const QString& domainHostname); const QHostAddress& getDomainIP() const { return _domainSockAddr.getAddress(); } void setDomainIPToLocalhost() { _domainSockAddr.setAddress(QHostAddress(INADDR_LOOPBACK)); } void setDomainSockAddr(const HifiSockAddr& domainSockAddr) { _domainSockAddr = domainSockAddr; } unsigned short getDomainPort() const { return _domainSockAddr.getPort(); } const QUuid& getSessionUUID() const { return _sessionUUID; } void setSessionUUID(const QUuid& sessionUUID); QUdpSocket& getNodeSocket() { return _nodeSocket; } bool packetVersionAndHashMatch(const QByteArray& packet); qint64 writeDatagram(const QByteArray& datagram, const SharedNodePointer& destinationNode, const HifiSockAddr& overridenSockAddr = HifiSockAddr()); qint64 writeDatagram(const char* data, qint64 size, const SharedNodePointer& destinationNode, const HifiSockAddr& overridenSockAddr = HifiSockAddr()); void(*linkedDataCreateCallback)(Node *); NodeHash getNodeHash(); int size() const { return _nodeHash.size(); } int getNumNoReplyDomainCheckIns() const { return _numNoReplyDomainCheckIns; } void reset(); const NodeSet& getNodeInterestSet() const { return _nodeTypesOfInterest; } void addNodeTypeToInterestSet(NodeType_t nodeTypeToAdd); void addSetOfNodeTypesToNodeInterestSet(const NodeSet& setOfNodeTypes); int processDomainServerList(const QByteArray& packet); void setAssignmentServerSocket(const HifiSockAddr& serverSocket) { _assignmentServerSocket = serverSocket; } void sendAssignment(Assignment& assignment); QByteArray constructPingPacket(PingType_t pingType = PingType::Agnostic); QByteArray constructPingReplyPacket(const QByteArray& pingPacket); void pingPublicAndLocalSocketsForInactiveNode(const SharedNodePointer& node); SharedNodePointer nodeWithUUID(const QUuid& nodeUUID); SharedNodePointer sendingNodeForPacket(const QByteArray& packet); SharedNodePointer addOrUpdateNode(const QUuid& uuid, char nodeType, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket); void processNodeData(const HifiSockAddr& senderSockAddr, const QByteArray& packet); void processKillNode(const QByteArray& datagram); int updateNodeWithDataFromPacket(const SharedNodePointer& matchingNode, const QByteArray& packet); int findNodeAndUpdateWithDataFromPacket(const QByteArray& packet); unsigned broadcastToNodes(const QByteArray& packet, const NodeSet& destinationNodeTypes); SharedNodePointer soloNodeOfType(char nodeType); void loadData(QSettings* settings); void saveData(QSettings* settings); public slots: void sendDomainServerCheckIn(); void pingInactiveNodes(); void removeSilentNodes(); void killNodeWithUUID(const QUuid& nodeUUID); signals: void domainChanged(const QString& domainHostname); void uuidChanged(const QUuid& ownerUUID); void nodeAdded(SharedNodePointer); void nodeKilled(SharedNodePointer); private: static NodeList* _sharedInstance; NodeList(char ownerType, unsigned short int socketListenPort); ~NodeList(); NodeList(NodeList const&); // Don't implement, needed to avoid copies of singleton void operator=(NodeList const&); // Don't implement, needed to avoid copies of singleton void sendSTUNRequest(); void processSTUNResponse(const QByteArray& packet); NodeHash::iterator killNodeAtHashIterator(NodeHash::iterator& nodeItemToKill); NodeHash _nodeHash; QMutex _nodeHashMutex; QString _domainHostname; HifiSockAddr _domainSockAddr; QUdpSocket _nodeSocket; NodeType_t _ownerType; NodeSet _nodeTypesOfInterest; QUuid _sessionUUID; int _numNoReplyDomainCheckIns; HifiSockAddr _assignmentServerSocket; HifiSockAddr _publicSockAddr; bool _hasCompletedInitialSTUNFailure; unsigned int _stunRequestsSinceSuccess; void activateSocketFromNodeCommunication(const QByteArray& packet, const SharedNodePointer& sendingNode); void timePingReply(const QByteArray& packet, const SharedNodePointer& sendingNode); void resetDomainData(char domainField[], const char* domainData); void domainLookup(); void clear(); }; #endif /* defined(__hifi__NodeList__) */