set(EXTERNAL_NAME sdl2) include(ExternalProject) if (WIN32) ExternalProject_Add( ${EXTERNAL_NAME} URL http://www.libsdl.org/release/SDL2-devel-2.0.3-VC.zip URL_MD5 30a333bcbe94bc5016e8799c73e86233 CONFIGURE_COMMAND "" BUILD_COMMAND "" INSTALL_COMMAND "" LOG_DOWNLOAD 1 ) elseif (APPLE) ExternalProject_Add( ${EXTERNAL_NAME} URL http://hifi-public.s3.amazonaws.com/dependencies/SDL2-2.0.3-OSX.tar.gz URL_MD5 64f888886268bdf1656ef1b4b7d7756d CONFIGURE_COMMAND "" BUILD_COMMAND "" INSTALL_COMMAND "" LOG_DOWNLOAD 1 ) else () if (ANDROID) set(ANDROID_CMAKE_ARGS "-DCMAKE_TOOLCHAIN_FILE=${CMAKE_TOOLCHAIN_FILE}" "-DANDROID_NATIVE_API_LEVEL=19") endif () ExternalProject_Add( ${EXTERNAL_NAME} URL http://www.libsdl.org/release/SDL2-2.0.3.tar.gz URL_MD5 fe6c61d2e9df9ef570e7e80c6e822537 CMAKE_ARGS ${ANDROID_CMAKE_ARGS} -DCMAKE_INSTALL_PREFIX:PATH= LOG_DOWNLOAD 1 LOG_CONFIGURE 1 LOG_BUILD 1 ) endif () string(TOUPPER ${EXTERNAL_NAME} EXTERNAL_NAME_UPPER) if (APPLE) ExternalProject_Get_Property(${EXTERNAL_NAME} SOURCE_DIR) set(${EXTERNAL_NAME_UPPER}_INCLUDE_DIR ${SOURCE_DIR}/SDL2.framework/Headers CACHE PATH "Location of SDL2 include directory") set(${EXTERNAL_NAME_UPPER}_LIBRARY_TEMP ${SOURCE_DIR}/SDL2.framework/SDL2 CACHE STRING "Path to SDL2 library") else () if (WIN32) ExternalProject_Get_Property(${EXTERNAL_NAME} SOURCE_DIR) set(_ROOT_DIR ${SOURCE_DIR}) set(_INCLUDE_DIR ${_ROOT_DIR}/include) set(_LIB_DIR "${SOURCE_DIR}/lib/x86") set(_LIB_EXT "lib") set(${EXTERNAL_NAME_UPPER}_DLL_PATH ${_LIB_DIR} CACHE PATH "Location of SDL2 DLL") else () ExternalProject_Get_Property(${EXTERNAL_NAME} INSTALL_DIR) set(_ROOT_DIR ${INSTALL_DIR}) set(_INCLUDE_DIR ${_ROOT_DIR}/include/SDL2) set(_LIB_DIR ${INSTALL_DIR}/lib) set(_LIB_EXT "so") set(_LIB_PREFIX "lib") endif () set(${EXTERNAL_NAME_UPPER}_INCLUDE_DIR ${_INCLUDE_DIR} CACHE PATH "Location of SDL2 include directory") set(${EXTERNAL_NAME_UPPER}_LIBRARY_TEMP ${_LIB_DIR}/${_LIB_PREFIX}SDL2.${_LIB_EXT} CACHE FILEPATH "Path to SDL2 library") endif ()