set(TARGET_NAME render) AUTOSCRIBE_SHADER_LIB(gpu graphics) setup_hifi_library() # render needs octree only for getAccuracyAngle(float, int), and model-networking for TextureCache link_hifi_libraries(shared ktx gpu graphics octree model-networking) include_hifi_library_headers(networking) include_hifi_library_headers(image) target_nsight()