set(TARGET_NAME render) AUTOSCRIBE_SHADER_LIB(gpu model) # use setup_hifi_library macro to setup our project and link appropriate Qt modules setup_hifi_library() add_dependency_external_projects(glm) find_package(GLM REQUIRED) target_include_directories(${TARGET_NAME} PUBLIC ${GLM_INCLUDE_DIRS}) link_hifi_libraries(shared gpu model)