#version 120 // // model_shadow.vert // vertex shader // // Created by Andrzej Kapolka on 3/24/14. // Copyright 2014 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // void main(void) { // just use standard pipeline transform gl_Position = ftransform(); }