// // ControlACs.js // examples // // Created by Clément Brisset on 8/28/14. // Copyright 2014 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // // Set the following variables to the right value var NUM_AC = 3; // This is the number of AC. Their ID need to be unique and between 0 (included) and NUM_AC (excluded) var NAMES = new Array("Craig", "Clement", "Jeff"); // ACs names ordered by IDs (Default name is "ACx", x = ID + 1)) // Those variables MUST be common to every scripts var controlVoxelSize = 0.25; var controlVoxelPosition = { x: 2000 , y: 0, z: 0 }; // Script. DO NOT MODIFY BEYOND THIS LINE. Script.include("toolBars.js"); var DO_NOTHING = 0; var PLAY = 1; var PLAY_LOOP = 2; var STOP = 3; var SHOW = 4; var HIDE = 5; var COLORS = []; COLORS[PLAY] = { red: PLAY, green: 0, blue: 0 }; COLORS[PLAY_LOOP] = { red: PLAY_LOOP, green: 0, blue: 0 }; COLORS[STOP] = { red: STOP, green: 0, blue: 0 }; COLORS[SHOW] = { red: SHOW, green: 0, blue: 0 }; COLORS[HIDE] = { red: HIDE, green: 0, blue: 0 }; var windowDimensions = Controller.getViewportDimensions(); var TOOL_ICON_URL = "http://s3-us-west-1.amazonaws.com/highfidelity-public/images/tools/"; var ALPHA_ON = 1.0; var ALPHA_OFF = 0.7; var COLOR_TOOL_BAR = { red: 0, green: 0, blue: 0 }; var COLOR_MASTER = { red: 0, green: 0, blue: 0 }; var TEXT_HEIGHT = 12; var TEXT_MARGIN = 3; var toolBars = new Array(); var nameOverlays = new Array(); var onOffIcon = new Array(); var playIcon = new Array(); var playLoopIcon = new Array(); var stopIcon = new Array(); setupToolBars(); function setupToolBars() { if (toolBars.length > 0) { print("Multiple calls to Recorder.js:setupToolBars()"); return; } Tool.IMAGE_HEIGHT /= 2; Tool.IMAGE_WIDTH /= 2; for (i = 0; i <= NUM_AC; i++) { toolBars.push(new ToolBar(0, 0, ToolBar.HORIZONTAL)); toolBars[i].setBack((i === NUM_AC) ? COLOR_MASTER : COLOR_TOOL_BAR, ALPHA_OFF); onOffIcon.push(toolBars[i].addTool({ imageURL: TOOL_ICON_URL + "ac-on-off.svg", subImage: { x: 0, y: 0, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT }, x: 0, y: 0, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT, alpha: ALPHA_ON, visible: true }, true, true)); playIcon[i] = toolBars[i].addTool({ imageURL: TOOL_ICON_URL + "play.svg", subImage: { x: 0, y: 0, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT }, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT, alpha: ALPHA_OFF, visible: true }, false); var playLoopWidthFactor = 1.65; playLoopIcon[i] = toolBars[i].addTool({ imageURL: TOOL_ICON_URL + "play-and-loop.svg", subImage: { x: 0, y: 0, width: playLoopWidthFactor * Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT }, width: playLoopWidthFactor * Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT, alpha: ALPHA_OFF, visible: true }, false); stopIcon[i] = toolBars[i].addTool({ imageURL: TOOL_ICON_URL + "recording-stop.svg", width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT, alpha: ALPHA_OFF, visible: true }, false); nameOverlays.push(Overlays.addOverlay("text", { backgroundColor: { red: 0, green: 0, blue: 0 }, font: { size: TEXT_HEIGHT }, text: (i === NUM_AC) ? "Master" : i + ". " + ((i < NAMES.length) ? NAMES[i] : "AC" + i), x: 0, y: 0, width: toolBars[i].width + ToolBar.SPACING, height: TEXT_HEIGHT + TEXT_MARGIN, leftMargin: TEXT_MARGIN, topMargin: TEXT_MARGIN, alpha: ALPHA_OFF, visible: true })); } } function sendCommand(id, action) { if (action === SHOW) { toolBars[id].selectTool(onOffIcon[id], false); toolBars[id].setAlpha(ALPHA_ON, playIcon[id]); toolBars[id].setAlpha(ALPHA_ON, playLoopIcon[id]); toolBars[id].setAlpha(ALPHA_ON, stopIcon[id]); } else if (action === HIDE) { toolBars[id].selectTool(onOffIcon[id], true); toolBars[id].setAlpha(ALPHA_OFF, playIcon[id]); toolBars[id].setAlpha(ALPHA_OFF, playLoopIcon[id]); toolBars[id].setAlpha(ALPHA_OFF, stopIcon[id]); } else if (toolBars[id].toolSelected(onOffIcon[id])) { return; } if (id === toolBars.length - 1) { for (i = 0; i < NUM_AC; i++) { sendCommand(i, action); } return; } Voxels.setVoxel(controlVoxelPosition.x + id * controlVoxelSize, controlVoxelPosition.y, controlVoxelPosition.z, controlVoxelSize, COLORS[action].red, COLORS[action].green, COLORS[action].blue); } function mousePressEvent(event) { clickedOverlay = Overlays.getOverlayAtPoint({ x: event.x, y: event.y }); // Check master control var i = toolBars.length - 1; if (onOffIcon[i] === toolBars[i].clicked(clickedOverlay, false)) { if (toolBars[i].toolSelected(onOffIcon[i])) { sendCommand(i, SHOW); } else { sendCommand(i, HIDE); } } else if (playIcon[i] === toolBars[i].clicked(clickedOverlay, false)) { sendCommand(i, PLAY); } else if (playLoopIcon[i] === toolBars[i].clicked(clickedOverlay, false)) { sendCommand(i, PLAY_LOOP); } else if (stopIcon[i] === toolBars[i].clicked(clickedOverlay, false)) { sendCommand(i, STOP); } else { // Check individual controls for (i = 0; i < NUM_AC; i++) { if (onOffIcon[i] === toolBars[i].clicked(clickedOverlay, false)) { if (toolBars[i].toolSelected(onOffIcon[i], false)) { sendCommand(i, SHOW); } else { sendCommand(i, HIDE); } } else if (playIcon[i] === toolBars[i].clicked(clickedOverlay, false)) { sendCommand(i, PLAY); } else if (playLoopIcon[i] === toolBars[i].clicked(clickedOverlay, false)) { sendCommand(i, PLAY_LOOP); } else if (stopIcon[i] === toolBars[i].clicked(clickedOverlay, false)) { sendCommand(i, STOP); } else { } } } } function moveUI() { var textSize = TEXT_HEIGHT + 2 * TEXT_MARGIN; var relative = { x: 70, y: 75 + (NUM_AC) * (Tool.IMAGE_HEIGHT + ToolBar.SPACING + textSize) }; for (i = 0; i <= NUM_AC; i++) { toolBars[i].move(relative.x, windowDimensions.y - relative.y + i * (Tool.IMAGE_HEIGHT + ToolBar.SPACING + textSize)); Overlays.editOverlay(nameOverlays[i], { x: toolBars[i].x - ToolBar.SPACING, y: toolBars[i].y - textSize }); } } function update() { var newDimensions = Controller.getViewportDimensions(); if (windowDimensions.x != newDimensions.x || windowDimensions.y != newDimensions.y) { windowDimensions = newDimensions; moveUI(); } } function scriptEnding() { for (i = 0; i <= NUM_AC; i++) { toolBars[i].cleanup(); Overlays.deleteOverlay(nameOverlays[i]); } } Controller.mousePressEvent.connect(mousePressEvent); Script.update.connect(update); Script.scriptEnding.connect(scriptEnding); moveUI();